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NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 8:11 pm

As you've probably seen by now, the NBA Live 10 demo is now available to Xbox Live Gold subscribers and will be available for Silver subscribers and PS3 users next week (September 17th). Post any and all impressions of the demo here. :)

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 8:27 pm

it aint out for me and ive got an american account -.-

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 8:28 pm

Do you have an Xbox Live Gold subscription?

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 8:32 pm

yes sir! one month free subscription..also on my german account its not released either..

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 8:33 pm

Strange, it should definitely be available and there are folks around these parts with US accounts that are downloading it.

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 8:34 pm

I restarted my xbox a couple of times too but i cant find it... the newest demo is "Big game hunter 2010"

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 8:36 pm

Hopefully it'll arrive soon...

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 8:36 pm

NBA Live 10 and FIFA 10 are showing up as the two newest demos for me.

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 8:40 pm

Oh really? My german's account newest demo is fifa 10, too. But on the amercian Xbox Live Marketplace it's the hunter game ... I really don't know why it doesn't show up.

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 8:45 pm

LOL! I looked up the demo on the website of xbox and I found it there!
I'm pretty furious right now :evil:

Edit: on the german marketplace I have to say!

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 8:46 pm

if you zoom in on the video screen when it plays the pickup game thing, it is KG dunking on someone and Dwight blocking someone, it looks like a pickup game with NBAers

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 8:52 pm

How strange...

A new member and yet Andrew and Jao forget to officially welcome him.

Welcome to the forums TTMAc!!!!!!

Hope you enjoy being here.

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 8:55 pm

Thank you gangsta4life ^^
of course, of course :D I'm already on this forum since 2006 or something but i didn't register. Sorry for that !
Demo is still not released yet :?

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 8:58 pm

gangsta4life wrote:A new member and yet Andrew and Jao forget to officially welcome him.


Well, it's not like it's official policy or anything. But yes, welcome to the Forum TTMAc. :)

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 9:00 pm

Thank you ,too, Andrew :)
Well I'm gonna eat something right now and maybe the demo will be on when I come back!

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 9:01 pm

Andrew wrote:Well, it's not like it's official policy or anything. But yes, welcome to the Forum TTMAc. :)



That's better.

EDIT: Further explanation.

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 9:12 pm

YEEES!!! IT'S RELEASED!!! Guess it was a good idea to go eat something :lol:

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 9:15 pm

So can anybody tell us / me how the gameplay feels?

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 9:39 pm

Grabbing it now. If it isn't showing up on the new demos screen go to browse and you'll find it.

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 10:12 pm

http://marketplace.xbox.com/en-gb/games ... 00454188c2

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 10:13 pm

TTMAc wrote:So can anybody tell us / me how the gameplay feels?


Much better than 09, feels so realistic, really hard to score on this game and thats a good thing.

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 10:16 pm

Live Run looks like something similar like team play but you can pick your favorite player and play 5on5 in the gym.

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 10:16 pm

I know you're all excited but please keep the double posts to a minimum. TTMac I'm looking at you.

Edit: That includes triple posts. Fuck me dead.

Re: NBA Live 10 Demo Impressions Thread

Fri Sep 11, 2009 10:26 pm

I only played the demo for 09 so I can't compare them too extensively, but this feels really solid to me. Live has always been more responsive than 2k (in terms of not getting locked into animations that can't be interrupted) and that's still the case, but the transitional animations are much smoother than in past installments - I thought 07-09 were pretty jarring in that department but this has no such problem.

The lack of a post-up button is kind of strange - I can't recall if that's how it was in 09 but I really would like to keep my PG's body between the defender and the ball rather than just dribbling it right in front of him, and sometimes my big men turn and face the basket instead of backing down the defender. To face up a ballhandler on defense you have to hold RB which is pretty clumsy - maybe there's an alternate control scheme so I can put it on LT (I rarely use icon passing).

Dribbling controls continue to be superior to Isomotion. 2k's slow motion plays continue to be laughable - I really hope they fixed that this year. I think Live 10 has probably the most functional playcalling system of any game I've played - too bad 95% of people don't even use it (this would be a good poll topic...).

I like that you can move around after you've set up to take a charge also.

Very impressive.

EDIT: Oh yeah, every player in the "hangar" looks Caucasian.

Re: NBA Live 10 Demo Impressions Thread

Sat Sep 12, 2009 12:19 am

My first impressions playing on All-Star difficulty are very positive, the movement seems to be as slick as reported. There's still weight and momentum with the players but there seems to be more control and there's some really good contextual crossover and player movement when you change directions. Responsiveness is very nice, when you beat the defense with a pass you can actually get the shot off instead of having to wait while the CPU waterbugs their way over to get a hand in your face.

Collisions are pretty good too, I tried to power up for a dunk with Howard from a standing start and ran into Bynum, forcing a layup instead. Much better than warping to the hoop all the time and best of all, it goes for the CPU too. That's been a problem in years past, the CPU can shut you down on the drive but slice to the basket too easily themselves. Doesn't seem to be the case this year.

Scores were pretty accurate for an eight minute game, though game speed and fatigue effect might have to be tweaked a little in the sliders. I'd need to play 12 minute quarters to really make a decision there though. I liked that the CPU took its time setting up plays and that we're able to do the same. Playcalling is very nice, especially with all the on-court indicators and automatic icon passing (for lack of a better term) that actually seems to work properly this year. I also like that the passing icons are greyed out to indicate a risky pass, that's very helpful if the camera angle is deceiving.

So far I've been able to get used to the controls fairly quickly, at least the change in the shoot button. Still getting used to the change in Direct Pass but it's not so bad. I can understand why Jon and others are unhappy about it but so far I haven't found it to be too bad a learning curve. New shooting controls are working pretty well too but I'm still getting used to using them effectively.

Presentation is nice, though I'd agree that the lighting in The Hangar makes the player's skintones look a little light. Fine in-game though.

I'd say so far, so good. :) I'll post a full write-up after some more hands-on time but so far it's living up to my hopes and expectations following the previews.
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