eko718 wrote:gregkwaste wrote:This is lebron's head
Its located few files after the ones TBM posted.
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There are some issues with the UV maps though, i will come back to that later.
Nice!! Have you by any chance identified where the body types are in these files? I mean the skinny, normal or thick body types attributed to different players?
gregkwaste wrote:eko718 wrote:gregkwaste wrote:This is lebron's head
Its located few files after the ones TBM posted.
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There are some issues with the UV maps though, i will come back to that later.
Nice!! Have you by any chance identified where the body types are in these files? I mean the skinny, normal or thick body types attributed to different players?
I don't think that there are different models for those. For player without models, the game probably uses a default model ,and simply edits it based on the (probably roster) settings. What i have indeed found though, are the different LOD models of each player that has a model.
For example again Lebron. They have provided 5 different models, for each graphics quality i suppose.
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Manni wrote:Great work there greg,when can we expect the blender script?
TBM wrote:Will the next version have the import function?
michaelvlutz49 wrote:has anybody found the net?
A_Armella wrote:Here's a thought for helping with naming the files. Would it be too time consuming to implement a user editable text field in the archive explorer? Tied to an external name file, that way we could all help getting all the files named. Then we could just share the name file and it would populate what each file has. That way you don't have to go through the time of hard coding all the file names.
Similar to how the audio editor by NESA24 and Leftos worked.
Great work man, we're all behind you and grateful!
Graveyard wrote:hi bro nice work , i think the tool doesnt display some texture that have mipmaps 11 and 12 can you check that
thanks
Lagoa wrote:Man, this is amazing....
How about the COURT TEXTURES? I´m looking for BUMP texture for the floor....if we find it, will be possible to patch the "reflection" on court. =)
TBM wrote:Lagoa wrote:Man, this is amazing....
How about the COURT TEXTURES? I´m looking for BUMP texture for the floor....if we find it, will be possible to patch the "reflection" on court. =)
I have found it, but in the current version of the explorer, it doesn't open/extract. 488 in 70745053 in 0M. That's it for the Hornets.
EDIT: It actually does extract:
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