FYI: The list of bugs and issues submitted in the petition:
Major Issues (Top Priority)
- Teams don't sub normally for both human and CPU. Players only leave if there is foul trouble, and often do not come back for an extended period of time. Fatigue does not affect substitutions, and it was reported that a starter that is exhausted but not in foul trouble will be sent back into the game if an attempt to bench him was made.
- Add sliders for Fatigue and CPU Substitution Frequency
- Provide alternative shorter seasons rather than only full 82 game seasons similar to previous years' versions
- Point guard takes too many shots/scores too often; primacy issue? It was reported that the point guard does not fatigue compared to all the other players.
- When ending a matchup by clicking on 'Quit Game' rather than returning to the main menu, it literally exits the game. [Both EA Downloader and PC-DVD version]
- Save stats button (especially for online leagues)
Significant Issues
- The small square not disappearing when hiding the menu in instant replay mode
- After calling a play, there's an inability to see where to set up plays
- Direct pass position assignment not correctly mapped to gamepad. ie: dunk label appears over player, pressing the dunk button will pass to a player with the lay-up label.
- If locked as a player, the CPU does not auto inbound. Inbounds are only done if one presses the pass button. This is a significant gameplay issue if one is locked as a power forward or center.
- While using direct pass, player lock or off ball mode is enabled without clicking on the right analog stick (Thrustmaster & Logitech controllers)
- No option to turn the stamina bar on in direct IP mode
- Can't access PDA during trade player phase unless you get a new message
- With two players on the same team using player lock for both, one of the players will frequently lose the ability to play
- Most often, defense are not aware of the opposing team's SG and SF on the transition. Momentarily, they will be wide open for long jumpers.
- Pressing the direct pass does not automatically switch to the player closest to the basket. The manual falsely states otherwise.
- When starting a dynasty, detail settings cannot be changed.
Minor Issues(Signatures Follow)
- Add missing key players
- Add missing jerseys and replace incorrect courts (Toronto Raptors)
- Incorrect head textures
- If a player gets blocked, the layup/dunk will count as 0/2 FG
- A deflected pass counts as a turnover
- There are no averages at the Team Stats screen
- Occasionally, the CPU player dribbles until time winds down in non-clutch situations
- Some settings like preferences are set to default each time you load the game
- Can't release players during the FA negotiation period
- Players occasionally warp (disappear then re-appear)
- Jab steps (and other pivot moves) triggers a freestyle move (ie: http://youtube.com/watch?v=lSpGmbZloPY)
- Camera zoom levels are never saved, it resets to default after quitting a game
- Occasionally, when the center or power forward inbounds the ball after opposition scored, switching to an off-ball player other than the PG resulted in the C/PF holding the ball and not passing it to the active player (5-second violation)
- There are "six" starters on the International team
- A player retires at age 57 after playing only one year in the league [screenshot]
- Rasheed Wallace and Pau Gasol cannot dunk, literally.
- When a player blocks a jumper rather than a dunk or layup, the block will not count.
- Three pointers either count a feet away from the line in a certain area or on the line in a different area.
- Sometimes on a score and foul, the basket doesn't count, but the player shoots only one free throw.
- Notifications for injuries or fouls occasionally do not show up.
- Player textures are shown significantly different in the game and in the player edit screen.
- The instant replay cuts off every time a player inbounds the ball, missing the finishing play.
- Players have jumped 15 feet in the air.
- Starters are occasionally benched prior to the start of a game.