clydeli's tweak v2 beta (and ILT backups)

Talk about NBA Live 08 here.

How do you think of the released tweak?

a good improvement to the game.
7
33%
have not noticed much difference.
3
14%
having some problems with it.
3
14%
I don't know how to use it.
8
38%
 
Total votes : 21

Postby njkobe on Tue Dec 18, 2007 10:39 am

ignatus, thanks for ur info, and no worries, we will wait for it patiently :mrgreen:
User avatar
njkobe
The Black Mamba
 
Posts: 1187
Joined: Sun May 11, 2003 3:13 pm
Location: where [CHAMPIONSHIP] happens XD

Postby defjam_jt on Tue Dec 18, 2007 12:14 pm

ignatus, could you make a fake pass? on your 1st release can you include the gameplay fix of kris? thanks
defjam_jt
 
Posts: 69
Joined: Sun Oct 28, 2007 1:34 pm

Postby skip2mahbaby on Tue Dec 18, 2007 4:11 pm

ignatus wrote:I have to say that in the first release of the It's like that project the unused GTMs won't be there because every people want an early release and I don't have enough time to make them work properly. Now I am having some unexpected difficulties with the way the EA Graphic Library reads animations, I think I can solve them but I don't have enough time this days.

I can't give a tutorial explaining what I am doing with unused GTMs because it involves programming skills (a lot of programming skills...) and I haven't added them in a proper way... The only thing that you have to know is that in futures releases of the project (not in the first release) the unused GTMs wil be added.



Don't mind those who are rushing you to finish the patch. This is like the SUM Mod back in 07, who takes a long time to finish and when it's release, it's one super patch. Just take your time to finish it and when you feel like it's ready, release it.

We'll be patient...
Image
User avatar
skip2mahbaby
 
Posts: 154
Joined: Wed Feb 28, 2007 11:03 am
Location: Philippines

Postby Angelo on Tue Dec 18, 2007 5:46 pm

defjam_jt wrote:ignatus, could you make a fake pass? on your 1st release can you include the gameplay fix of kris? thanks


it will definitely be included in the patch bro :wink:
User avatar
Angelo
Holy Tits
NLSC Team Member
 
Posts: 5898
Joined: Fri Nov 03, 2006 1:40 am
Location: Philippines

Postby Maek on Tue Dec 18, 2007 8:18 pm

Yo! Kris!
Have you noticed that Blocking is not so good this version? I have tweaked my sliders to 100 but to no avail, 1 blk the whole game. Usually, it should be around 5 as average. And do you noticed the "blocked-but-no-block-stat-bug", where your Superstar shot is being blocked but you can't find it in the stat sheet? :|
User avatar
Maek
 
Posts: 501
Joined: Mon Nov 19, 2007 2:22 pm
Location: Makati, Philippines

Postby Angelo on Tue Dec 18, 2007 8:20 pm

yup ive also noticed that :|
User avatar
Angelo
Holy Tits
NLSC Team Member
 
Posts: 5898
Joined: Fri Nov 03, 2006 1:40 am
Location: Philippines

Postby GaZuN on Tue Dec 18, 2007 10:20 pm

hey What's upp.. :) I have one question for [I/K/C] team... Is there any news for importing the 3pt/slam dunk animation projekt..? Please notify me.. tnx in advance..
:wink: :wink:
User avatar
GaZuN
Mamba I'd Like To F**k
 
Posts: 1500
Joined: Fri Dec 14, 2007 4:21 am
Location: Bulgaria

Postby ignatus on Wed Dec 19, 2007 10:29 pm

The first release will have 3pt contest shots in regular game, I use these animations to make 40 new sigshots.
ignatus
 
Posts: 113
Joined: Mon Nov 25, 2002 9:36 pm
Location: Santander, Spain

Postby tnt23 on Thu Dec 20, 2007 2:40 am

amazing!
User avatar
tnt23
 
Posts: 845
Joined: Sat Oct 07, 2006 10:50 pm

Postby GaZuN on Thu Dec 20, 2007 2:54 am

hey ignatus, whats mean sigshots..?? Is that something like S.Marion and V.Carter different shots? :o :o ... BTW I don't know what is that.. but I think that will be the best patch ever /change gameplay patch I mean / It will be more close to 2k8 and X360 stile.. Keep it up... And I can hardly wh8 for the release.. :wink: :wink:



_______________________________
Sorry For My VERY VERY poor English
User avatar
GaZuN
Mamba I'd Like To F**k
 
Posts: 1500
Joined: Fri Dec 14, 2007 4:21 am
Location: Bulgaria

Postby ignatus on Thu Dec 20, 2007 2:58 am

you are right, sigshots is something like S.Marion and V. Carter different shots :)
ignatus
 
Posts: 113
Joined: Mon Nov 25, 2002 9:36 pm
Location: Santander, Spain

Postby GaZuN on Thu Dec 20, 2007 3:01 am

mmm nice... I wanna see some trailers. Do you have something..? And one question.. When I play all star 3pt contest is different players have different shoots :o :o
User avatar
GaZuN
Mamba I'd Like To F**k
 
