by Kieran on Sun Apr 04, 2010 1:51 pm
Now that 2K have finally released the patch after months of waiting, there are some quite notable improvements.
As well as those listed in the patch description, one major thing that I've found to have improved is the physics of the gameplay. The players don't do massive hang time space man jumps anymore and the ball moves a little more realistically. It seems that physical entities like gravity and momentum have been recalculated to a more realistic level.
Also, the specific player animations seem to be alot more suited to the particular situations, particularly when it comes to close contact situations like blocking shots or drawing contact on the shot. The players also appear slightly smaller compared to the size of the court, which again is more realistic. General movement as a whole is more fluid and believable, which has been a problem in basketball sims over the years, something that EA Sports never seemed to be able to get right but 2K have come as close to perfecting the in-game movement as we've ever seen.
Some of these things may seem small but it all adds to the realism, which is perfect for alot of us being the realism junkies that we are when it comes to our sports video gaming.
While I'm still having a great deal of fun with 2K10 I'm already getting excited about what 2K11 may offer, and while I support the idea of EA releasing NBA Live on PC again, they would certainly have their work cut out for them to meet the benchmark that 2K Sports has set.