* UPDATE*
heres the link to the files. please note i don't have a lot of time to support this so if someone wants to take over please do!. thanks
http://jerryandxu.awardspace.com/upload ... dified.zip
ok. i zipped these files together with a readme. once i figure out how/were to upload this thing i'll do it.
heres the readme. jimmy i think you might be interested in this.
NBA Live 07 Play Modifications
copy all the dbfs (plays.dbf, teams.dbf, playmap.dbf, and defplays.dbf) to:
C:\Documents and Settings\(your user settings)\My Documents\NBA LIVE 07\database\currentdb
C:\Documents and Settings\(your user settings)\My Documents\NBA LIVE 07\database\workingdb
copy plays.dbf and teams.dbf to:
C:\Documents and Settings\(your user settings)\My Documents\NBA LIVE 07\saves\(your roster)
copy the aiact.viv to:
(your drive)D:\Program Files\EA SPORTS\NBA LIVE 07\ai\act
please note:
*this aiact file is the default NBA Live 07 default file except for the assignment.act
(which is the default from NBA Live 06) that i imported into this file.
i compared 06's assignment.act to 07's. for the most part it was the same except some parameters were changed in 07 for existing sections that had been in 06 and a seconday break section was added in 07. (every year they seem to make some changes/enhancements to this file).
i think the problem were players drive to the basic excessively or too aggressively may be related to the parameters that are set in this new secondary break section. its hard to tell what parameter means what; only an the programmers
who created this would really know. so i just changed it all together to 06's, i.e.with no secondary break section. i'm not sure if we lose any real
enhancements in 07 by using 06's assignment.act but i prefer not having the issue of players driving to the basket on fast breaks too much and not setting up plays.
* i went through the dbfs from NBA Live 03, 04, 05, 06 and 07. the team strategies in 04 were changed from 03. Then 05 was changed from 04. ea messed up the team strategy entries in 05 or they did this on purpose, because this is when they first created/used the playmap.dbf file. 04 did not have playmap.dbf.
anyway, in 05's teams.dbf the team stratgey section was messed up; for example, team 4 had team 3's plays, team 5 had team 4's, this is what you'll see if you compare the strategy sections of teams.dbf from 05 to that of 04.
07, 06 and 05 had the same team strategies except for i think OPMAIN and DPMAIN. in 07 they were set as 0. in 04 they had 980 for OPMAIN and 981 for DPMAIN. (if you look at the id's in plays.dbf you'll see what 980 and
981 represent..auto switching).
i put all of the team strategies from 04 into 07. than i altered playmap.dbf and defplays.dbf with the new quickplay numbers i.e. shooter A, etc.
also, in teams.dbf and deplays.dbf i changed the defensive plays to match the id numbers in plays.dbf. some of the defensive play information was left over from, believe it or not, Live 03. for some reason, the defensive plays never got fully updated to match the ids of plays.dbf (which had changed over time..03 to 04, 04 to 05, etc.)
i added the plays in 04's plays.dbf to 07's as well.
i also left the default parameters as is in the plays.dbf ( all the fields are default)
in summary, it looks like you can enter either the quickplays or the old team strategy ids from plays.dbf into the team strategies of teams.dbf. i've settled on only entering plays.dbf ids into teams.dbf and the quickplays, shooter a, etc. into playmap.dbf. i'm not sure, but both seem to work in teams.dbf, and i believe the cpu's ai is tied to the play ids of plays.dbf and are meant to be in teams.dbf as they used to be in 04.
in plays.dbf ids 980 and above seem to be the offensive and defensive sets and then ids below 980 are the actual plays of each of those sets.
note too that i've tested this with the default player rosters and other player rosters.
i've tested playing at the starter level, 8 minutes, and all sliders set at 50 (for testing purposes).
feel free to implement any of this you think its good in your patches.
good luck.