Random GTA Talk Thread

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Postby Jeffx on Sun Sep 02, 2007 11:13 am

Since we won't have a new GTA for a while, I'm firing up SA, VC, GTA3, LCS, VCS and starting up new games. That, along with Madden & 2k, should keep me occupied until April.
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Postby Fitzy on Sun Sep 02, 2007 11:34 am

i installed GTA3 just the other day, i just love it still
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Postby Andrew on Wed Sep 05, 2007 1:21 pm

There's a quick preview of GTA IV in the latest FHM Australia. Apparently the humour is definitely still there even with the darker/"grittier" approach to the game and plot so it would seem they won't be completely abandoning the elements that have made the game entertaining and successful.
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Postby McDwyane on Sat Oct 06, 2007 10:35 am

I just installed GTA Vice City at the moment.Guys,which is better,San Andreas or Vice City?
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Postby benji on Sat Oct 06, 2007 10:46 am

Well, I guess, technically San Andreas. But I was more into Vice City and it's 80s setting. It was a lot more impressive at the time, as well.
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Postby McDwyane on Sat Oct 06, 2007 10:49 am

Yes,the reason why i like vice city more is because as you said,the 80's setting.Thanks dude.
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Postby -Young Buck- on Sat Oct 06, 2007 1:49 pm

San Andreas was my least favorite, even if it had alot more you can do with clothes, hair, tatts, cars, jets, boats, whatever. I just didnt get into it really. And those damn "your territory is under attack" got real annoying. Vice City is my 2nd favorite, GTA III is the best IMO. I hope GTA IV can recreate that GTA III feeling/setting.
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Postby Andrew on Sat Oct 06, 2007 2:04 pm

-Young Buck- wrote:San Andreas was my least favorite, even if it had alot more you can do with clothes, hair, tatts, cars, jets, boats, whatever. I just didnt get into it really. And those damn "your territory is under attack" got real annoying. Vice City is my 2nd favorite, GTA III is the best IMO. I hope GTA IV can recreate that GTA III feeling/setting.


That's my complaint about San Andreas as well: sometimes it seems like there's too much to do and the side missions/tasks like gaining and protecting territory dominate the game more than I'd like. That's why I'm concerned about some of the things GTA IV will supposedly offer, like job hunting or dating side missions.

I know I've said this before but to me, GTA is somewhat of an interactive, over-the-top action movie or mini-series with distinct "video game" elements that have never really bothered me. I'm sure a lot of people will disagree, but I'm not really interested in "becoming" the character or incorporating Sims-like elements of daily life into the GTA experience.
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Postby -Young Buck- on Sat Oct 06, 2007 2:49 pm

Andrew wrote:
-Young Buck- wrote:San Andreas was my least favorite, even if it had alot more you can do with clothes, hair, tatts, cars, jets, boats, whatever. I just didnt get into it really. And those damn "your territory is under attack" got real annoying. Vice City is my 2nd favorite, GTA III is the best IMO. I hope GTA IV can recreate that GTA III feeling/setting.


That's my complaint about San Andreas as well: sometimes it seems like there's too much to do and the side missions/tasks like gaining and protecting territory dominate the game more than I'd like. That's why I'm concerned about some of the things GTA IV will supposedly offer, like job hunting or dating side missions.

I know I've said this before but to me, GTA is somewhat of an interactive, over-the-top action movie or mini-series with distinct "video game" elements that have never really bothered me. I'm sure a lot of people will disagree, but I'm not really interested in "becoming" the character or incorporating Sims-like elements of daily life into the GTA experience.


Yeah i agree. I frown at those who want cops to chase you if you go through a red light. LOL I would rather not have the dating, building companies, and those kind of sim style things. Well i wouldnt want it to be something you have to do to finish the game. If its a side mission that doesnt effect the story then i dont mind.
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Postby McDwyane on Sat Oct 06, 2007 3:45 pm

One question: In vice city,is it possible to raise the wanted level to 6?I'm trying to raise it but it's until 5 only.Thanks.
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Postby Andrew on Sat Oct 06, 2007 4:52 pm

-Young Buck- wrote:Yeah i agree. I frown at those who want cops to chase you if you go through a red light. LOL I would rather not have the dating, building companies, and those kind of sim style things. Well i wouldnt want it to be something you have to do to finish the game. If its a side mission that doesnt effect the story then i dont mind.


That would be my preference as well. I don't mind having that much depth but it's depth that can be intrusive if it isn't optional.

Dwyane wrote:One question: In vice city,is it possible to raise the wanted level to 6?I'm trying to raise it but it's until 5 only.Thanks.


Early on in the game you can only get a Wanted rating of five stars. I'm pretty sure once you progress far enough so that all areas are accessible you can get a six star Wanted level.
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Postby jonthefon on Sat Oct 06, 2007 8:06 pm

After you unlock Starfish, it's 5. After you unlock the second side of the city, it's 6.
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Postby -Young Buck- on Sun Oct 07, 2007 4:08 am

jonthefon wrote:After you unlock Starfish, it's 5. After you unlock the second side of the city, it's 6.


