SYNC.bin question

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SYNC.bin question

Postby trevorjpt33 on Fri Apr 05, 2019 11:38 am

Can files actually be extracted from the SYNC.bin? Like if there are files recently added to the game in the SYNC.bin, would I be able to access them? For example, if a shoe or hairstyle or an accessory such as a durag is added to the shop in MyCareer.

I have only messed with it once to ensure a player portrait mod remained applied.
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Re: SYNC.bin question

Postby Marvin00 on Fri Apr 05, 2019 3:31 pm

trevorjpt33 wrote:Can files actually be extracted from the SYNC.bin? Like if there are files recently added to the game in the SYNC.bin, would I be able to access them? For example, if a shoe or hairstyle or an accessory such as a durag is added to the shop in MyCareer.

I have only messed with it once to ensure a player portrait mod remained applied.



I wish to know the answer to that question, what software to use to extract files from the sync.bin, cause all the new shoes models are placed in Sync now not 2N and 2W like previous
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Re: SYNC.bin question

Postby trevorjpt33 on Sat Apr 06, 2019 12:07 am

Marvin00 wrote:
trevorjpt33 wrote:Can files actually be extracted from the SYNC.bin? Like if there are files recently added to the game in the SYNC.bin, would I be able to access them? For example, if a shoe or hairstyle or an accessory such as a durag is added to the shop in MyCareer.

I have only messed with it once to ensure a player portrait mod remained applied.



I wish to know the answer to that question, what software to use to extract files from the sync.bin, cause all the new shoes models are placed in Sync now not 2N and 2W like previous

I'm not sure how much you have dug into it, but when I open up the SYNC.bin archive in 7-Zip and then open one of the numbered subarchives within it, I will find files with the names I am looking for, but those files look to be compressed or encrypted or something. For the durag, I see two files with different extensions - (.ClothingTableItem) and (.CBND), which appears to be what contains the actual 3D files and textures for the durag. When I try opening that in 7-Zip it does not work.

I think for shoes it is the same kind of thing.
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Re: SYNC.bin question

Postby Marvin00 on Sat Apr 06, 2019 3:54 am

trevorjpt33 wrote:
Marvin00 wrote:
trevorjpt33 wrote:Can files actually be extracted from the SYNC.bin? Like if there are files recently added to the game in the SYNC.bin, would I be able to access them? For example, if a shoe or hairstyle or an accessory such as a durag is added to the shop in MyCareer.

I have only messed with it once to ensure a player portrait mod remained applied.



I wish to know the answer to that question, what software to use to extract files from the sync.bin, cause all the new shoes models are placed in Sync now not 2N and 2W like previous

I'm not sure how much you have dug into it, but when I open up the SYNC.bin archive in 7-Zip and then open one of the numbered subarchives within it, I will find files with the names I am looking for, but those files look to be compressed or encrypted or something. For the durag, I see two files with different extensions - (.ClothingTableItem) and (.CBND), which appears to be what contains the actual 3D files and textures for the durag. When I try opening that in 7-Zip it does not work.

I think for shoes it is the same kind of thing.


I followed your instructions, and after extracting the Sync it only shows 4 files extracted,

1 - color.5a652bbaef0d2458
2 - color.TXTR
3 - normal.5e500a919003ba00
4 - normal.TXTR

I try to open these four with 7zip but it gives error "cannot open file"
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Re: SYNC.bin question

Postby trevorjpt33 on Sat Apr 06, 2019 4:27 am

Hmm then possibly it is different between my case and yours. It's also possible I did something slightly different in 7-Zip. When I opened the archives, I right clicked on them and then clicked "Open Inside *".

In your case, you actually encountered some individual files, while in mine the furthest I got was a compressed/encrypted file containing those individual files. I don't know anything about modding shoes but it appears that those would be the files you are after. Textures that can be edited in Photoshop/Blender and text files that can be manipulated in a text editor. With those, there would be no need to open them in 7-Zip to explore further.
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Re: SYNC.bin question

Postby Marvin00 on Sat Apr 06, 2019 5:20 am

trevorjpt33 wrote:Hmm then possibly it is different between my case and yours. It's also possible I did something slightly different in 7-Zip. When I opened the archives, I right clicked on them and then clicked "Open Inside *".



I'll try that thanks for the help (Y)
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Re: SYNC.bin question

Postby trevorjpt33 on Sat Apr 06, 2019 5:28 am

Marvin00 wrote:
trevorjpt33 wrote:Hmm then possibly it is different between my case and yours. It's also possible I did something slightly different in 7-Zip. When I opened the archives, I right clicked on them and then clicked "Open Inside *".



I'll try that thanks for the help (Y)

No problem, although I am in the same boat so if you find something let me know on here.
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Re: SYNC.bin question

Postby trevorjpt33 on Sat Apr 06, 2019 1:35 pm

trevorjpt33 wrote:Hmm then possibly it is different between my case and yours. It's also possible I did something slightly different in 7-Zip. When I opened the archives, I right clicked on them and then clicked "Open Inside *".

---> CORRECTION: "Open Inside # "
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Re: SYNC.bin question

Postby Marvin00 on Sat Apr 06, 2019 3:10 pm

trevorjpt33 wrote:
trevorjpt33 wrote:Hmm then possibly it is different between my case and yours. It's also possible I did something slightly different in 7-Zip. When I opened the archives, I right clicked on them and then clicked "Open Inside *".

---> CORRECTION: "Open Inside # "


YESSSSSSSSSSS! that worked, thank you bro, you saved the day :D , really appreciate it (Y) (Y) (Y)
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