Grand Theft Auto: San Andreas, October 19, 2004 WOOO!!!!!

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Grand Theft Auto: San Andreas, October 19, 2004 WOOO!!!!!

Postby Old School Fool on Wed Mar 03, 2004 9:27 am

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Serious OWNAGE baby!

October 19 the game will drop :shock: :shock: :shock: and it is heard that by San Andreas they mean San Francisco/Bay Area :D :D I live in the Bay Area so thats MAD Ownage :D :shock:

PS: Please don't move this topic to Other Games because it might not get enough views :)
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Postby Ruff Ryder on Wed Mar 03, 2004 9:44 am

That's good news. The GTA series has been a big hit so far. I've played GTA 3 and a little Vice city, but my mom diesn't like it. I'll have to sneak it in and play it while she isnt paying attention.
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Postby GloveGuy on Wed Mar 03, 2004 12:21 pm

I think it'll be some San Francisco with a mix of a little L.A. There's gonna be some thug life gangstas and then maybe a homosexual group (I wouldn't be surprised if they did). Either way, I'm definitely owning this one.
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Postby Null17 on Wed Mar 03, 2004 8:14 pm

i hope this comes out on pc sooner than expected. usually takes a while before i can get a hold of GTA games since i down own a console. what i would like to play though is an MMO GTA. where we can form our own gang and stuff
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Postby Filip on Thu Mar 04, 2004 5:41 am

I love all the GTA games (xcept maybe gta3 because of it's shitty 3d engine) so this is great news for me (though I knew about this for quite a time). Anyway, hope it will be as good or better than Vice City which is a great game (i've finished it 7 times:cool: )
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Postby Jeffx on Mon Mar 08, 2004 4:22 am

Is it true Snoop Dogg will make an appearance in this game?
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Postby Filip on Mon Mar 08, 2004 8:43 pm

Wouldn't be suprised a bit. They had Jenna Jamison in Vice City :cool:
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Postby Null17 on Mon Mar 08, 2004 8:56 pm

Slam harder wrote:Wouldn't be suprised a bit. They had Jenna Jamison in Vice City :cool:


yeah, getting celebrities in the game won't be much of a surprise since vice city had tons of them doing voiceovers.... jenna was still the best :lol: :lol:
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Postby #12 on Tue Mar 09, 2004 10:06 am

Jeffx wrote:Is it true Snoop Dogg will make an appearance in this game?


Snoop Dogg was in True Crimes:Streets of LA. Eminem will be in this one
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Postby Matthew on Wed Mar 10, 2004 8:14 am

He should be affiliated with the gay's in the gang...
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Postby . on Wed Mar 10, 2004 9:04 pm

Damn, and I just sold my modded PS2 :cry:
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Postby Tuomas on Wed Mar 10, 2004 11:47 pm

this is starting to sound like making money outta the sims...
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Postby Andreas Dahl on Sat Mar 20, 2004 9:59 pm

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Postby Old School Fool on Sun Mar 21, 2004 12:43 pm

Just a giant Cardboard Box...
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Postby Kozachok on Mon Mar 22, 2004 6:01 am

ruffryder8 wrote:I'll have to sneak it in and play it while she isnt paying attention.



That's how I play all of my games.
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Postby RedTorro on Tue Mar 23, 2004 4:29 am

Man thats hilarious, :lol: mabey you kiddies should stick to gamecube and Mario Sunshine. There's a reason why those games are rated M. Kids these days are corrupted as it is.
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Postby Old School Fool on Wed Mar 24, 2004 12:20 pm

Redbulls wrote:Man thats hilarious, :lol: mabey you kiddies should stick to gamecube and Mario Sunshine. There's a reason why those games are rated M. Kids these days are corrupted as it is.


I am 13 Years Old and I OWN GTA 3 :?

I've played Vice City too...My Mom is cool with me.....She lets me watch Stripperella too :lol: she'll let me watch Anything....EXCEPT for Porn :lol:
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Postby hmm on Sun Mar 28, 2004 2:55 am

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Postby Andreas Dahl on Sun Mar 28, 2004 7:19 am

I think it will probeblly come out 1/5 - 2 months after the first release, or somewhere around there...
I wouldn't go so far as buying an X-Box just to get a game a few months earlier. If you have a limited amount of money; just hang in there and wait for it :wink:
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Postby hmm on Sun Mar 28, 2004 11:26 pm

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Postby Andreas Dahl on Wed May 12, 2004 8:27 pm

http://www.rockstargames.com/sanandreas/
Looks like they'v come a long way with the graphics for the new game. It still looks alike, but yet not. Looks cool.
I don't like how every screen seems to be during a sun-set or something. It's constantly red-ish background.

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Man I realy like that bike. I'll be riding that all over town when I get the game :cool:
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Postby GloveGuy on Mon May 17, 2004 6:16 am

I got this from another forum. It's a must-read for anyone who cares for this game. It's long, but really worth it.

The Golden State

Perhaps sensing our anticipation, Rockstar’s Dan Houser, the game’s vice president of creative and one of the people most centrally involved in crafting the GTA universe, cuts through months of innuendo and gossip regarding the direction of San Andreas with a simple statement.

"San Andreas is not a city - if s a state," declares Houser. "Probably the most interesting thing you [need to] think about for a second is that we're not setting the game in a version of Los Angeles or San Francisco or Las Vegas, but in all three - and with the countryside in between."

Let that sink in for a minute, and you'll begin to understand just how large an undertaking this game has become for Rockstar North. Despite all their success, Houser makes it clear that the team is taking nothing for granted. "We take this GTA stuff really seriously and we work like f— on it, and we don't just do it to try to chum out a game. We think we've got some clever ideas and some clever angles on things," he comments.

