2004 Gameplay concerns

Talk about NBA Live 2005 here.

2004 Gameplay concerns

Postby El_Presidente on Fri Oct 01, 2004 1:41 am

For those who have 2005 already, have they fixed the:
1. Bouncing Players
2. Speed cheating
3. Uncalled Fouls as the CPU's concept of defense
4. the broken pick and roll (in 2004 it sets you up smack into a double team)
5. CPU players either:
a. Sliding around the pick for your shooter
b. Trying to 2T your post player, you kick the ball to your open shooter for the 3 but the CPU player miraculous runs to him to "extend himself to force the miss"
c. Always 2T your post player
El_Presidente
 
Posts: 29
Joined: Tue Mar 16, 2004 2:31 am

Re: 2004 Gameplay concerns

Postby John-John Joe on Fri Oct 01, 2004 1:57 am

El_Presidente wrote:For those who have 2005 already, have they fixed the:
1. Bouncing Players
2. Speed cheating
3. Uncalled Fouls as the CPU's concept of defense
4. the broken pick and roll (in 2004 it sets you up smack into a double team)
5. CPU players either:
a. Sliding around the pick for your shooter
b. Trying to 2T your post player, you kick the ball to your open shooter for the 3 but the CPU player miraculous runs to him to "extend himself to force the miss"
c. Always 2T your post player


1. There are still dribble bumps but it sdoesn't frustrate this time around. when it happens you seem to understand that it's a case of a physical reaction rather than an annoying cheat. The animation istelf is also toned down, you won't lose control of your player for 3-5 seconds.

2. Speed Cheating has went the way of the dinosaur, thank God.

3. Uncalled fouls are still in the game but minimal. Adjusting the slider should help in that reagrd.

4. The pick and roll is better as a result of better floor spacing, you don't automatically get sucked into a wretched double team anymore.

5. a) Using the Lakers, Vlade and Grant have set some excellent picks for me. CPU sliding over the pick seems to have been alleviated.

b) That miraculous cpu recovery for 3 point shooters is gone and I'm happy for it. It now plays fair, if they get beat they get beat.

c) Gone also, the cpu won't automatically double team the post. Using Chris Mihm there were several occassions where they let the defender in the post handle him alone. I don't think he ever even drew a double team which was very realistic, the boy isn't Kevin McHale or Timothy Duncan...
User avatar
John-John Joe
 
Posts: 855
Joined: Mon Aug 09, 2004 11:11 am

Postby El_Presidente on Fri Oct 01, 2004 2:10 am

Thanks Dre, I forgot btw to ask, in 2004, Freestyle is almost useless because your ballcarrier automatically turns his back on his guard whereas Freestyle required that you face your guard. This annoyingly resulted in your player Freestyling to the other way. Your observations on this?
El_Presidente
 
Posts: 29
Joined: Tue Mar 16, 2004 2:31 am

Postby John-John Joe on Fri Oct 01, 2004 3:05 am

El_Presidente wrote:Thanks Dre, I forgot btw to ask, in 2004, Freestyle is almost useless because your ballcarrier automatically turns his back on his guard whereas Freestyle required that you face your guard. This annoyingly resulted in your player Freestyling to the other way. Your observations on this?


Hahaha, yup, that's no longer in the game but you'll have to be smart and patient with freestyle now. The animations are improved but the defense won't bite on every fake and dribble move. I think some may hate that fact but I love how real it makes the game now. No longer is it an arcade driven highlight reel, dunk every other possession game, it is officially a SIM.
User avatar
John-John Joe
 
Posts: 855
Joined: Mon Aug 09, 2004 11:11 am

Postby John-John Joe on Fri Oct 01, 2004 3:07 am

Almost forgot my brother, I'll have to lock this and ask that you post all questions in the sticky thread at the top of the page.
User avatar
John-John Joe
 
Posts: 855
Joined: Mon Aug 09, 2004 11:11 am


Return to NBA Live 2005

Who is online

Users browsing this forum: No registered users and 6 guests