Patchmaking tutorials for NBA 2K11.
Mon Oct 25, 2010 3:16 pm
nope
Mon Oct 25, 2010 4:30 pm
ah okay. thank you sir jaosming.
Mon Oct 25, 2010 9:38 pm
Ricoy wrote:Lagoa wrote:I use "D0 3F".
More reflection than original "80 3F", but not too irreal like "D0 40".
Thanks for that, I'll try your digits, because I use 00 41 to replace 80 3F instead of D0 40...

"00 41" is very high too....
Try my "D0 3F"
Tue Oct 26, 2010 11:27 am
Lagoa, Haha.,yeah.. I just discovered that D0 3F bro.. haha.. and that really helps lowering the reflections of the DORNAS... Great..
Tue Oct 26, 2010 12:35 pm
Is there any info on someone doing all the courts so they are consistent with the reflections?
Tue Oct 26, 2010 7:40 pm
how can i chnage the color aroud court ?? i want to change sixers to black like it was in 2005 but i dont no how
Tue Oct 26, 2010 7:58 pm
cjs007 wrote:Is there any info on someone doing all the courts so they are consistent with the reflections?
When i found a way to do it then i´m plan to do this for all courts. But currently, i´m to stupid to get this work done

.
Tue Oct 26, 2010 9:06 pm
Kaaba, - I tried modding the Lo-res warriors floor so that I can transfer the PAINT color to Hi-res.. but modding Lo-res is far more complicated.. I'm sorry bro if I can't help with that...
Sat Oct 30, 2010 12:16 pm
Thank You For this
Sun Oct 31, 2010 10:51 pm
kaaba your lo res court is very hard to edit the best way i think to edit lo resolution court is to edit the original lo res court with hexpad then edit floor etc......... sorry for my bad explanation hope you get it
Thu Nov 04, 2010 8:11 am
Hey Guys,
I change my numbers (D0 3F) to (40 40).
More reflection now....but not too much like (00 41)...
Look this screens:



try it if you like!
Last edited by
Lagoa on Thu Nov 04, 2010 11:40 am, edited 1 time in total.
Thu Nov 04, 2010 9:40 am
Lagoa, - Thanks for the discovery.. will try it on my floors bro... this will make floor patching much better..
Thu Nov 04, 2010 11:39 am
Thu Nov 04, 2010 12:38 pm
Lagoa, - Some courts are much BRIGHTER when we use this.. I can suggest a better way( because this is what i do).. I pretty much mixed up the codes for ex. in the out of bounds the reflections should be much brighter ... and what I usually do is I set to default reflection the CENTER logo.. because this is the most crucial part of the floor... and also the DORNAS reflection your "40 40" s perfect for it.... about my release? hahaha.. I'm gonna release it in pack my bro.. Hopefully soon...
Thu Nov 04, 2010 11:15 pm
Ricoy wrote:Lagoa, - Some courts are much BRIGHTER when we use this.. I can suggest a better way( because this is what i do).. I pretty much mixed up the codes for ex. in the out of bounds the reflections should be much brighter ... and what I usually do is I set to default reflection the CENTER logo.. because this is the most crucial part of the floor... and also the DORNAS reflection your "40 40" s perfect for it.... about my release? hahaha.. I'm gonna release it in pack my bro.. Hopefully soon...

I dont change because i edit stadium textures for less reflection....
For example, in Bulls United Center....have some lights reflections in the floor....i edit this lights in Stadium files, now, this texture is no more too bright, and dont show anymore in the floor...understand? =)
Works nicely for me! =)
Fri Nov 05, 2010 3:06 am
johndoe22 wrote:
At the bottom where I have those three set of hex values marked in the color code. If you decrease those 3 set of hex values by the same amount, you darken your current color and if you increase those 3 set of hex values by the same amount, you lighten your current color.
So all three are numbered 61 3D in the pic. If i want to brighten my current color, i would use, for example, C1 3D on all three. Now if it was 61 3D on the first 2 and 56 3B on the last one and I want to brighten my color................ I would change the first 2 to C1 3D and the last to B6 3B. You have to increase by the same amount of hex values.
Fri Nov 05, 2010 12:08 pm
johndoe22, wow, thanks for this.. this should make changing of colors much easier. and less time..
Fri Nov 05, 2010 12:10 pm
Lagoa, - yep.. your doing just fine with your mods bro.. thanks for the tips..
Tue Nov 09, 2010 10:47 am
Can anyone tell me where is teh color of the paint's circle (with the free throw line inside) color is located?
Fri Nov 19, 2010 12:43 am
Hi ! Great tutorial ^^
One question : there is several FFFFFFFF000000000000000000000000FFFFFFFF in floor files. Must I change value for each portion or the first only ?
Wed Nov 24, 2010 8:58 am
Could you please make tutorial how to make a scoreboard ??
I am trying to do ESPN scoreboard but it's hard.
Wed Dec 08, 2010 6:12 pm
I really didnt get this tutorial. SIGH!
Wed Dec 15, 2010 5:49 pm
Do you know how to make the floor parquet larger? I wanna know
Thu Dec 16, 2010 2:00 am
its gotta be done with a 3D tool, but we cant export the floor or stadium models yet...
Mon Dec 20, 2010 4:19 pm
I finally got this to work!

Uploaded with
ImageShack.usI tried to change the middle line purple but unfortunately yellow lines in the paint go with it... but still I got it to work.
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