- One player has won Most Improved Player of the year every single time since entering the league on my 2nd dynasty season. I ended up acquiring the guy through free agency after his 3rd win I believe and despite no notable improvement in his ratings (they have gone up slightly as he is still rather young...about 1 ovrl a year) he keeps on getting the award while players I focus all my 3 assistants on who gain ca. 6 ovrl a year get beaten by the MIP.
- The back court violation glitch is still in the game. This was one of the biggest reasons I stopped playing Live 07 because it wasn't much fun being able to beat CPU teams whatever amount to 0. Basically you can force the computer to make a back court violation each and every time they attack.
- As others have mentioned earlier - obvious backcourt violations are not being called while computer also tends to simply walk out of bounds at times.
- Timeouts do not stop the clock immediately. If CPU (could be human controlled issue also but I haven't noticed it) calls a timeout while the ball is in play (for example after a steal) the clock won't stop when the timeout whistle is blown, but rather it plays down until the cutscene starts.
I have noticed it two times in total now. The first time CPU called a timeout just before the end of the game. Time ran out. the timeout cutscene was played and then the final score sheet came up.
The other time CPU stole the ball with ~2.5 seconds left and immediately called a timeout. The time kept tickinging away and when play resumed after the timeout there was just 0.2 left on the clock.
- I have noticed that there is something that sometimes stops CPU from taking a shot late in a close game (last possession). Though down by one or two they don't take the shot though open and just run the clock down. I don't know what it is that sometimes triggers it but perhaps someone can add to it.
- I had one occasion where Gilbert Arenas was tied up during his layup attempt, fell to the ground after taking the shot (it missed) and just wouldn't stand up. He was sitting under my opponents basket for about a minute before I finally made a basket in one of my following attacks. While this is an annoying bug this one at least has comedy value. It was less than 3 minutes left in a close game and Arenas was just sitting under the basket with play going back and forth.

- The players still walk to the wrong benches between quarters.
- The commentators are more off than they are on with what they are saying.
- When using intervene simulation to enter the game in the 4th quarter or overtime whatever points, rebounds, etc. players have so far are all counted as 1st half stats in the pop-up stats that sometimes appear on the screen during the game.
- When using the "enter the game at a decisive point" feature in the 4th quarter the commentators behave as if the quarter was just starting even if there is just a mere 15 seconds left to play.
- The players still "slide" on the floor with blazing speed sometimes when receiving a pass and continuing to a dunk. It doesn't seem to happen as often as it used to in previous versions, but you still get it on occasion that a center gets the ball near FT line slides a few meters and then jumps for a dunk from under the basket.