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How do you think of the released tweak?

a good improvement to the game.
7
33%
have not noticed much difference.
3
14%
having some problems with it.
3
14%
I don't know how to use it.
8
38%
 
Total votes : 21

Tue Dec 25, 2007 12:18 am

it is my new fix minerow its 1.2 :)

Tue Dec 25, 2007 12:26 am

Ok really great Kris :D

clydeli wrote:miner0w,
as i said, tweak your sliders according to your taste~
if you feel it too fast, lower the game speed~


i don't know if i lower the game speed will affect the subs! :?

Tue Dec 25, 2007 12:30 am

Just played Suns-Pistons: superstar, 10 mins quarter, autosubs on, sliders both at 100, fatigue effect normal.
Billlups, Hamilton and Bell played the whole match; Nash was substituted only for fouls problem.
So, how to fix this bug?

Tue Dec 25, 2007 12:37 am

great job! galeng nyo! game improved a lot.

things need to be fix:

1. pg and sg (not allstars/superstars) do a lot of post moves. I dont mind if kobe,pierce, wade does this but a lot of guards even rookies does this alot.

2. if possible fix the early timeout/substitution to powerforwards of the cpu.

3. player rotation/substitution needs to be fix i think coz sometimes star players are still on the bench during the last few minutes of 4th qtr.

4. more pick and roll for superstars and low post moves by big men like ilgauskus, yao, duncan, garnet, eddy curry, boozer, etc.

Tue Dec 25, 2007 12:39 am

miner0w, no, it will not affect the subs. just in case if you like a slow-paced game. :)

Tue Dec 25, 2007 1:13 am

thanks WebberF1 but for some reason i still cant get the shots for Kobe, TMac, Bron, Wade, CP3, Bosh, Arenas. I followed your instructions exactly by adding the files from the batch folder to my saved roster and then opening the ILT file and i even repeated it a few times just to make sure and i got most of the shots but those 7 are still missing do u know why that is?

Tue Dec 25, 2007 1:31 am

clydeli, broo.. one question for you.. Man will you guys work on the second version of the project? With the new animations - form the slam dunk kontest..? Plz notify me.. :roll: :roll: tnx..

Tue Dec 25, 2007 1:33 am

double-post.. Sorry man.. :oops: :oops: :oops:
Last edited by GaZuN on Tue Dec 25, 2007 3:57 am, edited 1 time in total.

Tue Dec 25, 2007 1:51 am

fangman, try differente rosters.Again,if you follow the readme and do everything as they said in that file,there shouldn't be any problems.....your players.dbf is scrued up if only thouse 7 are missing. :wink:

Tue Dec 25, 2007 2:04 am

the sigs for the ppl that r missing are just default fades that are stationary!

Tue Dec 25, 2007 2:05 am

we will make another release but it will take some time and i have now edited my gameplayfix v1 and it turned out great ill try to play it with some games and when we are satisfied with it then i will release it right away..

Merry Christmas to you guys

Keep the comments coming :mrgreen: :D

Tue Dec 25, 2007 2:15 am

Bad news having pg domination issue :( (was using 0.68before and dont remember that obvious )D.Gibson 6/14 fgm 2/11 3pm against Miami and J.Will 8/17 (Wade only 5/7) :shock:against Boston dominated in 12 min,
some players likePP cannot shots fadeaway anymore :? (it's a beta thing ihope)

Good thing you'll see new animations ,some quickplays but while pg 's dominating like that i prefer old roster and ai. :|

Ps:Wouldnt be better if you release own roster save file?Thanx.

Tue Dec 25, 2007 2:21 am

Oh yeah, great news, downloaaaddddd!!!
:mrgreen:

ok, in my pc. :D

Some questions:
- in gameplay folder, the database and tuning folder is the same of Kris patch 1.1, ?
- the .bat file modified or install new sig-shot, GTM, fatigue and primacy. If i don't want modified fatigue and primacy from my roster, i can copy manually sig-shot and GTM values from players list in Gazun's post page 4?


Thanks, and sorry for my bad english...
:oops:

Tue Dec 25, 2007 2:31 am

just apply the .bat files bro so that there will be no hassles and the database and the tuning folder is also the files that were im my 1.1 :D

Tue Dec 25, 2007 2:42 am

:xmas: :xmas: :beer: GOOD!

Tue Dec 25, 2007 3:08 am

does anyone know how to install the file because i extract all of the file but it didnt work no new sig shot and stuff the ai didnt seem so different please help :cry:

Tue Dec 25, 2007 3:52 am

Haven't tried it yet but you guys made my holidays a lot better.
(Y) (Y) (Y) for the hardwork

Tue Dec 25, 2007 3:57 am

great job!
but please make shot to carmelo
it's coming to him...he superstar
thanks

Tue Dec 25, 2007 4:44 am

Thanks for your patch! (Y) 8-)

Tue Dec 25, 2007 4:49 am

Have to say to Kris though that your gameplay is not as good as it was in version 1.1. Now the breakneck paces are back, with point guards throwing the ball up court from backcourt and big men driving down the lane (especially for certain teams). See if you can adjust it back for the next version.

Tue Dec 25, 2007 5:13 am

charley3fly wrote:Have to say to Kris though that your gameplay is not as good as it was in version 1.1. Now the breakneck paces are back, with point guards throwing the ball up court from backcourt and big men driving down the lane (especially for certain teams). See if you can adjust it back for the next version.


Yes! finally someone else has noticed the backcourt PG passes! It happens right after the user has just scored, the team inbounds the ball to their PG and the PG would immediately pass it upcourt without dribbling the ball down the court, happens when playing against the Spurs and Suns and a handfull of other teams... please correct this or tell us how to, thanks

Tue Dec 25, 2007 6:15 am

but it only happens when playing with spurs, nets, nuggets ang warriors... can u fix it ?

Tue Dec 25, 2007 6:44 am

oh god... i've sumulated a game... just perfect!
little adjusts (8 min and short distance shoot lower) and it's perfect... congrats guys!

the only thing to be fixed now is the simengin file... please, work on this... the rest are perfect!

Tue Dec 25, 2007 6:52 am

Any news of adding dunk contest dunks in game? I believe Ignatus stated he was looking in to that. :wink:

Tue Dec 25, 2007 8:20 am

i've played a game, versus cpu... little adjusts and perfect... good work!
wait for a decent simengin...
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