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Re: juza nba 2k9 "neon project" v.4.0 RLSD!

Tue May 05, 2009 5:35 pm

thierryhenry50 wrote:
juza1971 wrote:sorry bro, but never experienced stuff like that. did you install the patch? maybe it's due to this. try to play other games and report your feedbacks.

Yeah I installed 4.0 and even the shoe pack... will play another game now and I will try.

EDIT: Played another game and happened again, the CPU didn't make any subs... had to make them myself to add a little of realism... in fact, every time I made a sub for the CPU, the CPU would put the starters back in in the next play. I'm telling you because it didn't happen to me before I installed the sliders.

EDIT 2: In the game against Atlanta for my Association, the Hawks shot almost 40 treys. Where I can take that down?


did you try reinstalling the game?

Re: juza nba 2k9 "neon project" v.4.0 RLSD!

Wed May 06, 2009 2:36 am

v 4.1 coming soon with:

- sliders slightly modified to fix:
a) rebounds
b) steals
c) fouls

- new playoff shoes pack update by Chinoy

stay tuned.

Re: juza nba 2k9 "neon project" v.4.0 RLSD!

Wed May 06, 2009 2:42 am

Great :applaud:

Re: juza nba 2k9 "neon project" v.4.0 RLSD!

Wed May 06, 2009 4:33 am

updated sliders and related settings are ready to be uploaded( another great step forward and a huge improvement ). Hope Chinoy takes care about the new shoes "playoff" pack ASAP.So i prefer to wait a while before releasing the whole pack.
Last edited by juza1971 on Wed May 06, 2009 6:18 am, edited 2 times in total.

Re: juza nba 2k9 "neon project" v.4.0 RLSD!

Wed May 06, 2009 6:15 am

Will download the updated sliders then.

Re: juza nba 2k9 "neon project" v.4.0 RLSD!

Wed May 06, 2009 2:50 pm

Juza will there be any player stat or tendency change in the new sliders? I need to know because if there isn't any then I can continue my game and just change the sliders to your new ones but if there are stat or tendency changes then I would need to start a new game and there is no point continuing this one. Or do you recommend that I start a new game with your new release anyway?

thanks mate

Re: juza nba 2k9 "neon project" v.4.0 RLSD!

Wed May 06, 2009 7:46 pm

d12Orlando wrote:Juza will there be any player stat or tendency change in the new sliders? I need to know because if there isn't any then I can continue my game and just change the sliders to your new ones but if there are stat or tendency changes then I would need to start a new game and there is no point continuing this one. Or do you recommend that I start a new game with your new release anyway?

thanks mate


hi bro, check your PM.

take care.

Re: juza nba 2k9 "neon project" v.4.0 RLSD!

Wed May 06, 2009 8:42 pm

I have the same question about continuing association.

Re: juza nba 2k9 "neon project" v.4.0 RLSD!

Wed May 06, 2009 9:00 pm

replied mate. Great stuff. Very balanced.

Re: juza nba 2k9 "neon project" v.4.0 RLSD!

Wed May 06, 2009 9:14 pm

Petro wrote:I have the same question about continuing association.


no changes will be done to any player tendencies. don't worry...sliders will be slightly tweaked.

Re: juza nba 2k9 "neon project" v.4.0 RLSD!

Wed May 06, 2009 11:38 pm

juza1971 wrote:v 4.1 coming soon with:

- sliders slightly modified to fix:
a) rebounds
b) steals
c) fouls

- new playoff shoes pack update by Chinoy

stay tuned.


thank you very much! (Y)

do we need to copy/past or rename some .iff files? i hope not. if yes, please put correct .iff files into pack.

cheers!

Re: juza nba 2k9 "neon project" v.4.0 RLSD!

