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generated players in dynasty

Fri Nov 16, 2007 5:20 pm

after finally finishing a season, and drafting some players, all the generated rookies have shiny heads. Anyone else experience this, and anyone kno a solution?

Fri Nov 16, 2007 5:52 pm

I`m having this problem also,but I don`t know how to fix it :(

Sat Nov 17, 2007 10:54 am

I know why. EA/HB didn't include proper alpha maps on many of the generic faces (plyr122.fsh, plyr085.fsh, etc).

You can fix it by downloading the cyberface sweat pack from 07 that adds sweat to all the default players included in 07.

http://www.nba-live.com/download/pafile ... le&id=1216

Then you can open it up in bigGUI and select all the plyrXXX.fsh files and export them all at once into your 08 sgsm directory. It will get rid of the shine and give them a sweatty appearance.

There are several nba players who also don't have alphas and will probably end up with shiny heads. Keep the cyberface sweat pack handy and whenever you run across one, extract that players face like you did with the generic faces.

Sat Nov 17, 2007 8:05 pm

tried it on my rookie and it worked
thanks for the help Pdub. (Y)

only problem is its annoying to do like 10 players

Sat Nov 17, 2007 9:13 pm

But all you have to do is select all the files named plyrXXX.fsh in biggui and export them all at once. You don't need to do it to each individual file.

Sun Nov 18, 2007 9:37 am

LOL

just did that now, sorry im a noob at modding my live

anyway thanks again
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