I never noticed that, why would they do that though?
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Postby Lean on Sun Oct 07, 2007 6:03 am

San Andreas became my least favorite because of Toreno's flying missions. I'm stuck because it's just annoying flying a plane. :|
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Postby Chino on Sun Oct 07, 2007 9:07 am

Lean wrote:San Andreas became my least favorite because of Toreno's flying missions. I'm stuck because it's just annoying flying a plane. :|


I really hate that flying missions but what I really hated most was the second to the last mission, the "Los Desperados", for some reason, after I recruit two gang members, sometimes they don't follow me or after they rode on the car and we move, they'll just jump of the car and run which is really annoying! :x
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Postby Andrew on Mon Oct 08, 2007 9:01 pm

-Young Buck- wrote:
jonthefon wrote:After you unlock Starfish, it's 5. After you unlock the second side of the city, it's 6.


I never noticed that, why would they do that though?


It's the same in GTA 3 as well; until you complete "A drop in the ocean" you can't get a six star wanted level. Perhaps it's simply to save something for later in the game when the jobs get bigger.
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Postby Jeffx on Tue Oct 09, 2007 7:59 am

Andrew wrote:That's my complaint about San Andreas as well: sometimes it seems like there's too much to do and the side missions/tasks like gaining and protecting territory dominate the game more than I'd like. That's why I'm concerned about some of the things GTA IV will supposedly offer, like job hunting or dating side missions.


See, that's why SA is my favorite, because there's so much more to do. The only thing that bugs me are "Flying School", those damn Woozie driving missions once you hit the badlands and missions when you need your homies(the AI is pitiful). Other than that, SA is ultimate GTA with a killer soundtrack. I love GTA III & Vice, but they're a little bland compared to SA, IMO. It doesn't get any better than 'Black Project', 'A Home in the Hills' and 'Breaking the Bank at Caligula's'.

Best Game - SA
Best Map - GTAIII
Best looking - Vice

Is it just me, or did VCS have real hard missions?
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Postby -Young Buck- on Tue Oct 09, 2007 8:35 am

Jeffx wrote:Is it just me, or did VCS have real hard missions?


The only one i remember being really hard was the one with the bikini shooting females. It was too hard to kill them all. That was only the middle of three objectives too!
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Postby Lean on Tue Oct 09, 2007 10:04 am

Jeffx wrote:The only thing that bugs me are "Flying School"...


I'm stuck there right now. Takeoff and landing are easy. But the third one, sheesh, I haven't even made it past the fourth corona.

I need a new game.
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Postby Jeffx on Tue Oct 09, 2007 12:51 pm

Lean wrote:
Jeffx wrote:The only thing that bugs me are "Flying School"...


I'm stuck there right now. Takeoff and landing are easy. But the third one, sheesh, I haven't even made it past the fourth corona.

I need a new game.


Yeah, that's a nightmare, but if you were able to complete Vice City's "Dildo Dodo", you'll nail Flying School eventually. It does get easier every time I start a new SA game.
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Postby Jeffx on Tue Oct 09, 2007 12:51 pm

Lean wrote:
Jeffx wrote:The only thing that bugs me are "Flying School"...


I'm stuck there right now. Takeoff and landing are easy. But the third one, sheesh, I haven't even made it past the fourth corona.

I need a new game.


Yeah, that's a nightmare, but if you were able to complete Vice City's "Dildo Dodo", you'll nail Flying School eventually. It does get easier every time I start a new SA game.
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Postby Jeffx on Tue Oct 09, 2007 12:52 pm

Lean wrote:
Jeffx wrote:The only thing that bugs me are "Flying School"...


I'm stuck there right now. Takeoff and landing are easy. But the third one, sheesh, I haven't even made it past the fourth corona.

I need a new game.


Yeah, that's a nightmare, but if you were able to complete Vice City's "Dildo Dodo", you'll nail Flying School eventually. It does get easier every time I start a new SA game.
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Postby Lean on Tue Oct 09, 2007 1:05 pm

Problem is, I haven't even made it to VC's "Dodo" (to double the embarrassment, I was stuck on Save Lance mission, the AI is terrific there. Goons go through the walls and shoot both Tommy and Lance and my mission fails).
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Postby benji on Tue Oct 09, 2007 1:12 pm

Andrew wrote:
-Young Buck- wrote:I never noticed that, why would they do that though?
It's the same in GTA 3 as well; until you complete "A drop in the ocean" you can't get a six star wanted level. Perhaps it's simply to save something for later in the game when the jobs get bigger.

I am fairly certain it is a game balancing thing. You are nowhere near powerful enough to handle level six, or even five, before you get to the second island in Vice City if you are just doing the story missions.

In GTA III, I always assumed they didn't care what you did to Portland, but they cared when you got into the richer areas.
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Postby jonthefon on Tue Oct 09, 2007 1:46 pm

Dildo Dodo was a bitch to handle, with the fuel and the flyers. You just had to pick out the one in Downtown then follow it up and hope for the best.

The mission where you save Lance (Death Row, I think), you took the EP Admiral you got from the one where you had to protect Diaz. You could then drive through all the bullets, find safe cover, pick off all the guys you need, then drive off to the hospital.
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