While Vice City demonstrated remarkable progress in several key areas, the level of improvement being implemented in San Andreas might be best described as exponential. As Houser stated, the state of San Andreas incorporates three distinct urban areas: Los Santos (Los Angeles), San Fierro (San Francisco), and Las Venturra (Las Vegas). Each of these cities is relatively the same size as Vice City, and will be fully open to the player at different points in the story arc - all in all, Houser estimates the entire game area is approximately four to six times as large as the entirety of either of the previous entries in the series. Add to this the fact that you'll actually travel between cities over roadways that stretch through a vast countryside, which are home to their own unique characters and gameplay sequences. In essence, Rockstar finally seems to be closing in on its goal of crafting GTA as a living, breathing world.

The three cities also allow the designers to create a much more diverse set of experiences for the player, and each city is tailored to emphasize different aspects of the amazingly varied gameplay package.

"San Francisco has been done to death in games, but San Francisco has hills and GTAIII had hills," Houser illustrates. "For good driving, one of the things that we missed [in Vice City] was hills. It just adds that third dimension; ifs not as fun without it. So, in San Fierro, things are a lot more driving-focused and that’s when the game becomes a lot more about cars and driving and the environment reflects that. But the story also reflects it. Then, the specialty vehicles unlock, and you can do some wild s— you've never done before."

The rolling countryside will also expand the dimensions of the GTA experience, adding a dramatic scale that couldn't be accomplished in the urban confines of previous titles. “One of the things that the country-side gives you is a mountain; you’ve never had a mountain in a GTA game before,” opines Houser. The idea of being able to drive from LA through the countryside, up a mountain into San Francisco and on to Vegas is just freakish, and it feels amazing! It's a real big change of experience - you feel like you're in this world, and the world feels completely 3D. Ifs got depth."

The game's scope has expanded not only in size, but in detail as well. Thanks to new streaming and rendering technology designed by Rockstar North's programming staff, the game will boast environments that are both more intricate and more interactive than those in previous titles.

"I think looking back to Vice City, we had a much bigger map, but not everything was as dense and interesting as it could have been " observes Houser. "This time, every bit of the map looks much crisper and has a lot more stuff going on. Obviously, the desert is deserted but there's still some weird s— to see and the map still feels very vibrant and alive."

This sense of immediacy will be heightened by a number of nuts-and-bolts technical improvements to the game's graphics engine, which has been overhauled to incorporate real-time reflections on cars, windows, and mirrors, as well as new techniques like radial lighting, which allows for more realistic shadowing, and soft-shadow lighting for interior levels. Also, everything in the game now has independent models for day and nighttime, in order to make sure that objects look as detailed and vivid during the evening hours as they do during daylight.

Speaking of interior environmints, this is yet another area in which Rockstar North is pushing the boundaries. While Vice City introduced interior gameplay into the equation, a vast majority of the buildings were little more than glorified save points. This time, tons of interiors have been fully rendered out, and tailored to facilitate new types of gameplay, most notably robbing houses...but more on that later.

Of course, what's the use of all this new real estate if you can't make it a part of your budding criminal operation? To this end, the purchasing of buildings - which was also present, but not fully developed in Vice City - has been given a much higher importance in San Andreas.

"it was something that we touched on in Vice City, when you acquired property and got this sense of starting to build an empire," said Houser. "That whole thing has been taken a lot further...In Las Venturra, you'll be able to run a casino there, which you will have bought and built."


Dan Houser's Comments:

I am now able to give out the rest of the info. First off, expect some pimped-out lowriders. The game is more serious than previous GTA games, but the satire remains. The article also talked of research where the whole team went to Calfornia with "hundreds of digital cameras," " hundreds of movies" and talked to people around the area.

Houser went on to say that, for the radio stations, "there will probably be some rap music in there, but GTA music has always been about variety and we're not going to deviate from that at all."

He mentioned that some characters from the past will return, but didn't mention who. I would put my money on Phil returning definitely.

You will be able to recruit gang members to go with you wherever you want and do four-person drive-by's (as seen in the screenshot released at the official website).

Also, house robberies can now happen, but "Houser warns that these jobs wil require real skill and planning," said Game Informer.

You now have to eat in order to stay in a good physical state. This is reflected in a new stamina meter. If you eat too much, you get fat. If you eat enough at a regular rate, you are ok. There are also gyms to exercise in.

Also, expect ragdoll physics. It is called "impact animation" by Rockstar North. Also, dual weapons (dual pistols confirmed) have been implemented.

So, in closing, Rockstar North has worked their butts off for the past two years...and the stuff they have come up with is nothing short of amazing... The Linerunner makes another appearance as well as a 90's version of the Blista Compact.
Last edited by GloveGuy on Mon May 17, 2004 6:24 am, edited 2 times in total.
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Postby idiot on Mon May 17, 2004 6:29 am

you have to EAT now?? :lol: :lol: :lol:

i can't wait for san andreas.......... :bday:
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Postby GloveGuy on Mon May 17, 2004 12:12 pm

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Postby Jay-Peso on Tue May 18, 2004 7:23 am

Well since there is a basketball does that mean you can challenge some of yo friends to a FRIENDLY game of 1 on 1?

Also, anyone know if you can go into almost all the buildings? That would be tight and maybe this time you can actually pick up stuff(i.e. A Plate and throw it at someone)....? :P

This game gets better each time. I think the one after this will be an online game. Just a rumor that I heard, anyone know if it is true?
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What you know bout that?
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