NBA 2K14 PC Cyberface Conversions

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NBA 2K14 PC Cyberface Conversions

Postby wilson27 on Fri Aug 23, 2013 6:28 pm

Hey guys, do you think the file structures of NBA2K14 Cyberfaces will be the same or will they change it again? From the 2k14 pc previews, I personally think it will be the same or maybe just a little change. Hopefully so, we can convert Cyberfaces from the previous years to use in 2k14 and all the previous tools work.

So which cyberfaces do you think should we convert first? I'd be willing to do them in bunches. :cheeky:
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Re: NBA 2K14 PC Cyberface Conversions

Postby Andrew on Fri Aug 23, 2013 11:35 pm

There's a pretty good chance that they'll be the same, given that NBA 2K14 current gen is looking a lot like NBA 2K13. Hopefully we'll be able to get an early start on modding again this year, I guess we'll find out in a little over a month.
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Re: NBA 2K14 PC Cyberface Conversions

Postby maumau78 on Sat Aug 24, 2013 4:00 pm

Imho 2k14 is just a big gameplay update...I'm confident that most of the 2k13 will work on 2k14...just my 2 cents
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Re: NBA 2K14 PC Cyberface Conversions

Postby JaoSming on Sat Aug 24, 2013 9:20 pm

looks like a minor gameplay update, still an update, but minor
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Re: NBA 2K14 PC Cyberface Conversions

Postby XPviper on Sun Aug 25, 2013 4:26 am

Well, it's still a big gameplay update in a sense that not usually do you see a minor gameplay updates being released as a download and retail and being called a new game with the price tag of a full game ;) So it's a big thing for an update :D
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Re: NBA 2K14 PC Cyberface Conversions

Postby Andrew on Sun Aug 25, 2013 12:31 pm

XPviper wrote:not usually do you see a minor gameplay updates being released as a download and retail and being called a new game with the price tag of a full game ;)


A common criticism of yearly sports titles is that they are just that, especially towards the end of a console generation.
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Re: NBA 2K14 PC Cyberface Conversions

Postby SoF'nAwesome on Sun Aug 25, 2013 8:54 pm

Except for PES, I think FIFA & 2K modders won't have any difficulties with adapting to the 2014 game.
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Re: NBA 2K14 PC Cyberface Conversions

Postby StompTheCourt on Thu Aug 29, 2013 4:43 am

You can tell by looking at lebrons face that they did not change a thing, lebron looks exactly the same other than they lifted
his headband to the correct spot (Y)
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Re: NBA 2K14 PC Cyberface Conversions

Postby Kieran on Thu Sep 05, 2013 1:32 pm

Andrew wrote:
XPviper wrote:not usually do you see a minor gameplay updates being released as a download and retail and being called a new game with the price tag of a full game ;)


A common criticism of yearly sports titles is that they are just that, especially towards the end of a console generation.


Exactly what I was going to say.
Particularly the mid-00's NBA Live releases!
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Re: NBA 2K14 PC Cyberface Conversions

Postby RapboY on Tue Sep 17, 2013 8:10 am

Yeah most of the faces shown so far look exactly the same, hopefully they didn't change any of the file structures so we don't even have to convert, especially when it comes to Reditor-related stuff like Rosters, just plain copy-pasting of the required files, that would be ideal. :mrgreen:

By the way if there are any PS3 players here, I'm also grabbing 2K13 for PS3 this year, and as usual I'll probably be creating a draft class or two. :mrgreen:
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Re: NBA 2K14 PC Cyberface Conversions

Postby Kieran on Fri Sep 27, 2013 11:38 am

In terms of full roster mods it'll be huge if we don't have to convert the files.
For those of us who have used/worked on retro mods or things like the FIBA mod, it'll be one less pain in the ass to hold up the release of customised mods like these.

