Thu Jun 02, 2011 9:53 pm
Kris wrote:KobeZoom24 wrote:that's fantastic... please bro try some work on elbow pad that would be nice for MJ & Kobe!
Yeah got to have that one to make the game even look better
Fri Jun 03, 2011 5:26 am
Kamilli LakeShow Bryant wrote:Kris wrote:KobeZoom24 wrote:that's fantastic... please bro try some work on elbow pad that would be nice for MJ & Kobe!
Yeah got to have that one to make the game even look better
What's wrong with the elbow pad? Kobe wears it the way it is in 2k11, Jordan used to wear it like Kobe did, close to his forearm, or sometimes he put it straight on the elbow, if u want the latter one u just need correct textures, not 3d mod XD
Fri Jun 03, 2011 6:31 am
Fri Jun 03, 2011 7:19 am
inbar wrote:He's not the only one at all. Early in their careers Allen Iverson, Tracy McGrady, and Kevin Garnett wore it like that. Penny Hardaway, Terrell Brandon, and other people did as well. That and the bicep band were big. They are still used today too. It's just more realistic than the default
Fri Jun 03, 2011 10:40 am
Fri Jun 03, 2011 5:58 pm
inbar wrote:I know, it's still relevant. And it's just something he wants
Sat Jun 04, 2011 1:05 am
Sat Jun 04, 2011 1:11 am
Sat Jun 04, 2011 6:00 am
wkd wrote:elbow pads are a bit harder to do because of the angle they are placed at, they require x,y,z axis to adjust
where as leg sleeves are just x,y
i might give it a try
Sat Jun 04, 2011 6:43 pm
Tue Jun 07, 2011 4:39 pm
Tue Jun 07, 2011 5:29 pm
wkd wrote:i cant change the models very much or else it wont let you import it into nba2kx_modtool
i can only stretch or shrink the vertex points. cant add or delete any. its very limited in what you can do
Wed Jun 08, 2011 6:13 am
Kamilli LakeShow Bryant wrote:wkd wrote:i cant change the models very much or else it wont let you import it into nba2kx_modtool
i can only stretch or shrink the vertex points. cant add or delete any. its very limited in what you can do
+100000 bro, you have done a marvelous job already. Don't listen to people who want more and more and more... there is only so much modification you can do until making game look like trash, LOL.
Wed Jun 08, 2011 6:32 am
KobeZoom24 wrote:Kamilli LakeShow Bryant wrote:wkd wrote:i cant change the models very much or else it wont let you import it into nba2kx_modtool
i can only stretch or shrink the vertex points. cant add or delete any. its very limited in what you can do
+100000 bro, you have done a marvelous job already. Don't listen to people who want more and more and more... there is only so much modification you can do until making game look like trash, LOL.
c'mon bro, who say otherwise...if you say it for me... i never talk that this is wrong or something else, just ask if he can try and just if is possible!
how i say before bro this work is fantastic!!!
Wed Jun 08, 2011 1:28 pm
Wed Jun 08, 2011 1:48 pm
Wed Jun 08, 2011 6:54 pm
Wed Jun 08, 2011 7:10 pm
Wed Jun 08, 2011 11:53 pm
Thu Jun 09, 2011 12:02 am
Thu Jun 09, 2011 1:06 am
Thu Jun 09, 2011 1:33 am
Thu Jun 09, 2011 4:35 am
Kamilli LakeShow Bryant wrote:ahcoy wrote:change the sleeves to techfit pls.
he is not a global maker, he is 3D model maker. Here is my global, but one guy changed the sleeves to techfit, enjoy : http://www.mediafire.com/?98l5zh8q0lpaxk9
Thu Jun 09, 2011 5:38 am
TC#10 wrote:Kamilli LakeShow Bryant wrote:ahcoy wrote:change the sleeves to techfit pls.
he is not a global maker, he is 3D model maker. Here is my global, but one guy changed the sleeves to techfit, enjoy : http://www.mediafire.com/?98l5zh8q0lpaxk9
Hey Bro, just like to thank you for this link to your global! I wasn't successful in putting the 3D Models & Accessories into my own global so I used yours. I recommend anyone who has trouble installing this great mod into their own global to use Kamilli LakeShow Bryant's global. The graphics are so much realistic now + the accessories are in it already!
Thu Jun 09, 2011 10:44 am