by Patr1ck on Sat Jul 05, 2008 3:07 am
Remember that you have to hexedit the ebo file to your playerpkg, also.
Set ISCREATED back to FALSE, then try this.
1. Lets say your PLAYERPKG is your forum username, alren03
2. In the players.dbf file you change your player's PLAYERPKG to alren03
3. You extract any portrait BIG file from the VIV file to the sgsm directory.
4. Open it in a hex editor and search for the filename(original player's portrait PLAYERPKG) without the extension. You should come up with 5 instances.
5. Do a search and replace for the filename(it may be called FIND and REPLACE or just REPLACE), replacing it with your PLAYERPKG(alren03) You can also just manually replace it if the hex editor does not have that function.
6. Save it.
7. Import your graphic file into the FSH with wDolffin.
8. Your portrait should now display in-game.