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Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 6:45 am

Great news. Thanks for release Vlad :)

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 6:46 am

(Y) (Y)

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 6:51 am

NLSC Mirror is up - REDitor

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 6:54 am

Hey Vlad first off thanks for the release! and i was also wondering if it was possible to give players custom shoes that dont have them already. For some reason 2k's roster updates wont allow us to give some players their own custom shoes like kapono, crawford, etc. i was wondering if we can edit this in the reditor? let me know. thanks bro

Yes, any shoes to any players and more to add - possible with the Free license. You should take a look on the last columns of Players tab.

I am looking for DUNK Tendencies Global = 99

Code:
vay yapali MakeEveryoneADunker;
{Uninjures all the players}

ulsh
i: int; !!Cycle variable

puschla
i valli 0 ran Players_Num - 1 taran tu !!Here we cycle through all the players
puschla
Players[i].TDunkvLU 99 := ;
veschle
veschle.

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 6:57 am

:bowdown: Here comes the most anticipating 2K game editor of all time! All hail, Vlad the Glad. :bowdown2:


Thanks for this man. This would be a great tool for the Ultimate All-Time Franchise Mod. :D

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 6:57 am

Guys, please, don't create mirrors. I wouldn't much appreciate that.
Let it be just Gamefront and NLSC.

I have some technical reasons to ask you about not doing so.

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 7:03 am

I'll be hitting you up tomorrow morning for a GURU key...

how long will it take to process...once it goes through paypal....PM me the correct link

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 7:05 am

Vl@d Zola Jr. wrote:Guys, please, don't create mirrors. I wouldn't much appreciate that.
Let it be just Gamefront and NLSC.

I have some technical reasons to ask you about not doing so.



MY BAD VLAD :oops: thanks for script help

here is a roster with all players uninjured using ur turk script (Y)

http://www.mirrorcreator.com/files/UX6J ... .rar_links

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 7:06 am

hey vl@d thanks for the quick response, im having trouble giving players the custom shoes still. the last tab in reditor is for away custom shoe color. is there any way you can be more specific on how to make it so a player is able to get his own custom shoes. i appreciate it bro. thanks

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 7:10 am

Behindshadows wrote:I'll be hitting you up tomorrow morning for a GURU key...

how long will it take to process...once it goes through paypal....PM me the correct link

The correct link is in the first post or the one from NLSC database.
The process will take i don't know how long, because i'm going to bed in 20-30 minutes, then i'll be sending keys around 11-11:30 AM and 10-12 PM according to my local time (GMT +3). So, less than 12 hours, but can't say exactly.
Anyway, thanks for your support and good luck with modding!

thanks for script help

So, you should just use the Uninjure script as a base and replace "Players[i].InjType 0 := ;" to something you like, for example "Players[i].Height 200 := ;" will make everyone 200 cms in height.

hey vl@d thanks for the quick response, im having trouble giving players the custom shoes still. the last tab in reditor is for away custom shoe color. is there any way you can be more specific on how to make it so a player is able to get his own custom shoes. i appreciate it bro. thanks

Take a look on GShsModel and GShsBrand. So, if some player has some fixed shoes, you can just edit another player's shoes in-game and then copy-paste the values from him to the first one. Also there is a tutorial. ;)

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 7:13 am

Is there a video tutorial coming Vl@d? Just the basic stuffs. (Y)

Also, the prices. Do we have a clear table like what if I buy the whole package for NBA2K12 and stuff like that?

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 7:26 am

123rockstar wrote:Is there a video tutorial coming Vl@d? Just the basic stuffs. (Y)

Also, the prices. Do we have a clear table like what if I buy the whole package for NBA2K12 and stuff like that?

No, no video tutorial. But i'll try to make some Help file, describing different aspects of the editing process by the next release.

About the prices: they are actually designed to be unique for each person, as different discounts are based on what he has already purchased and what is included into his current purchase.
You can take a look on the base prices and discounts here:
http://buy.red-mods.com/OrderList.php
http://buy.red-mods.com/Comparison.htm#NBA2K12PC

Then there are discounts and a little fee applied to make the final price. You can play with the Order Now... dialog box to see the pre-final (without the PayPal fees added) price for you.

========================
PS: Does anyone have problem with paying through the PayPal Pay button after the order is placed?

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 7:34 am

Quick question Vl@d (or anyone)

I purchased the developer tables last year, and this year I want basically the same plus both interfaces (modders and myfriend), so it's 23 $, but i'm kinda lost with the discount, lol.

I know it's 7,5%, but where does it apply? Over the whole package or just in the developer tables license?

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 7:37 am

Thank you Vl@d, now with Reditor i have a new friend in work office! :D

A question: i have old version of ReditorII (release 9 for 2k11) on my pc.
What's uninstall?
Or is possible install new Reditor at the same folder without uninstall older?

