Attention Deficit's Pro Slider Set (slight changes in bold)

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Attention Deficit's Pro Slider Set (slight changes in bold)

Postby atlwarrior on Fri Oct 22, 2010 6:41 am

Yes I went back to pro due to the unrealistic stats on the other difficulty levels. And the sim slider set seems to make things worse.

Well i put a couple of the slider makers works together in my sliders and got pretty good results imo. My whole approach was to make pro more challenging. I havent tried these yet with All Star. Lemme know what you guys think. These sliders are for use with either rashidis the real 2kinsider (If you have a ps3 or 360 then I recommend these) or you can use the official 2k rosters. Not the default rosters because there seems to be some changes in the gameplay since the late October update. credits to jd, mkharsh33, rashidi, playmakers because i used them all as a base to create my own which i recommend you all should do.

Total Control Passing: On

Camera: Broadcast Zoom 2 and Height 5 (Very Important part of the game.)

Difficulty: Pro
Game Style: custom
Game Speed: 48
Quarter Length: 10(preferred) but can use with 12 minutes. Idk anybody that play that long .
Fatigue, Injuries: On
Clutch Factor: On
Shooting Type: Shot Stick Timing
FT Shooting Type: Real Player %
Free Throw Difficulty: 75 (Well youre already playing on pro with Real Ft% sooo...)

In Association (optional)
Game Speed: 45
Player Speed: 60

Adjust all sliders from the default slider set

OFFENSE (User / CPU):
Inside Shot Success: 43 / 50
Close Shot Success: 43 / 50
Mid-Range Success: 46 / 52
3-Pt Success: 50 / 53
Layup Success: 46 / 46
Dunk Success: 48 / 48
Dunk In Traffic Success: 15 / 15 (actually saw on rashidis blog and tried it and I like what i saw)
Pass Accuracy: 50 / 50 (Dont touch fine as is)
Alley Oop Success: 50 / 50 (Fine as is)
Contact Shot Success: 15 / 15

DEFENSE (User / CPU):
Driving Contact Shot Frequency: 55 / 55 (Enough contact here.)
Inside Contact Shot Frequency: 55 / 55 (Same as above)
Help Defense Strength: 65 / 80 (took from playmakers 2k10 sliders)
Steal Success: 50 / 45 (I like this. Took from Jd's slider set. Credit to him)

ATTRIBUTES (User / CPU):
Quickness: 20 / 5 (Brought the quicks back up because the game was too slow)
Vertical: 35 / 35 (Everybody has been setting it at 0 but i like it here )
Strength: 100 / 100
Stamina: 45 / 45
Durability: 45 / 45
Hustle: 100 / 100
Ball Handling: 40 / 37 (If the cpu ball handling is too low then the more poor decisions it'll make)
Hands: 0 / 0 (Even here players never lose the ball on a pass)
Dunking Ability: 60 / 60 ( I know this seems too high but my dunk in traffic is set on 15 so you shouldnt see anybody doing dunks they shouldnt be doing. Its hard to even score in the paint with my sliders)
On Ball Defense: 80 / 90
Stealing: 50 / 45
Blocking: 40 / 55
Offensive Awareness: 75 / 75
Defensive Awareness: 50 / 80 (Brought down to 80 so there could be more spacing but still good defense by the cpu)
Offensive Rebounding: 30 / 30
Defensive Rebounding: 85 / 85
Clutch Factor: 20 / 20
Consistency: 35 / 35
Fatigue Rate: 50/ 50 (Fine as is)
Injury Frequency: 50 / 50 (Fine as is)
Injury Severity: 45 / 45

TENDENCIES (User / CPU):
Take Inside Shots: 50 / 50
Take Close Shots: 50 / 50
Take Mid-Range Shots: 50 / 80
Take 3-PT Shots: 50 / 65
Attack The Basket: 50 / 95
Look For Post Players: 50 / 65
Throw Alley Oops: 50 / 50 (fine as is)
Attempt Dunks: 50 / 50 (Fine as is)
Attempt Putbacks: 50 / 50
Throw Flashy Passes: 50 / 0 (Cpu will still throw some nice passes)
Commit Fouls: 90-95 / 75(Preferred)-80
Play Passing Lanes: 45 / 40 (From Mkharsh33 sliders set and im sticking with it)
Go For On Ball Steals: 65 / 65 (Forces you to react quicker with the ball)
Contest Shots: 95 / 95
Backdoor Cuts: 50 / 50 (Fine as is)

Foul Sliders User/CPU:
Over the Back:50/50
Charging: 65/100
Blocking: 100/80
Reaching:65/65
Shooting:70/70
Loose Ball:100/100

Enjoy!
Last edited by atlwarrior on Sun Nov 14, 2010 7:12 am, edited 12 times in total.
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Re: Playmakers 2k10 Pro final slider set for 2k11

Postby Toaster on Sat Oct 23, 2010 2:23 am

Hey, AP had CRAZY hops back in the days :

http://www.youtube.com/watch?v=7tEEHuSy ... re=related

:mrgreen: anyway looking forward to testing these ingame
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Re: Playmakers 2k10 Pro final slider set for 2k11

Postby HellBoy on Tue Oct 26, 2010 6:14 pm

PRO, come on, make All Star or superstars difficulty sliders ;)
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Re: Playmakers 2k10 Pro final slider set for 2k11

Postby atlwarrior on Wed Oct 27, 2010 12:07 pm

Have you tried them yet? These arent your average pro sliders. Btw the sliders arent mine.
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Re: Playmakers 2k10 Pro final slider set for 2k11

Postby LAXLAkes on Fri Oct 29, 2010 4:24 am

Can you maybe upload them as an .SLD file? Would be a big help!
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Re: Playmakers 2k10 Pro final slider set for 2k11

Postby Lamrock on Fri Oct 29, 2010 12:55 pm

Those sliders are fucking awful.
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Re: Playmakers 2k10 All Star final slider set for 2k11

Postby atlwarrior on Sat Oct 30, 2010 1:13 pm

Im sorry guys here is a better slider set on All-Star Difficulty. These are a bit more challenging. Credit to Playmakers these are his 2k10 sliders set. Hopefully He'll update some for Nba 2k11.
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Re: Playmakers 2k10 All Star final slider set for 2k11

Postby atlwarrior on Fri Nov 05, 2010 9:38 am

I no longer use these sliders due to the improved gameplay in the recent roster. I just play on the default slider set now. I will be taking those sliders down until further notice.
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Re: Sliders taken down due to changes made in recent roster

Postby karlsanada10 on Sat Nov 06, 2010 1:57 am

improved gameplay? lolwut? What happened?
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Re: Sliders taken down due to changes made in recent roster

Postby atlwarrior on Sun Nov 07, 2010 12:37 pm

Heres my new slider set. I went back to pro difficuly level. Im sorry but the game feels most realistic on this difficulty level :). No ridiculous stats.
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Re: Attention Deficit's Pro Slider Set (slight changes in bo

Postby atlwarrior on Fri Nov 12, 2010 7:24 am

Edited the dunk ability slider and free throw.
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Re: Attention Deficit's Pro Slider Set (slight changes in bo

Postby atlwarrior on Sun Nov 14, 2010 7:13 am

Edited the cpu def awareness to 80 in order to have more spacing but at the same time still good defense.
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