Wed May 06, 2009 11:51 pm

MadbaLL wrote:
juza1971 wrote:v 4.1 coming soon with:

- sliders slightly modified to fix:
a) rebounds
b) steals
c) fouls

- new playoff shoes pack update by Chinoy

stay tuned.


thank you very much! (Y)

do we need to copy/past or rename some .iff files? i hope not. if yes, please put correct .iff files into pack.

cheers!


new roster with updated shoe pack will take so much time due to the fact that chinoy is strongly busy now. i think i'm going to release 4.0.1 only with new slightly tweaked sliders and related settings.
Testing progress.

i will keep you informed, don't worry.

Re: juza nba 2k9 "neon project" v.4.0 RLSD!

Thu May 07, 2009 1:42 am

juza1971 wrote:
MadbaLL wrote:
juza1971 wrote:v 4.1 coming soon with:

- sliders slightly modified to fix:
a) rebounds
b) steals
c) fouls

- new playoff shoes pack update by Chinoy

stay tuned.


thank you very much! (Y)

do we need to copy/past or rename some .iff files? i hope not. if yes, please put correct .iff files into pack.

cheers!


new roster with updated shoe pack will take so much time due to the fact that chinoy is strongly busy now. i think i'm going to release 4.0.1 only with new slightly tweaked sliders and related settings.
Testing progress.

i will keep you informed, don't worry.


thx again and no need to rush, take your time, we can all wait for shoes to be finished and ready to pack :wink:

Re: juza nba 2k9 "neon project" v.4.0 RLSD!

Thu May 07, 2009 3:20 am

I don't want the whole pack. Could I download only the new setting and sliders?

Re: juza nba 2k9 "neon project" v.4.0 RLSD!

Thu May 07, 2009 3:32 am

Could you just upload new settings and sliders please? dont need shoes right away

Re: juza nba 2k9 "neon project" sliders update v 4.0.1 RLSD

Thu May 07, 2009 5:24 am

update 1st page. hope you like it.

take care.

Re: juza nba 2k9 "neon project" sliders update v 4.0.1 RLSD

Thu May 07, 2009 5:37 am

OMG, thanks juza :bowdown: :cheeky:

Re: juza nba 2k9 "neon project" sliders update v 4.0.1 RLSD

Thu May 07, 2009 6:31 am

on wich level and min i should play?

Re: juza nba 2k9 "neon project" sliders update v 4.0.1 RLSD

Thu May 07, 2009 6:35 am

OmriTaz wrote:on wich level and min i should play?


this roster is meant to be played on ALL STAR, but if you find it so difficult lower to PRO. i don't know mate your playing skills so it's up to you to look for the best level...play many games and post your stats.

take care.

Re: juza nba 2k9 "neon project" sliders update v 4.0.1 RLSD

Thu May 07, 2009 1:13 pm

I have seen some problems on Lakers. I have played several games using Rockets to against Lakers. I saw that Lakers got most of the points from run plays. But the most important part is Kobe didnt have many chance to shoot and get the points. It is lack of 1on1 plays in the Lakers. I know some of teams get the points depending on run plays.. But some of teams (Lakers is the example) get most of the point from 1on1 play. Can the next update solve this problem? thanks

Re: juza nba 2k9 "neon project" sliders update v 4.0.1 RLSD

Thu May 07, 2009 9:13 pm

I was running through the rosters when I noticed joe crawford and dontell jefferson don't have capital letters in their names. I can fix it myself. Just wondering if everyone is having this problem or is it just me?

Re: juza nba 2k9 "neon project" sliders update v 4.0.1 RLSD

Thu May 07, 2009 9:39 pm

@jazzboy

everyone is having the same problem as yours ..

Re: juza nba 2k9 "neon project" sliders update v 4.0.1 RLSD

Fri May 08, 2009 12:10 am

keithfc wrote:I have seen some problems on Lakers. I have played several games using Rockets to against Lakers. I saw that Lakers got most of the points from run plays. But the most important part is Kobe didnt have many chance to shoot and get the points. It is lack of 1on1 plays in the Lakers. I know some of teams get the points depending on run plays.. But some of teams (Lakers is the example) get most of the point from 1on1 play. Can the next update solve this problem? thanks


Are you using artest on kobe? Maybe since artest is manning him up the lakers decided not to go 1 on 1 but to out play them from the half court set. Or you could go to the lakers coach profile and lower run plays yourself. I personally don't have this problem but if you could always lower it in coach profile. Juza isn't going to "fix" a problem because 1 guy says so. This isn't a shot at you mate. Feedback is always appreciated but this is a message to everyone else that things aren't going to change unless its a widespread problem. Individual problems like "I don't shoot enough 3's or i got low 3pt %" is most likely because you aren't taking your 3s responsibly and you can change the way you play or you could increase the 3pt shooting till you are comfortable.

