Tue Apr 08, 2008 10:56 pm
Tue Apr 08, 2008 11:04 pm
granthill33 wrote:it's the layer in the DDS file... you can see it in the CHANNELS in PHOTOSHOP...
you should export files from FSHx as DDS not as BMP...![]()
bmp has no alpha layer and dds has...
to be simpler...
DON'T USE BMP ... USE DDS file extension...
DDS plug-in is in the download section...
Tue Apr 08, 2008 11:10 pm
Tue Apr 08, 2008 11:14 pm
modifly wrote:I'm happy you guys like them![]()
By the way , what is the alpha layer you're talking about?
Can you explain to me how to do it and what it is?? Once I know what that is I promise to put the alpha layer thing on and release them
You guys can reply me throught this thread or via PM, I dont mind
Tue Apr 08, 2008 11:22 pm
granthill33 wrote:yes that's why they are shiny... to conver... past your bmp file to any dds file then save as...
Da legendary wrote:the alpha layer is a mask layer which you can find in the channels menus in photoshop it's a seperate layer which control the light for the whole model. black means no light areas white means light areas but if you didn't include the alfa layer with your cyberface the game it self will generat a total white alfa layer which cause the extra shine on the player cyberface. HOPE THIS WILL HELP YOU
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Thu Apr 10, 2008 12:15 am
modifly wrote:EVERYONE :
I got the DDS plug-ins and I want to convert my BMP file to DDS
Now I duplicate layer of the BMP file and save as a DDS file. When I save, a large dialox box appeared. Do I need to select any thing specific?
If so, can you tell me which value to use and select?
And for the alpha layer, do I need to do anything to it? Like make something or apply something
I read the readme, but it doesn't help much. Please tell me what the chose and select. Thanks in advance
PS. I'm not sure whether i did it right, can you please tell me in detail what to do to convert an existing BMP file to a DDS file and what to choose in that large box, also what to do with the Alpha layer. Thanks! :D