Bang wrote:1. The game is not a dunkfest. You'll see only 1 or 2 dunks in a single game, which is how it should be.
3. Not too many fancy tricks. There is a trick manuveur but it doesn't work as well and you can't abuse it.
5. Fundamentals. This game almost relies solely on fundamentals (which can be a bad thing I guess) so you need to play basketball the right way.
Freestyle will support one-on-one, three-on-three, and five-on-five matches of five minutes in length, and every single guy and girl on the court will be controlled by another player.
Freestyle will incorporate a role-playing game-style experience system, and as you progress through the character levels--1 to 45--you'll earn points that can be spent on improving both your skill and your wardrobe.
Freestyle will also feature support for organized clans (or teams, at least), and VU Games is hoping to implement some kind of jersey-design feature that will let organized groups of players create uniforms for themselves.
Nick wrote:A street basketball game shouldn't have the following tendancies...Bang wrote:1. The game is not a dunkfest. You'll see only 1 or 2 dunks in a single game, which is how it should be.
3. Not too many fancy tricks. There is a trick manuveur but it doesn't work as well and you can't abuse it.
5. Fundamentals. This game almost relies solely on fundamentals (which can be a bad thing I guess) so you need to play basketball the right way.
[b]If it were an NBA game, those features were nice. But it's street, it's suppose to be arcade and fun, right?
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