cobbb11 wrote:Andrew, all due respect man, but what the hell happened between community day and now? I'm interested about what your inital thoughts were upon your playing the retail game and/or seeing the massive bug reports. I'm 100% sure you weren't "bought off" or anything like some suggested when your intital preview was so postive, I'm just curious if you think they totally bait and switched us all, using the respected moderators to dole out good opinions because they knew this game was going to suck. Do you think they gave you a completly different version? Was it maybe in a controlled environment where they could keep a handle on the bugs? Or perhaps you just missed the sub problems/lack of sig shots etc. If you tell me you honestly remember playing an at least half-way decent game, then I firmly believe EA royally screwed us all.
I haven't played the retail version yet as my copy still hasn't arrived but I've of course been checking out everyone's feedback as well as talking to a couple of the guys who went to the Community Day. There's a bit of disappointment all around because the game doesn't seem to be the same one we played at the event on either platform. As you noted my preview was very positive, as were everyone else's. We were all very impressed and enthusiastic about the game and the improvements were obvious.
I know there was some talk about how the last Community Day preview (NBA Live 2005) was very positive and didn't seem to cover some of the negative aspects of the game with the suggestion being the experience was so dazzling the bad things didn't stand out as much and that there was even a kind of obligation to write a positive review since it's an all expenses paid experience. I don't think that's the case. Sure, it was an awesome experience but what I wrote were my true impressions of the game based on what I saw.
I believe that's the key right there. We got a fair bit of hands-on time but not enough to play a full 48 minute game so while we got to check out Dynasty Mode, the new controls and get a good idea of the gameplay you're not really playing it long enough to notice some of these bugs. The fact you're also trying to compile a detailed report on three different versions of the game also leaves you a bit pressed for time so you can't check out absolutely everything.
The other possibility is that there were some last minute adjustments made that didn't pan out though that seems less likely at least for Current Gen since that version was pretty close to the completed product. I'd say it's more a matter of not having enough time to discover these issues. I know that must sound like a cop out for a problem as big as the subs bug but playing a quick game on 2-5 minute quarters while trying to take everything in within an hour or so makes it easier to miss.
That brings us to the next point, was it done by design? I honestly don't think so. We crammed a lot into that day with presentations and Q&A sessions as well as the hands-on time so I think it was a matter of time getting away from us rather than something that was done intentionally to mask problems with the game.
I still stand by what I wrote in my Community Day recap because those are my true opinions on the game I played at the event. However, it seems as though my opinions on the finished product are going to be somewhat different due to all the issues and I'm as disappointed as everyone else about that. Obviously it invites the "Andrew lied to us", "Andrew is an EA ass kisser" or "Andrew was paid to write a good review" cries but people are always going to throw around accusations. I'm sure most folks, like yourself, understand that I offered an honest opinion at the time and that these developments have come as a surprise and in all likelihood even if the game didn't have these issues people who disagree that improvements have been made would still make those accusations.