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How do you think of the released tweak?

a good improvement to the game.
7
33%
have not noticed much difference.
3
14%
having some problems with it.
3
14%
I don't know how to use it.
8
38%
 
Total votes : 21

Sun May 18, 2008 5:05 pm

Can ypu fix Gasol's GTM. Its really buggy. :D

Sun May 18, 2008 7:10 pm

hey bro clydeli,

if that's the case its ok..hope you can still tweak the style of his sigshot and gtm so that it can look more like the real kobe?is that ok?like changing the shot of kobe where he moves his body left and right before taking the shot..insteadmake it a straight up jump shot that fades away a little bit with high elevation..is this possbile?thanks clydeli.. :)

Wed May 21, 2008 12:48 am

clydeli, its not the shot itself that is messed up but what kobe does before the fade away shot GTM take off. watch clip again you will notice kobe spreads his feet. the aiact on ILT did not have the feet thing. webber messed it up.

Wed May 21, 2008 2:14 am

mgy, I'll take a look~
but somehow I think that Kobe sometimes does spread his feet? :)

Wed May 21, 2008 11:53 am

some good news and some bad news~

jameronlegaspi, I've changed the left-turn-right shot into a GTM (replace the one
with a fake animation ), so you won't see kobe does that again in a wild open shot.
and what replace the left-turn-right sigshot is a b.jackson-like shot.

mgy, I've checked each of kobe's sigshots and GTMs, but none of them performs
like the clip you provided, so I infer that the move is not a kobe-unique move, it's a
general star player move. So I'll do nothing now.


All the changes I made will be included in my next release.
If you can't wait, just pm me or contact me with MSN. :)



Ahh, and for everyone~ :D please feel free to contact me if you think someone
in the game have not enough high jumpshots, those can be easily tweaked.

Thu May 22, 2008 2:30 am

hey clydeli,

now thats great news!can't wait for the release.im overjoyed right now :lol: can't wait for that b.jackson-like shot..i bet it will look great.btw when would be your next release and what other updates would be included?thanks! (Y) (Y) (Y)

Thu May 22, 2008 6:25 pm

hmm clydeli, mgy is right. kobe does that akward leg spread before his gtm fade in my game too. its weird

Thu May 22, 2008 8:55 pm

BiGrEd819,

clydeli wrote:mgy, I've checked each of kobe's sigshots and GTMs, but none of them performs
like the clip you provided, so I infer that the move is not a kobe-unique move, it's a
general star player move. So I'll do nothing now.

Fri May 23, 2008 5:03 am

anything you working on

Sun May 25, 2008 10:57 pm

updated~ grab v2 beta @ the first page.

Mon May 26, 2008 12:10 am

Ill gonna try the beta bro clydeli..

btw can i add your beta and v1 to my upcoming new fix? i wanted to add that so that the turnovers will be lessen ;)

edit:

I hope you can also post the animation files for dunks in 07 :wink:

Mon May 26, 2008 1:56 am

Hey, can someone tell me where to put those four files?

Thanks!

Mon May 26, 2008 5:36 am

ya where do u put them

Mon May 26, 2008 5:39 am

Got it...u have to put it in your aiact with the EAgraph editor.

Regards,

Dennis :)

Mon May 26, 2008 5:48 am

I will give this a try (Y)

Mon May 26, 2008 6:37 am

Why does Iverson always attempt a dunk not a layup ?

Mon May 26, 2008 9:48 am

Lower down your the Dunk Frequency in your User Slider. If that doesn't work, reduce Iverson's dunk rating, or in the *.dbf, the DNKABILITY. ;)

My Iverson dunks rarely, but he can dunk - my settings are Dunk Package 3, Dunk rating - 39, and Dunk Slider - 35.

Mon May 26, 2008 10:59 am

Kris wrote:Ill gonna try the beta bro clydeli..

btw can i add your beta and v1 to my upcoming new fix? i wanted to add that so that the turnovers will be lessen ;)

edit:

I hope you can also post the animation files for dunks in 07 :wink:


No problem if you want to include my files. :)

animation files for dunks in 07 is released in your thread, doesn't it?

Mon May 26, 2008 11:50 am

thanks bro clydeli! can't wait to use this animation files on my game! btw,i have on thing in mind,is it possible to edit the animation of the free throw rituals of the players?'coz in some players eA already done that,hope it is also possible for patching..this would give us more realism in our game..thanks! :)

Mon May 26, 2008 12:23 pm

You can use them right now - just import them to your aiact.viv with BigGUI. No need to wait!

Clydeli - the hook shots... :shock: means another level of realism! (Y)

Mon May 26, 2008 2:52 pm

Yes the hook shots are there again and the finger roll layup is no more good job bro clydeli but the prob is the dunk :| shaq's signature dunk was not there anymore when i tried to play with him :cry:

Mon May 26, 2008 4:21 pm

And the players with FSS moves - when you press Dunk/Lay-up far away from the hoop, they tried doing them and only ended up throwing the ball towards the basket. :lol:

Mon May 26, 2008 7:54 pm

clydeli,can u just uploud your aiact?

Mon May 26, 2008 9:50 pm

Kris, I've got no problem with shaq's sig dunk here...It just appears not that
often, I think it has to do with his ratings and the aiact you use with my tweak.

CKal, I think it's normal, doesn't it? :oops:

jamaska, the other part of the aiact.viv credit a lot to Kris, if Kris you don't mind,
I can post it out.
Last edited by clydeli on Mon May 26, 2008 11:02 pm, edited 2 times in total.

Mon May 26, 2008 10:45 pm

Thanks for your beta 2... I'll try it out real soon :P
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