NLSC Current Roster Update v3.0 Released

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Re: NLSC Current Roster Update v3.0 Released

Postby Alpha_ on Tue Sep 01, 2009 2:04 pm

mouse wrote:it crashed while I tried to substitute in jermaine taylor from the rockets, did anyone else have that problem?


its because of his portrait... try to remove his portrait...
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Re: NLSC Current Roster Update v3.0 Released

Postby Andrew on Tue Sep 01, 2009 10:05 pm

Sounds about right. I didn't include a portrait for Taylor in v3.0, which is why I didn't come across a similar problem while testing the rosters.
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Re: NLSC Current Roster Update v3.0 Released

Postby Alpha_ on Tue Sep 01, 2009 11:34 pm

yeah (Y) :wink:
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Re: NLSC Current Roster Update v3.0 Released

Postby cedricbv on Wed Sep 02, 2009 3:50 am

Hi Sir,

How can I replace your shoes and put Chiaxou set of shoes?

Many thanks!
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Re: NLSC Current Roster Update v3.0 Released

Postby Andrew on Wed Sep 02, 2009 9:48 am

Just re-install that patch after installing the NLSC rosters. Note that the NLSC roster patch does not actually include any shoe updates, however.
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Re: NLSC Current Roster Update v3.0 Released

Postby cedricbv on Wed Sep 02, 2009 10:21 pm

I do that Sir, but the problem is different set of shoes automatically catch by your roster... Is there any technical recommendations for me? or do I have to use any tools? Again Many Thanks!
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Re: NLSC Current Roster Update v3.0 Released

Postby RickyJon on Thu Sep 03, 2009 4:40 pm

Andrew, I downloaded the patch, but I installed the patch in the desktop, so I then moved all the files to the sgsm folder and the nba live 08 saved games folder. But it did not work the roster is still the same please help.
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Re: NLSC Current Roster Update v3.0 Released

Postby Andrew on Fri Sep 04, 2009 12:20 am

cedricbv wrote:I do that Sir, but the problem is different set of shoes automatically catch by your roster... Is there any technical recommendations for me? or do I have to use any tools? Again Many Thanks!


You might just have to make some corrections yourself. I didn't design the roster patch to be compatible with that shoe patch, so it's not. Not much more to it than that.

RickyJon wrote:Andrew, I downloaded the patch, but I installed the patch in the desktop, so I then moved all the files to the sgsm folder and the nba live 08 saved games folder. But it did not work the roster is still the same please help.


You need to load the roster from the Load/Save menu. Please note that it will not affect a Dynasty game in progress.
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Re: NLSC Current Roster Update v3.0 Released

Postby cedricbv on Fri Sep 04, 2009 3:29 am

Hi Sir Andrew,

I will be getting more demanding this time! Please... Can your give me your Roster compatible with those set of shoes? If not possible, any advised on tools to use?

Many thanks sir!
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Re: NLSC Current Roster Update v3.0 Released

Postby MingYao xD on Fri Sep 04, 2009 3:58 am

cedricbv wrote:Hi Sir Andrew,

I will be getting more demanding this time! Please... Can your give me your Roster compatible with those set of shoes? If not possible, any advised on tools to use?

Many thanks sir!

Why would you get more demanding ._.
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Re: NLSC Current Roster Update v3.0 Released

Postby bose5566 on Fri Sep 04, 2009 1:10 pm

MingYao xD wrote:
cedricbv wrote:Hi Sir Andrew,

I will be getting more demanding this time! Please... Can your give me your Roster compatible with those set of shoes? If not possible, any advised on tools to use?

Many thanks sir!

Why would you get more demanding ._.
To all nice guy out there,

You have a problem subtituting your PG in the game, ill just download the UBL, then I try to get there siming and tuning. and a little tweak then i found out that the pg is subtituted even lots of stamina in the 1st qter then back again in 3rd or 4th. But I d'dnt check yet there stat if there is no lots pg above 40 ppg.
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Re: NLSC Current Roster Update v3.0 Released

Postby TheOriginalCandyMan on Fri Sep 04, 2009 2:48 pm

cedricbv wrote:Hi Sir Andrew,

I'm being an asshole! CAN YOU PLEASE FUCKIN DO WHAT I CAN DO BY JUST ASKING SOMEONE ELSE FOR HELP

Many thanks sir!




