HELP WITH experimental STADIUM PATCH getting "Image mis

Discussion about NBA Live 2004.

Postby ShaqAttack on Sun Jan 04, 2004 5:44 pm

Andreas Dahl wrote:i went for a practice stadium... not a team stadium...
i think it looks great :) i'll make some adjustments more... some custom dornas and such things :)

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Image

do you know why the hardwood outside the court looks much more red-ish? it looks kinda wierd... :wink:


It would look surely good, but praticecourt too small for the stages and thus arises error in the representation unfortunately is. Here a screenshot of the MSG. In the Staplescenter the errors at the sides of the Courts are to be seen. Dribble times with a player exactly to the collateral line!
Image
Does one of you know a possibility the colors in the sides of the Courts to change? Then that would be all no more problem. :?:
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Postby Andreas Dahl on Sun Jan 04, 2004 9:59 pm

yea. i had that problem to...
i don't know how to solve it, but i can check around a little and see...
Image
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Postby captainkidlat on Sun Jan 11, 2004 1:42 am

ShaqAttack:Why won't my 'edited' odrn file show all the ads?

I opened the *std.fsh file w/ EAGraphics, clicked the odrn file and 'save as' it as odrn.bmp, opened, edited and saved it w/ paint. I opened the same *std.fsh file again, this time w/ fshEd, clicked the odrn file, imported the 'edited' odrn.bmp file, save the *std.fsh file.

But when i play the game only 1/4 of the rolling ad is shown. What should i do to make all the four ads in the odrn file be shown during the game?
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