Means we can spend our modding time/patience on making new faces instead of converting old ones. Lets face it, it's much more fun to make a new CF than convert a ton of old ones.
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Re: NBA 2K14 PC Cyberface Conversions

Postby StompTheCourt on Fri Sep 27, 2013 1:00 pm

Kieran wrote:In terms of full roster mods it'll be huge if we don't have to convert the files.
For those of us who have used/worked on retro mods or things like the FIBA mod, it'll be one less pain in the ass to hold up the release of customised mods like these.

Means we can spend our modding time/patience on making new faces instead of converting old ones. Lets face it, it's much more fun to make a new CF than convert a ton of old ones.

I am pretty sure with the new gameplay that will mess everything up and unfortunate make vl@d redo reditor that's how it usually work out wouldn't get your hopes up :cry:
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Re: NBA 2K14 PC Cyberface Conversions

Postby Kieran on Mon Sep 30, 2013 9:31 pm

StompTheCourt wrote:
Kieran wrote:In terms of full roster mods it'll be huge if we don't have to convert the files.
For those of us who have used/worked on retro mods or things like the FIBA mod, it'll be one less pain in the ass to hold up the release of customised mods like these.

Means we can spend our modding time/patience on making new faces instead of converting old ones. Lets face it, it's much more fun to make a new CF than convert a ton of old ones.

I am pretty sure with the new gameplay that will mess everything up and unfortunate make vl@d redo reditor that's how it usually work out wouldn't get your hopes up :cry:


Yeah probably wishful thinking on my part. It'd give us all a huge jump on the modding for the year, but it normally turns out the way you said.
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Re: NBA 2K14 PC Cyberface Conversions

Postby skoadam on Mon Sep 30, 2013 9:37 pm

Kieran wrote:
StompTheCourt wrote:
Kieran wrote:In terms of full roster mods it'll be huge if we don't have to convert the files.
For those of us who have used/worked on retro mods or things like the FIBA mod, it'll be one less pain in the ass to hold up the release of customised mods like these.

Means we can spend our modding time/patience on making new faces instead of converting old ones. Lets face it, it's much more fun to make a new CF than convert a ton of old ones.

I am pretty sure with the new gameplay that will mess everything up and unfortunate make vl@d redo reditor that's how it usually work out wouldn't get your hopes up :cry:


Yeah probably wishful thinking on my part. It'd give us all a huge jump on the modding for the year, but it normally turns out the way you said.

The worst thing is we get so amazing close lookin game but still we have to convert, waiting months for vlads tool- hope i will wrong, but damn i will be closer to stay with 2k13.
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Re: NBA 2K14 PC Cyberface Conversions

Postby SoF'nAwesome on Mon Sep 30, 2013 10:44 pm

In PES, it was like that. Guys could just use the same bin files for 12 & 13. But I don't it will be like that in 2K. They are constantly changing the little things here and there.
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Re: NBA 2K14 PC Cyberface Conversions

Postby eda on Tue Oct 01, 2013 12:35 am

Andrew wrote:(...)Hopefully we'll be able to get an early start on modding again this year(...)

And what if we're not?
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Re: NBA 2K14 PC Cyberface Conversions

Postby Andrew on Tue Oct 01, 2013 12:52 pm

Then mods will start coming out later, after we've figured everything out.
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Re: NBA 2K14 PC Cyberface Conversions

Postby Kieran on Wed Oct 02, 2013 11:23 pm

I gotta say, I'm absolutely stoked that they've put the Euroleague teams in. Not only is it good to have the top teams from other leagues, but from a modder's perspective there are literally DOZENS more players that we can use as bases for cyberface creation whether it be using their headshapes or even just some new hairstyles (check out some of the funky ones like Daniel Hackett).
It's also great for the FIBA mod if eda goes ahead with it, as there are a large number of national team players throughout Europe.
(Plus as an Aussie I'm pleased to see Jawai back in 2K, as well as having Joe Ingles there to use as well!)
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