Telegraph wrote:Tetris, the classic computer game in which players rotate a series of falling block shapes to make them interlock at the bottom of the screen, celebrates its 25th anniversary this week. The game was created by a 29-year-old Russian programmer called Alexey Pajitnov, who said he knew he had devised a hit game when he could not stop playing it.
Scientific American wrote:Tetris, one of the most renowned and addictive creations in the brief history of video games, turns 25 this week. Creator Alexey Pajitnov at the Moscow Academy of Science programmed the iconic falling-block game in June 1984 for a Soviet computer system called Electronika, according to the San Francisco Chronicle. The Reuters news agency cites June 6 as the date that the first playable version of the game was born. "The program wasn't complicated," Pajitnov told the U.K.'s Guardian newspaper. "There was no scoring, no levels. But I started playing and I couldn't stop. That was it."
San Francisco Chronicle wrote:Hunkered in his Moscow apartment 25 years ago this week, computer engineer Alexey Pajitnov worked into the wee hours finishing a trifling game that fused his love of puzzles with his computer training. Pajitnov later entered the game into a computer competition in a nearby city, where it placed second. There was no first place, he was told. "I didn't understand it either," said Pajitnov, 60, chalking it up as a vagary of the communist system. "I was just informed my game got a very good score."
Techvibes wrote:This week Tetris, the world’s most addictive video game turns 25. The puzzle video game was designed June, 1985 by Russian programmer Alexey Pajitnov. Pajitnov designed the game in his spare time on a Soviet built Elektronika 60 while working at the Academy of Science in the USSR. Tetris has not merely survived the past 25 years, it has become one of the most successful video games of all time. The game was launched in North America on the NES in 1987 and became an instant hit. Kids would play the game for so long some speculated that Tetris was a Soviet plot created to take over the minds of American youth forcing them to perform meaningless tasks.
Blogged wrote:Twenty five years ago, a 29-year-old Russian mathematician loosed Tetris upon the world. Now the game has sold more than 125 million copies — an astounding average of 5 million per year. Now the two men who are responsible for turning it into a worldwide phenomenon are trying to take it to even higher sales through online tournaments and matches.
The first game I play when I get bored.
