Max Strus
New Headshape Edited through Blender

bluejaybrandon wrote:Oh I remember this from 2k17...the texture looks like it could be solid but the model needs worked. Without model work, it doesn’t look like the target player.
PettyPaulPierce wrote:better than any of my first attempts for sure![]()
as bluejay said, model work and model improvements are key, as long as we can tell that's JJ it means it needs work. The eyes especially are what's giving it away. If you can manage to adjust just that one detail it would already be much better! Good luck!
advinXcola wrote:PettyPaulPierce wrote:better than any of my first attempts for sure![]()
as bluejay said, model work and model improvements are key, as long as we can tell that's JJ it means it needs work. The eyes especially are what's giving it away. If you can manage to adjust just that one detail it would already be much better! Good luck!
Yeah I will take note of that bro.. thank you.. its still work in progress..
PettyPaulPierce wrote:advinXcola wrote:PettyPaulPierce wrote:better than any of my first attempts for sure![]()
as bluejay said, model work and model improvements are key, as long as we can tell that's JJ it means it needs work. The eyes especially are what's giving it away. If you can manage to adjust just that one detail it would already be much better! Good luck!
Yeah I will take note of that bro.. thank you.. its still work in progress..
Looking much better! As for smiling, i would suggest adjusting the model in blender sculpting mode to bring the corners of his mouth down, the texture will stay where it's supposed to be and it won't look like he's smiling anymore.
Users browsing this forum: No registered users and 6 guests