Lamrock wrote:Totally agree about looking more forward to the cutscenes. I pretty much dreaded the sections where you searched for clues. Those were no fun. One thing that bugged me was that no matter how shitty I did on a given case (failing at interrogation, putting the wrong guy away, killing 100 civilians, etc.), it had no bearing on the story. I just got a low score that the game gave me no reason to care about and that was it. On the last 6 or so missions, I got no higher than 2 stars, but it mattered little. Or does Cosgrove- I mean Cole live if you get all 5*'s or something?
Lamrock wrote:Totally agree about looking more forward to the cutscenes. I pretty much dreaded the sections where you searched for clues. Those were no fun. One thing that bugged me was that no matter how shitty I did on a given case (failing at interrogation, putting the wrong guy away, killing 100 civilians, etc.), it had no bearing on the story. I just got a low score that the game gave me no reason to care about and that was it. On the last 6 or so missions, I got no higher than 2 stars, but it mattered little. Or does Cosgrove- I mean Cole live if you get all 5*'s or something?
It looked like most of the game was just watching cut scenes.
JaoSming wrote:I played some Crysis 2 DX11, but I kept hitting a seemingly random crash, causes the audio to repeat and I have to task manager out of the game.
el badman wrote:Just finished the singleplayer campaign of Crysis 2. Great game but weak ending as usual.
Qballer wrote:that's the problem with games today. too many of them are trying to be more cinematic with all these damn cutscenes and whatnot, but when it comes to the end, it's usually a let down
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