[Tool] Mod Tool - Texture and 3D Importing/Exporting

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Re: NBA2K_x MOD New Tool update 0.15 !!!!!!!!!!!!

Postby JaoSming on Thu Dec 09, 2010 12:48 am

only textures, but yes

the 3d part has to be the same size so I doubt the 2k10 models will import into 2k11
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Re: NBA2K_x MOD New Tool update 0.15 !!!!!!!!!!!!

Postby Smoove7 on Thu Dec 09, 2010 4:06 am

I am trying to import the suits to the mod tool but I keep getting an error. I have downloaded the mod tool 10 and the update 15. I moved 15 over to 10 and over ride the files so we are good there. I can open the mod tool and open the global file. Once I go to import res and choose the dds file i get this error:

java.io.filenotfoundexception: G:\program files (x86)\2k sports\nba 2k11\global.iff (acess is denied)

Yes my game is installed to a games partition that is why there is the g drive.

I do have java 64 installed and I also installed 32 from this link:

http://www.java.com/en/download/ie_manu ... w.java.com

I have windows 7

IDK if this matter but I have a full copy of the game which I bought at the store.
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Re: NBA2K_x MOD New Tool update 0.15 !!!!!!!!!!!!

Postby supamane on Thu Dec 09, 2010 7:32 am

Smoove7 wrote:I am trying to import the suits to the mod tool but I keep getting an error. I have downloaded the mod tool 10 and the update 15. I moved 15 over to 10 and over ride the files so we are good there. I can open the mod tool and open the global file. Once I go to import res and choose the dds file i get this error:

java.io.filenotfoundexception: G:\program files (x86)\2k sports\nba 2k11\global.iff (acess is denied)

Yes my game is installed to a games partition that is why there is the g drive.

I do have java 64 installed and I also installed 32 from this link:

http://www.java.com/en/download/ie_manu ... w.java.com

I have windows 7

IDK if this matter but I have a full copy of the game which I bought at the store.


u will have to copy your global to desktop or whereever and edit it and place it back in your nbak211 folder
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Re: NBA2K_x MOD New Tool update 0.15 !!!!!!!!!!!!

Postby Smoove7 on Thu Dec 09, 2010 8:28 am

TY so much!!!
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Re: NBA2K_x MOD New Tool update 0.15 !!!!!!!!!!!!

Postby pgasol16 on Sat Dec 11, 2010 8:58 am

how do you use this like for example replacing files in the global for g0ry's packs
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Re: NBA2K_x MOD New Tool update 0.12 !!!!!!!!!!!!

Postby (MissionMaximus) on Mon Dec 20, 2010 2:25 am

MILKMANANT wrote:Yea either
"Could not find the main class: nba2kmodtool.Nba2kModToolApp. Program will exit." or
"Failed to load Main-Class manifest attribute from C:\Users\Username\Desktop\lib\Nba2KXiff_Lib.jar"

I have the same problem. The funny thing is I had it working fine, then did a clean install of Windows 7 and now I cannot get it to work and get the same error message as you show. I tried to re-install java both 32bit & 64bit (I have 64bit OS) and I get the same error message. Any help would be appreciated as I loved the tool.
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Re: NBA2K_x MOD New Tool update 0.15 !!!!!!!!!!!!

Postby JaoSming on Mon Dec 20, 2010 3:36 am

make sure you download the first version and then the bug updates

I took over the first post to make it make more sense.
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Re: NBA2K_x MOD New Tool update 0.15 !!!!!!!!!!!!

Postby johndoe22 on Thu Dec 23, 2010 4:51 pm

Does anyone know the technical reason or issues as to why there are some problems with extracting the floor models?
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Re: NBA2K_x MOD New Tool update 0.15 !!!!!!!!!!!!

Postby JaoSming on Fri Dec 24, 2010 1:15 am

and recently figured out the "cloth" models too. im pretty sure 2k just changed model formats or something when it comes to nearly everything that isnt a CF.
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Re: NBA2K_x MOD New Tool update 0.15 !!!!!!!!!!!!

Postby nathxniel on Mon Dec 27, 2010 2:41 am

0.16 Release!
http://bbs.3dmgame.com/showtopic-1510151.html
http://game1.ali213.net/thread-3315206-1-1.html

2010.12.21更新0.16升级补丁,本次更新主要是为了更好的提高文件兼容性,将工具按游戏版本进行了区分,这样就可以针对不同的游戏版本来更新资源读取方法了.
Google Translation:
2010.12.21 update 0.16 update patch, this update is mainly to better improve file compatibility, according to the game version of the tool to distinguish, so that for different versions of the game to update the resource for reading methods.

I guess no update for stadium support. :|
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Re: NBA2K_x MOD New Tool update 0.15 !!!!!!!!!!!!

Postby JaoSming on Mon Dec 27, 2010 3:46 am

nope, no update for stadiums or floors for 2k11 but it does ask you what game you want to edit, 2k9, 2k10, or 2k11
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Re: NBA2K_x MOD New Tool update 0.15 !!!!!!!!!!!!

