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Re: New UAR SuperGlobal v5 & UA Rosters v9.6 coming soon!!!

Thu Mar 17, 2011 3:50 am

iamscylla wrote:Could you please add the retro portrait that was made for retro roster in addition to the portrait? all in all your work is great thanks!


Thx Bro for the Feedback and support of the Rosters/SuperGlobal.

Portraits are Mr Xcitements specialty...

maybe you can make that request to him (Y)

Re: Released!! UAR SuperGlobal XXX9 v5 & UAR Rosters v9.6

Thu Mar 17, 2011 4:05 am

Darth-Skinett wrote:
liquidswords8 wrote:Where are your headband colors update this needs to be in your UAR roster and it is not, Kova and juza has it in theres so please update it and fix MJ 3rd calf sleeve glitch when you trade him to the current bulls team it goes from black and red to black and white can this be fix and thank you.


I had asked if someone could edit that for me since I only have FREE Version of REDitor :D

Nobody has offered to do it :(

Hopefully somebody will fix that...wish I could (Y)


I have the Player Version of the Reditor. If that is enough i can edit the headband colors.

Re: Released!! UAR SuperGlobal XXX9 v5 & UAR Rosters v9.6

Thu Mar 17, 2011 8:38 am

Dark, is it possible to apply the effects (retro effects in game, blurry thing) in classic games to normal games or in association games? I think its in enb settings..

Re: Released!! UAR SuperGlobal XXX9 v5 & UAR Rosters v9.6

Thu Mar 17, 2011 8:41 am

OK, i can't edit the headband with the Player version of Reditor, but i just purchase the Developer version, so I only have to wait to the Key.

Darth-Skinett, please tell me what do you need to edit, and I gonna do that.

Re: Released!! UAR SuperGlobal XXX9 v5 & UAR Rosters v9.6

Thu Mar 17, 2011 9:10 am

solovoy wrote:OK, i can't edit the headband with the Player version of Reditor, but i just purchase the Developer version, so I only have to wait to the Key.

Darth-Skinett, please tell me what do you need to edit, and I gonna do that.



Thanks Bro :bowdown: :bowdown2:

You have to go to the Jerseys Tab to change the colors of the Headbands in Reditor

New York etc...need to be changed (ex. away uniforms Knicks are wearing orange headbands when it should be black.

I will try to make a list of all the changes that need to be made and PM them to you.

Re: Released!! UAR SuperGlobal XXX9 v5 & UAR Rosters v9.6

Thu Mar 17, 2011 9:16 am

|Migs wrote:Dark, is it possible to apply the effects (retro effects in game, blurry thing) in classic games to normal games or in association games? I think its in enb settings..


Hey Brother Migs...lol

It can probably be done...but you would have to change the PhotoMod each time for Classic vs Current NBA etc...

People usually complain about Blur effects or lack of clarity when it is used... so I didn't try to go to far with the Bloom Effect.

Meaning you would need different PhotoMods (Y)

Re: Released!! UAR SuperGlobal XXX9 v5 & UAR Rosters v9.6

Thu Mar 17, 2011 9:29 am

Darth-Skinett wrote:
solovoy wrote:OK, i can't edit the headband with the Player version of Reditor, but i just purchase the Developer version, so I only have to wait to the Key.

Darth-Skinett, please tell me what do you need to edit, and I gonna do that.



Thanks Bro :bowdown: :bowdown2:

You have to go to the Jerseys Tab to change the colors of the Headbands in Reditor

New York etc...need to be changed (ex. away uniforms Knicks are wearing orange headbands when it should be black.

I will try to make a list of all the changes that need to be made and PM them to you.


Ok, great. I gonna try to do that tomorrow. I only have a couple of days before start College.

Re: Released!! UAR SuperGlobal XXX9 v5 & UAR Rosters v9.6

Thu Mar 17, 2011 9:49 am

liquidswords8 wrote:Where are your headband colors update this needs to be in your UAR roster and it is not, Kova and juza has it in theres so please update it and fix MJ 3rd calf sleeve glitch when you trade him to the current bulls team it goes from black and red to black and white can this be fix and thank you.


BTW as far as Jordan is concerned (3rd calf Sleeve)...I am using a solid calf sleeve in the past 2 Globals I released...that is why it changes when you trade...not to mention the Sleeve is usually based on the TEAM COLORS you traded him to...

You can simply replace the solid calf sleeve for the 2 tone in the Global :D

I had already explained in a previous post...more players in the CURRENT NBA wear solid and not the Jordan style...that is why I do not use it anymore...I did not build the Rosters / Global for Classic Games it's made for Exhibition, Association Mode etc...

Re: Released!! UAR SuperGlobal XXX9 v5 & UAR Rosters v9.6

Thu Mar 17, 2011 9:50 am

solovoy wrote:
Darth-Skinett wrote:
solovoy wrote:OK, i can't edit the headband with the Player version of Reditor, but i just purchase the Developer version, so I only have to wait to the Key.

Darth-Skinett, please tell me what do you need to edit, and I gonna do that.



Thanks Bro :bowdown: :bowdown2:

You have to go to the Jerseys Tab to change the colors of the Headbands in Reditor

New York etc...need to be changed (ex. away uniforms Knicks are wearing orange headbands when it should be black.

I will try to make a list of all the changes that need to be made and PM them to you.


Ok, great. I gonna try to do that tomorrow. I only have a couple of days before start College.


Thx Bro...I really appreciate it. All credits will go to you on the re-release (Y)

Re: Released!! UAR SuperGlobal XXX9 v5 & UAR Rosters v9.6

Thu Mar 17, 2011 10:12 am

Thx to everyone for supporting the UAR Project. Over 1500 downloads in less than a day :bowdown: :bowdown2:

Much appreciated!!!

