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created player's arms legs size

Tue Aug 04, 2009 4:07 pm

I've did some searching and it seems that Hades roster editor allows you to edit your player's arm size and all. However everytime I edit my created player his face disappears, his hands become white and the only thing normal is his legs? Am I doing something wrong? Do I need 3ds Max? Cyberface for my CAP?

Re: created player's arms legs size

Tue Aug 04, 2009 4:23 pm

You shoul enable the IFF option.

Re: created player's arms legs size

Tue Aug 04, 2009 6:01 pm

Odd thing is. I did! Without iff enabled everything's fine. However, the numbers I inputed has no effect. With iff enable however, the numbers has effect but the downside is that the model gets, pardon me for saying, f**ked up.

Re: created player's arms legs size

Wed Aug 05, 2009 12:27 am

if you enable iff, your created player will not have a head if there's no iff file that corresponds to your created player's. so you might want to remedy that first before you try editing the legs.

Re: created player's arms legs size

Wed Aug 05, 2009 3:41 am

I'm sorry I don't really get what you mean? Maybe a step by step tutorial? Ihave always been a noob at editing...

Re: created player's arms legs size

Wed Aug 05, 2009 10:22 am

You can assign 2k9's generic prospect cfs to your created player so that you wont be having a headless/white arm player.
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