Talk about NBA 2K11 here.
Fri Feb 25, 2011 2:20 pm
I'm having some trouble understanding where the portraits are being stored. I see portraits.iff and portraits_hi.iff. But these files only go up to 1111 portraits when I open them up in the MODTOOL. When I browse players in REditor alot of them have a portraitID greater than 1111.
I was able to create a new player and give him Marcus Camby's Cyberface and Portrait ID (ID# 295), and it worked fine.
When I assigned a created player the id 1647, The Cyberface was loaded, but no portrait was used, just a rendered cyberface in the portrait window.
I'm using REditor V6 and ModTool 0.161
Where are the portraits for ID's greater than 1,111 stored?
Fri Feb 25, 2011 2:52 pm
Nevermind was able to figure it out.
It seems like portraits over 1111 are just randomly thrown into blank spots in the portrait.iff files... very annoying to find one.
Sun Feb 27, 2011 8:16 am
That's the burden of creating portraits for the missing one. You have to search to thousands of portraits file and find unused existing portraits to overwrite it.
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