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 7:45 am

©roke wrote:Quick question Vl@d (or anyone)

I purchased the developer tables last year, and this year I want basically the same plus both interfaces (modders and myfriend), so it's 23 $, but i'm kinda lost with the discount, lol.

I know it's 7,5%, but where does it apply? Over the whole package or just in the developer tables license?

As i've said, just use Order Now... to calculate the final discounts ;)
Ownership of 2K10 and 2K11 licenses provide with the discount for 2K12 Tables only.

Albys wrote:Thank you Vl@d, now with Reditor i have a new friend in work office! :D

A question: i have old version of ReditorII (release 9 for 2k11) on my pc.
What's uninstall?
Or is possible install new Reditor at the same folder without uninstall older?

No need to unistall. Just reinstall into the same folder.
And i'm glad, i could provide you with a new friend :mrgreen:
Hope to see more great rosters from you soon, though i nearly don't play the game at all..!

===============
OK, guys, i'm going to bed now. Will answer to your questions in 9-10 hours.

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 8:05 am

Ok, I think I made it correctly...

I'm gonna be REALLY busy tomorrow, LOL

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 9:09 am

Thank you brother.. :bowdown: :bowdown2: :applaud:

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 9:30 am

what to do if i want developers version on two computers?

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 9:53 am

I wouldn't mind buying this if you explain what is Reditor or how to use it. It looks complicated.

My goal is to have a cyberface and portrait for my created player without doing all these photoshop or WIMP editing (I don't have any photoshop skill or software). Can I achieve that with this program?

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 10:00 am


TURK Script I used (Y)
Just click Edit to change your .turk cause I had no clue how to make a .TURK its a mystery :wink:

vay yapali Globaledits;
{Uninjures all the players}

ulsh
i: int; !!Cycle variable

puschla
i valli 0 ran Players_Num - 1 taran tu !!Here we cycle through all the players
puschla
Players[i].TDunkvLU 100 := ; Tendency to Perform a DUNK (Now everyone tries to slam it home (Y) )
Players[i].TFlshPass 100 := ; Flashy Passes all time Yes Please good for JaoSming's StreetBall Mode
Players[i].SDunk 99 := ; Dunk = 99 <--- Everyone is NBA Jam Style
Players[i].SStdDunk 99 := ; Standing Dunks=99 <--- Obv. need for JAMS! (Y)
Players[i].SLayUp 99 := ; NBA Players should not miss layups :roll:
Players[i].SVertical 99 := ; EXXTREME VERTS for all 4"11"- 7'6" players SKY into the air above the rim :D
Players[i].SEmotion 99 := ; All Players so more emotion when they get called for foul etc.....
veschle
veschle.
Last edited by NBAJAMTE on Fri Jan 13, 2012 10:06 am, edited 1 time in total.

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 10:06 am

Vlad,

Awesome tool as always. Thanks so much. I'll be purchasing my Guru license soon, but I wanted to do a few simple things first with the tool and one was moving players from the Old School Teams to the new school teams (Doug Christie to Raptors, Drazen Petrovic to Nets etc.) I've changed the team ID on the players I want moved but it just changes the players uniforms and such without physically moving the players. Can this be done?

I've run out of created player room as I was moving the players the old way by creating a custom team, going into Custom Season Mode, trading the players and then exporting the teams so I'm unable to move any more.

Thanks again.

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 10:26 am

Would this TURK script work under the Staff Tab? I have only free version at this time :oops:


vay yapali StaffEdits;
{Staff Edits}

ulsh
i: int; !!Cycle variable

puschla
i valli 0 ran Staff_Num - 1 taran tu !!Here we cycle through all the Staff Members (Coaches)
puschla
Staff[i].PRunPlays 100 := ;
veschle
veschle.



I am not sure about Staff_Num 1 or Staff[i] is that correct variables?

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 11:53 am

so I'm about to buy a Player license for 2K12 Tables along with MyFriend interfaces, and I already have a Player license for the 2K11 Tables, how many it will cost me? many thx Vl@d :bowdown: ..

P.S I'm suck at calculations :oops: , sorry for that..

EDIT: PROBLEM SOLVED
Last edited by anastasis16 on Fri Jan 13, 2012 12:13 pm, edited 1 time in total.

Re: [Tool] Roster Editor - REDitor II (Current v. 3.0)

Fri Jan 13, 2012 12:09 pm

Anyone else having problems saving roster files?

It's not saving the changes I'm making

Re: [Tool] [In Development] REDitor FireJam

Fri Jan 13, 2012 12:52 pm

Great news! Kudos on the release Vl@d!
DCAllAmerican wrote:
Nick wrote:
DCAllAmerican wrote:I mean the work around for editing draft classes is just to do it wwithin the association file. You can just edit the association file and from there edit the draft prospects.

Well, obviously. But you can't edit cool things like loyalties, ambitions, bodytypes, etc etc

Says who?

Says vlad? You know we're talking about draft classes here, right?
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