Posts: 1500
Joined: Fri Dec 14, 2007 4:21 am
Location: Bulgaria

Postby ignatus on Thu Dec 20, 2007 3:05 am

look at the videos in the first post for trailers.

and yes, in three point contest there are some different shots styles
ignatus
 
Posts: 113
Joined: Mon Nov 25, 2002 9:36 pm
Location: Santander, Spain

Postby GaZuN on Thu Dec 20, 2007 3:09 am

10x.. You are great broo.. Super Patcher.. :wink: :wink:
User avatar
GaZuN
Mamba I'd Like To F**k
 
Posts: 1500
Joined: Fri Dec 14, 2007 4:21 am
Location: Bulgaria

Postby Not Me on Thu Dec 20, 2007 8:21 am

Can't Sleep, Can't Wait for this :D
User avatar
Not Me
Exploding Knees
 
Posts: 175
Joined: Fri Nov 30, 2007 4:47 am
Location: CA

Postby Abu Sabaya on Thu Dec 20, 2007 9:11 am

i really like the sigshot of carter, i think he has the best sigshot among all.
guys, how do you describe the new sigshots? i havent seen it yet.
Abu Sabaya
 
Posts: 37
Joined: Thu Apr 26, 2007 12:45 am
Location: basilan, zamboanga peninsula

Postby Impakt on Thu Dec 20, 2007 10:29 am

im really looking forward to this patch
User avatar
Impakt
 
Posts: 131
Joined: Sat Oct 27, 2007 1:10 pm
Location: Melbourne, Australia

Postby DatYellowGuy on Thu Dec 20, 2007 10:49 am

If you haven't already can you add a accurate sig-shot for Michael Redd? I mean, when you shoot with Redd the announcers describe Redd's sig-shot style but EA's shot for him looks like a pretty standard jumpshot.
User avatar
DatYellowGuy
 
Posts: 197
Joined: Fri Mar 03, 2006 4:34 am
Location: Madison, WI

Postby Angelo on Thu Dec 20, 2007 3:37 pm

its already done bro ignatus has already added a sig shot for him :D
User avatar
Angelo
Holy Tits
NLSC Team Member
 
Posts: 5898
Joined: Fri Nov 03, 2006 1:40 am
Location: Philippines

Postby GaZuN on Thu Dec 20, 2007 4:30 pm

hey kris, Ignatus.. Can you guys import some animation from live 07... I like the move of the 3pt when the superstar hang his hand in the air after the shot.. That was cool.. If is possible to imported it i'll be very happy.. Tenks





___________________________________
SOrry for my bad english
User avatar
GaZuN
Mamba I'd Like To F**k
 
Posts: 1500
Joined: Fri Dec 14, 2007 4:21 am
Location: Bulgaria

Postby ignatus on Thu Dec 20, 2007 10:22 pm

In the las video of the first post there is a trailer with some of the new sigshots, and taking a look at that video you can see that some players do the hand hang after a shot (rasheed wallace, luol deng...).

I was wondering if anybody could send me the animations files from the 360 or play 3 version, of course it won't work in pc but maybe this could help me a bit to understand how the EA engine reads animations (someone coul say that next gen and current gen don't use the same engine...but anyway I am interested in seeing how the animations are done in next gen).
ignatus
 
Posts: 113
Joined: Mon Nov 25, 2002 9:36 pm
Location: Santander, Spain

Postby JaoSming on Thu Dec 20, 2007 10:30 pm

same exact way as PC...i think. Anyway I have a rar of March Madness NG animations and act files posted below. I can extract the Live 08 demo animations later if you want those too.

http://files.filefront.com/NG+MM07+anim ... einfo.html
JaoSming
2KTV Producer
NBA 2K Developer
 
Posts: 29904
Joined: Tue Sep 13, 2005 12:45 am
Location: 2K

Postby ignatus on Thu Dec 20, 2007 10:44 pm

Thanks Jao, I will take a look If you can extract the demo animations they could help me a bit. I want next gen's animations because I want to see the order of the different functions definitions; the problem now is I am not really sure in which order EA engine invoques the functions, I have a slight idea but seeing the next gen animation files with all that sigshots and GTMs could be a geat help
ignatus
 
Posts: 113
Joined: Mon Nov 25, 2002 9:36 pm
Location: Santander, Spain

Postby GaZuN on Thu Dec 20, 2007 11:12 pm

Yes, ofcourse... Seenig them will be a great help to you, but is there some way to import them into our Live 08 PC without overwrite and delete the others :?: :?: :?:
User avatar
GaZuN
Mamba I'd Like To F**k
 
Posts: 1500
Joined: Fri Dec 14, 2007 4:21 am
Location: Bulgaria

Postby Eich on Fri Dec 21, 2007 4:11 am

hay you workers...if there's going to br a gotomove for kobe add it to belinelli too.. cose I watched the warriors vs pistons game and he just made the gotomove perfect :mrgreen:
User avatar
Eich
 
Posts: 479
Joined: Fri Aug 10, 2007 5:16 am
Location: Latvia

PreviousNext

Return to NBA Live 08

Who is online

Users browsing this forum: No registered users and 2 guests