That's what he really meant..... :lol:
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Re: NLSC Current Roster Update v3.0 Released

Postby Andrew on Sat Sep 05, 2009 2:01 am

cedricbv wrote:Hi Sir Andrew,

I will be getting more demanding this time! Please... Can your give me your Roster compatible with those set of shoes? If not possible, any advised on tools to use?

Many thanks sir!


I'm sorry, but who do you think you are? I'll thank you very much not to go making "demands" of me; if you continue to pester me about this, you will not be posting here much longer. This will be your only warning; do not do it again.

I have told you what you must do about the shoes. I cannot guarantee compatibility with all other patches out there, when it comes to shoes you might have to make some corrections yourself. Period. If you don't want to do that, either don't use the shoe patch or don't use the rosters. It's your choice. Either way, that's my final word on the matter.
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Re: NLSC Current Roster Update v3.0 Released

Postby kram0829 on Sat Sep 05, 2009 4:10 am

yah sir andrew is right .dbf editing is no joke it is also one of the hardest part..

sir andrew here is the screenshot you ask how to make different jerseys
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sori for that im a bit lazy cause i have many things to do in school...
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Re: NLSC Current Roster Update v3.0 Released

Postby Andrew on Sat Sep 05, 2009 10:39 am

Oh I see, so anyone assigned that number will use a custom texture that's been imported rather than simply using the regular jersey and loading the number .fsh. Clever. :)
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Re: NLSC Current Roster Update v3.0 Released

Postby Beavis on Sat Sep 05, 2009 6:50 pm

I have one quastion Andrew!What about stats in Dynasty mode?they are realistic like it was in this season,or again steve nash,CP3,Deron and J-Kidd will add only 6,5-7 ast per game,or Ben Wallace will grab 12 rebounds per game and 3 blocks,like in Pistons time?Thanks for your attention
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Re: NLSC Current Roster Update v3.0 Released

Postby MikeMan™ on Sat Sep 05, 2009 7:05 pm

Blame EA for that, Live 08 stats has always been an issue.
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Re: NLSC Current Roster Update v3.0 Released

Postby kram0829 on Sat Sep 05, 2009 7:48 pm

yah so in .dbf you should change the numbers of those players that is the same to one another in order for you to import their jerseys example malone,shaq and olujuwon their number is 34 so what i did is since there is no 32 in the .dbf in their team i assigned shaq to 32 then edit an orlando jersey put his number 34 and put it in ****nbk32.fsh it's like that...

@beavis the one you are saying is not in the field of .dbf editing it is in simengine.bin ..i think yesky is the one who create a better simengine but it is still a bit far away for the realistic stats but better than the ea..
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Re: NLSC Current Roster Update v3.0 Released

Postby Beavis on Sat Sep 05, 2009 8:09 pm

could you please give a link for this simengine?
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Re: NLSC Current Roster Update v3.0 Released

Postby kram0829 on Sat Sep 05, 2009 8:12 pm

that's why there is a search button...there are too many threads around here
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Re: NLSC Current Roster Update v3.0 Released

Postby Andrew on Mon Sep 07, 2009 10:00 am

kram0829 wrote:yah so in .dbf you should change the numbers of those players that is the same to one another in order for you to import their jerseys example malone,shaq and olujuwon their number is 34 so what i did is since there is no 32 in the .dbf in their team i assigned shaq to 32 then edit an orlando jersey put his number 34 and put it in ****nbk32.fsh it's like that...


Cool, thanks for the info. Malone's number was 32 though. ;)

Beavis wrote:could you please give a link for this simengine?


As luck would have it, I recently tracked down yesky's sim engine and re-uploaded it to the NLSC. You can download it here:
http://download.nba-live.com/index.php?act=view&id=1586
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Re: NLSC Current Roster Update v3.0 Released

Postby kram0829 on Mon Sep 07, 2009 1:55 pm

ahaha yah ehehe just an example ehehe but hope you can do it also ehehehe
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Re: NLSC Current Roster Update v3.0 Released

Postby Andrew on Tue Sep 08, 2009 12:03 am

Probably not in the next update but it's something I'll certainly look at for future updates, so thanks again for the info. :)
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