Talk about NBA Live 08 here.
Thu Mar 27, 2008 10:05 am
i need to know stuff about sgsm or sgsm/uniform?
like in the sgsm/uniform folder, it got lalahome.viv
in the sgsm folder, it got lalahome.fsh
i need to know what file is more important? fsh or viv files?
and who to resize to 2x or 1x? and whats in ur
sgsm & sgsm/uniform?
Thu Mar 27, 2008 10:16 am
If there's a .fsh file placed in sgsm, it should be the one that's loaded by the game over the .fsh within the .viv file.
Thu Mar 27, 2008 10:24 am
so its ok to have lalahome.fsh in my sgsm and lalahome.viv in the sgsm/uniform?
cuz ima use 2x sweat, 2x Lagoa's Court, 1x Jersey so hopefully i wont get crash
Thu Mar 27, 2008 10:29 am
Yes, you can have both.
Thu Mar 27, 2008 10:31 am
if im goin to resize the jersey file, all i need is to resize the .fsh file right?
Thu Mar 27, 2008 10:32 am
That's right, since it will be loaded before the .fsh file that's contained in the .viv file.
Thu Mar 27, 2008 7:40 pm
You dont have to resize anything because your game wont crash, I'm using 2x jerseys, lagoa courts and 1x sweet and the game isnt crashing. 2x,2x and 1x are compactible with each other
Fri Mar 28, 2008 5:31 am
SkyLine03LT wrote:You dont have to resize anything because your game wont crash, I'm using 2x jerseys, lagoa courts and 1x sweet and the game isnt crashing. 2x,2x and 1x are compactible with each other
He is using 2x sweat
Anyway something I noticed is that sometimes the fsh inside the sgsm is ignored. When c0nrad released his 2x Jersey patch I just pasted into the uniforms folder and they still showed up even though I still had JUMP 07 inside the sgsm.
Suggestons?
Fri Mar 28, 2008 6:22 am
This is the way 2x jerseys and the fsh file in the sgsm works-
In order to have 2x jerseys without messing up the numbers' size and position, we found out that if you add a 2x "buni" image to a number's fsh file, it is used instead of the regular "sgsm" AND uniform viv fsh. So, while jersey fsh files in the sgsm directory are loaded instead of the jersey fsh in the uniform viv file, they do not override the 2x "buni" that is added to the number fsh files, since it is a different fsh file.
The only way to override the 2x "buni" image in a viv file is to replace the number files with the originals. The easiest way to do that is to just replace the uniform viv file with the original, since you will still have the updated jersey fsh in your sgsm.
Just my opinion, but I believe 2x jerseys are more important than 2x sweat. It's a much more noticed detail and covers more of the player model then the arms.
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