Darth

Re: Released!! UAR SuperGlobal XXX9 v5 & UAR Rosters v9.6

Thu Mar 17, 2011 10:21 am

Im making a research of the Headband colors of all the teams, but there are a couple of teams who change the color all the time. For example, Atlanta use a black HB against the Bucks, but they use a White HB against the Blazers. What color i have to use, the last one?

http://www.gettyimages.com/detail/11021 ... ssociation

http://www.gettyimages.com/detail/11003 ... ssociation

Re: Released!! UAR SuperGlobal XXX9 v5 & UAR Rosters v9.6

Thu Mar 17, 2011 10:32 am

solovoy wrote:Im making a research of the Headband colors of all the teams, but there are a couple of teams who change the color all the time. For example, Atlanta use a black HB against the Bucks, but they use a White HB against the Blazers. What color i have to use, the last one?

http://www.gettyimages.com/detail/11021 ... ssociation

http://www.gettyimages.com/detail/11003 ... ssociation


LMAO Brother Solovoy!!! :lol: :lol: :lol:

This is what I have been saying!!!!! I watch actual NBA games and I can swear on my Mama's Head the NY Knicks wore the orange accessories LESS THAN 2 weeks ago. Sometimes Amar'e wears Black accessories...sometimes he wears Blue...Carmelo wears orange sometimes, Blue & Black....etc...
Good Luck!!!! Lol

My advice is do the best you can...change the obvious ones, but at the end of the day don't be surprised if next week someone says our changes aren't accurate...unless we want to push out new Rosters every evening once we know what color each Team is wearing...it's NEVER going to be PERFECT.

Base the changes on what you see and feel is best!! I trust you will make Great choices (Y)

Re: Released!! UAR SuperGlobal XXX9 v5 & UAR Rosters v9.6

Thu Mar 17, 2011 10:47 am

i gonna try to do my best. Im also having problems with teams that don't have any players who uses Headbands, like the Spurs.

Re: Released!! UAR SuperGlobal XXX9 v5 & UAR Rosters v9.6

Thu Mar 17, 2011 10:52 am

solovoy wrote:i gonna try to do my best. Im also having problems with teams that don't have any players who uses Headbands, like the Spurs.


No problem.
Anything you can't find...just , leave as is.

Thx again Bro...do your best!! (Y) (Y)

Re: Released!! UAR SuperGlobal XXX9 v5 & UAR Rosters v9.6

Thu Mar 17, 2011 11:45 am

Good job on your global and photo mod bro. I really really like it.
Looks pretty realistic this time.

Re: Released!! UAR SuperGlobal XXX9 v5 & UAR Rosters v9.6

Thu Mar 17, 2011 1:02 pm

cyclone wrote:Good job on your global and photo mod bro. I really really like it.
Looks pretty realistic this time.


Thx Bro.

I know you wanted me to get rid of the red and not lose too much brightness (Y)

Glad you like it.

BTW I am working on finalizing the v4 Beta...it was way WAYYYYY TOOOOO DARKKKKKK :D

Re: Released!! UAR SuperGlobal XXX9 v5 & UAR Rosters v9.6

Thu Mar 17, 2011 4:47 pm

UAR PhotoMod v4 (Darth Edition) coming tomorrow...darker version to v3 (Y) (Y)

This is the version I use... :D

Re: Update! Hot New UAR PhotoMod v4 (Darth Edition) ETA=Toda

Fri Mar 18, 2011 1:49 am

Just to keep everyone up to date...here are the current versions you should be using in the UAR Project (Y) (Y)

UA Rosters v9.6
UAR SuperGlobal xxx9 v5
UAR PhotoMod xxx9 v3
UAR Custom PShoe Pack v6

Re: Update! Hot New UAR PhotoMod v4 (Darth Edition) ETA=Toda

Fri Mar 18, 2011 1:58 am

Darth-Skinett, send me via PM what do you need to edit in the roster

Re: Update! Hot New UAR PhotoMod v4 (Darth Edition) ETA=Toda

Fri Mar 18, 2011 2:59 am

solovoy wrote:Darth-Skinett, send me via PM what do you need to edit in the roster


I just sent you a PM...hope that solution works for you. (Y)

Re: Update! Hot New UAR PhotoMod v4 (Darth Edition) ETA=Toda

Fri Mar 18, 2011 7:07 am

ty man, very nicely done. hey any eta on the classic roster teams combined with your roster? (Y)

Re: Update! Hot New UAR PhotoMod v4 (Darth Edition) ETA=Toda

Fri Mar 18, 2011 9:20 am

StormsWarning wrote:ty man, very nicely done. hey any eta on the classic roster teams combined with your roster? (Y)


Hey Bro,
I had said I would combine on my last release, v10x...but, there is a crashing issue with those Rosters...so until we figure it out; unfortunately it won't happen.

I refuse to take 2k11 Rosters that didn't crash before and turn them into Rosters that do Crash...

It really doesn't make any sense to me and personally that is why I started making my own Rosters...I will keep you updated on any changes :D

Re: Update! Hot New UAR PhotoMod v4 (Darth Edition) ETA=Toda

Fri Mar 18, 2011 1:01 pm

thats cool, i can load them up on the one there are, truth be told, only team thats missing is the pacer's and the real showtime lakers , if i knew how to extract those teams from wolfs roster and add them to the juans roster, id role it like that.

Re: Update! Hot New UAR PhotoMod v4 (Darth Edition) ETA=Toda

Sat Mar 19, 2011 12:32 am

new version there? :D

Re: Update! Hot New UAR PhotoMod v4 (Darth Edition) ETA=Toda

Sat Mar 19, 2011 7:42 am

nbanico wrote:new version there? :D


Today (Y)
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