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Talk about NBA Live 08 here.
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Wed Jun 18, 2008 3:18 pm

kris i wanna say that your iact is so great.. the CPU offense is very good most 100% but now kris i'l suggest that focus now on the defense of the CPU and USER coz it is easy to penetrate.. try kris more defense..thanks kris you the best patcher...

Wed Jun 18, 2008 3:22 pm

Now I come to think of it, it is harder for me to get a field goal if a set plays than just driving with a guard, SF. Just weird. :roll:

Wed Jun 18, 2008 6:02 pm

Glen wrote:the man is already doing his darndest, keep it up kris... ;)


Thanks Glen btw your sig is soo funny :lol:

@reny27

i was able to make one bro but the defense is soo tight you barely can have open shots which is a bit or too much difficult to score on a jumpshot..


@Ckal

Yes bro i am doing my best to make them walk without editing the speed or the quickness of the players but unluckily i really cant find a way on how to make them walk before setting up a play..ive even tried applying some March Madness ncaa aiact into my researches but still i was not able to do it..

Wed Jun 18, 2008 6:40 pm

bro, where did you download that Paused Menu Patch? can you give me links? :mrgreen: tried searchin' but didn't found it.. i used the search button btw.. :D

Wed Jun 18, 2008 10:53 pm

hmmm i really dont know where i downloaded this paused menu patch maybe i got this from Double LC :)

Wed Jun 18, 2008 11:18 pm

Kris wrote:hmmm i really dont know where i downloaded this paused menu patch maybe i got this from Double LC :)


yea from Double LC :)

Thu Jun 19, 2008 4:36 am

kris, can u include uninjured rosters too? or show me how to do it tha quick way.

Thu Jun 19, 2008 12:12 pm

bro, when will you release your new roster and aiact? excited lang pre! :mrgreen:

P.S. i found the pause menu patch..it's Double LC's..tnx!

Fri Jun 20, 2008 3:41 pm

Kris, is there another beta available? :mrgreen: I'm trying to develop some batch files and a settings file. ;)

Fri Jun 20, 2008 6:08 pm

Yes there will be but im still not done yet with the rosters..

btw my rosters would be an :

Uninjured and Injured version

Fri Jun 20, 2008 7:03 pm

Nice to hear that we can choose from the injured and uninjured version ;)

It's kinda weird to see Livingston or Bynum playing :roll:

Fri Jun 20, 2008 10:09 pm

thanks fo includin both of tha versions :D

Fri Jun 20, 2008 10:30 pm

How come only a few are giving out some comments and suggestions? how can i improve more my gameplay patch if only a few people keep on replying on my thread :|

Fri Jun 20, 2008 10:38 pm

shamanis wrote:Yea, one of the main problems is that one, that cpu is taking too less (or nothing) from down-town, other main problem is that - outside players are passing too much to big players... :|


Kris

From your latest screens: more shoots from 3pt line I think so ;)
Maby you can put some screens where we can see blocks, turnovers, steals...

Sat Jun 21, 2008 4:16 am

Good Pare hehehe nakiki pare noh?

well im using your aiact4.0 normal with andrew's roster and my new 12mins sliders last night my 1st game of 2009-2010 dynasty was awesome I won the game by 1 point LAL-108 SEA-107 for the win by KOBE buzzer beater and my 2nd game its a close game vs JAZZ LAL-99 JAZZ-96 fisher made a 2 crucial FT to make it a 3points lead, kirilenko missed the 3points shot.

kobe - 32pts vs seatle and 34 vs jazz

deron had 18 assist and 17pts, foul out

they run so many play, they go to korver for 3pts, boozer on post up even okur shoots 3's
so its good aiact

i love your work man

sorry for my bad english

Sat Jun 21, 2008 1:16 pm

so how can i get this to work with ILT

Sat Jun 21, 2008 3:24 pm

Just export my assignment.act of my 4.0 bro dvoc and import it to ILT

Sun Jun 22, 2008 12:42 pm

Ugh? What is NLRAU by the way? Its been a long time since i have been getting patches and stuff so i may have been outdated a little

Sun Jun 22, 2008 12:52 pm

New L? Roster AI update? I don't know. Anyway, it's Kris latest rosters and aiact.

Sun Jun 22, 2008 1:54 pm

i think its Nba Live Roster Aiact Update.. :oops: i think.. :mrgreen:

Sun Jun 22, 2008 3:55 pm

The KR&AU 1.0 was good at my first games, but then I had to change the gameplay settings because it was too easy (I made them very close to your recommended one). But now, the fastbreak issue is back!.. I controlled PHX against Spurs, and Tim Duncan and Bowen every 3 or 4 possesions ran like crazy after my made field goals. Bowen and Oberto played like they were James Worthy and Kareem. I never seen them so agile. As soon as I scored, they were already under the basket! I tried to run as quickly as I could but Bowen was too much for my defense :lol: Barbosa couldn't catch him running!

Anyway, it wasn't on ALL possessions that this happened, so I was able to win a close game. Overall the game is fun. CPU is executing plays (when the crazy forwards don't magically appear on the other end) and the scoring is balanced.
I was playing my dynasty... does it mean that only using your roster would we get the best results?

One note about the offensive rebounds: it seems that when you set the pc OR to a low number as 2 or 3, they catch lots and lots of ofensive boards. But my initial setting of 23 gives the most balanced results. :?

Mon Jun 23, 2008 5:25 am

kris i found an aiact by webberf1 and leon and it has new sigshots for many of the players. I found on a chinese website and its called fake xbox aiact 1.1. Its a good aiact but the only thing is you cant do go to moves.

Mon Jun 23, 2008 11:13 am

Kris wrote:How come only a few are giving out some comments and suggestions? how can i improve more my gameplay patch if only a few people keep on replying on my thread :|


it could be because we all have the same problems/comments on your NLRAU like offense is good, defense should be improved. i also like ckal's idea about making the pg walk when bringing the ball down the court.
Last edited by pAPArAPaPat23 on Mon Jun 23, 2008 11:17 am, edited 1 time in total.

Mon Jun 23, 2008 11:17 am

Slow PGs DO walk, thanks to Kris. Now we are trying to make fast PGs walk as well, e.g. Tony Parker.

And that is the key to realism, as well as one of the most difficult problem.

Mon Jun 23, 2008 11:20 am

is Kris R & A 1.0 ok to use?
cuz everyone keep saying theres a problem
and i want to make sure if thats true
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