Remember guys, these rosters and sliders provide as realistic experience as possible to sim ball. But maybe your taste or playing style is different, or maybe your association has a little hitch in it so best thing is to change the sliders that you want by 1 or 2 and see how that goes. Always send in feedback though because it is always appreciated. Just don't think that things will be fixed immediately. Ideally I would want the patch to be released AT LEAST every 2 weeks because then juza would have enough time to collect information on what is REALLY wrong with the current patch and then proceed to fix it. You can't expect a patch to come out every few days because that could break things more then fix it if the roster goes under constant changes. So there is no point waiting for the next patch but rather play the current one and enjoy it and provide feedback.

Btw keithfc I am not taking a shot at you mate at all. When i say 'you' in my post i mean all the good guys that post and contribute in this thread.

And juza mate you live in italy right? After such a long title drought my beloved Internazionale Milano is finally dominating serie A

Re: juza nba 2k9 "neon project" sliders update v 4.0.1 RLSD

Fri May 08, 2009 12:35 am

d12Orlando wrote:
keithfc wrote:I have seen some problems on Lakers. I have played several games using Rockets to against Lakers. I saw that Lakers got most of the points from run plays. But the most important part is Kobe didnt have many chance to shoot and get the points. It is lack of 1on1 plays in the Lakers. I know some of teams get the points depending on run plays.. But some of teams (Lakers is the example) get most of the point from 1on1 play. Can the next update solve this problem? thanks


Are you using artest on kobe? Maybe since artest is manning him up the lakers decided not to go 1 on 1 but to out play them from the half court set. Or you could go to the lakers coach profile and lower run plays yourself. I personally don't have this problem but if you could always lower it in coach profile. Juza isn't going to "fix" a problem because 1 guy says so. This isn't a shot at you mate. Feedback is always appreciated but this is a message to everyone else that things aren't going to change unless its a widespread problem. Individual problems like "I don't shoot enough 3's or i got low 3pt %" is most likely because you aren't taking your 3s responsibly and you can change the way you play or you could increase the 3pt shooting till you are comfortable.

Remember guys, these rosters and sliders provide as realistic experience as possible to sim ball. But maybe your taste or playing style is different, or maybe your association has a little hitch in it so best thing is to change the sliders that you want by 1 or 2 and see how that goes. Always send in feedback though because it is always appreciated. Just don't think that things will be fixed immediately. Ideally I would want the patch to be released AT LEAST every 2 weeks because then juza would have enough time to collect information on what is REALLY wrong with the current patch and then proceed to fix it. You can't expect a patch to come out every few days because that could break things more then fix it if the roster goes under constant changes. So there is no point waiting for the next patch but rather play the current one and enjoy it and provide feedback.

Btw keithfc I am not taking a shot at you mate at all. When i say 'you' in my post i mean all the good guys that post and contribute in this thread.

And juza mate you live in italy right? After such a long title drought my beloved Internazionale Milano is finally dominating serie A


Oh i am suprised that u spent so many words to reply me. Actually, i just want to mention that the playing style in the game doesn't look like the real Lakers. I am not pressing juza to have a new update quickly. But i only want the roster and sliders can more realistic through getting my feedback.
Since when the playoffs starts, i have played many times using Rockets to against Portland with this sliders and roster. The feeling was very good.
I only want the good feeling can go on..

Re: juza nba 2k9 "neon project" sliders update v 4.0.1 RLSD

Fri May 08, 2009 3:17 am

First game with new sliders:

Image
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