No, player IDs have nothing to do with the faces. You assign player a face by typing 2 first letters of his first name and 5 first letters of his last name in the field "PLAYERPKG" in players.dbf file. For example:
Michael Beasley - MIBEASL
If player's last name is shorter than 5 letters, do this:
Derrick Rose - DEROSE_
Then you need to open appearance.dbf file and make sure that "FACE" field in player's line is set to -1. If you have his face file in your sgsm directory in the main game folder, face should appear.
You assign portraits this way also, but this time only type in PLAYERPKG and make sure that the "ISCREATED" field in players.dbf file is set to False.
supreme wrote:unfortunetly i learned this on my own after messing up a couple of my roster files luckly i backed it up..
Same here.