Postby Lordonjohn on Mon Dec 27, 2010 4:03 am

nathxniel wrote:2010.12.21 update 0.16 update patch, this update is mainly to better improve file compatibility, according to the game version of the tool to distinguish, so that for different versions of the game to update the resource for reading methods.

I guess no update for stadium support. :|


what does it mean by 'this update is mainly to better improve file compatibility, according to the game version of the tool to distinguish, so that for different versions of the game to update the resource for reading methods.'

^ I don't get it.
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Re: NBA2K_x MOD New Tool update 0.16 !!!!!!!!!!!!

Postby JaoSming on Mon Dec 27, 2010 4:32 am

the tool now works better for 2k9 and 2k10 files, nothing seems to ahve changed for the 2k11 files
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Re: NBA2K_x MOD New Tool update 0.15 !!!!!!!!!!!!

Postby MGX on Mon Dec 27, 2010 4:39 am

u can basically use this tool for different game versions without being able to use different mod tool versions in order to modify your files ex.2k9,2k10 and 2k11 in 1 tool
Lordonjohn wrote:
nathxniel wrote:2010.12.21 update 0.16 update patch, this update is mainly to better improve file compatibility, according to the game version of the tool to distinguish, so that for different versions of the game to update the resource for reading methods.

I guess no update for stadium support. :|


what does it mean by 'this update is mainly to better improve file compatibility, according to the game version of the tool to distinguish, so that for different versions of the game to update the resource for reading methods.'

^ I don't get it.
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Re: NBA2K_x MOD New Tool update 0.15 !!!!!!!!!!!!

Postby Mythbuster on Mon Dec 27, 2010 9:21 am

*MGX* wrote:u can basically use this tool for different game versions without being able to use different mod tool versions in order to modify your files ex.2k9,2k10 and 2k11 in 1 tool
Lordonjohn wrote:
nathxniel wrote:2010.12.21 update 0.16 update patch, this update is mainly to better improve file compatibility, according to the game version of the tool to distinguish, so that for different versions of the game to update the resource for reading methods.

I guess no update for stadium support. :|


what does it mean by 'this update is mainly to better improve file compatibility, according to the game version of the tool to distinguish, so that for different versions of the game to update the resource for reading methods.'

^ I don't get it.

file compatibility? does that mean that files from 2k10 or 2k9 will work for 2k11? or am I getting it wrong LOL
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Re: NBA2K_x MOD New Tool update 0.16 - 12/26

Postby JaoSming on Mon Dec 27, 2010 9:25 am

if you are editing files for 2k9 choose 2k9 mode
if you are editing files for 2k10 choose 2k10 mode
if you are editing files for 2k11 choose 2k11 mode

not converting
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Re: NBA2K_x MOD New Tool update 0.16 - 12/26

Postby Mythbuster on Mon Dec 27, 2010 10:15 am

JaoSming wrote:if you are editing files for 2k9 choose 2k9 mode
if you are editing files for 2k10 choose 2k10 mode
if you are editing files for 2k11 choose 2k11 mode

not converting

Thanks! :D
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Re: NBA2K_x MOD New Tool update 0.161 - 12/26

Postby JaoSming on Thu Dec 30, 2010 3:33 am

0.161 was released, they bugged the model importing evidently with .16
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Re: NBA2K_x MOD New Tool update 0.161 - 12/26

Postby gOry on Fri Dec 31, 2010 4:22 am

JaoSming wrote:0.161 was released, they bugged the model importing evidently with .16
can you explain what its mean jao? :oops: ..i have a problem when try to import 3d model with v.016..
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Re: NBA2K_x MOD New Tool update 0.161 - 12/26

Postby JaoSming on Fri Dec 31, 2010 5:04 am

update to 0.161 then you shouldnt have issues

im guessing when you import a model it just wont work, but if you update it will again
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Re: NBA2K_x MOD New Tool update 0.161 - 12/26

Postby Ricoy on Fri Dec 31, 2010 10:41 am

woah? can this export floor and stadium models too? .16? because I still can't export neither view floor and stadium models...
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Re: NBA2K_x MOD New Tool update 0.161 - 12/26

Postby JaoSming on Fri Dec 31, 2010 11:19 am

no
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Re: NBA2K_x MOD New Tool update 0.161 - 12/26

Postby southside510 on Wed Jan 19, 2011 4:06 am

hey i need help, im new here

so, i downloaded both files in the TUTORIAL
now, the modtool updater i extracted the folder, but for the other one (just the modtool itself) i couldnt extract is there anything else that i need to do
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Re: NBA2K_x MOD New Tool update 0.161 - 12/26

Postby BrotherJRB on Tue Jan 25, 2011 5:17 am

Nevermind I got it. Stupid USER permissions.
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Re: NBA2K_x MOD New Tool update 0.161 - 12/26

Postby southside510 on Thu Jan 27, 2011 4:27 pm

anyone know how to decompress the global file??????
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