Wed Jun 02, 2021 11:55 am
Wed Jun 02, 2021 1:28 pm
Wed Jun 02, 2021 1:49 pm
Wed Jun 02, 2021 5:46 pm
Wed Jun 02, 2021 7:12 pm
Thu Jun 03, 2021 5:19 am
bikerjimuk wrote:Pinoy21, can you explain how you make your normal files please?
You don't have default files as yours have the bump mapping of your logos etc. I can't seem to get a decent look if I just try to save a jersey file as a normal
Thu Jun 03, 2021 5:25 am
pinoy21 wrote:OK try this for the normal and region file this is base default 2k normal
pinoy21 wrote:OK try this for the normal and region file this is base default 2k normal
Thu Jun 03, 2021 5:45 am
Thu Jun 03, 2021 8:35 am
pinoy21 wrote:OK here is the normal jersey without logo
Thu Jun 03, 2021 1:03 pm
Gaming_1TK wrote:Are you able to get your jerseys to have that default no gloss look?
I can't get it anymore for some reason and still getting the same darkness result on a different jersey...
Fri Jun 04, 2021 2:23 am
pinoy21 wrote:Gaming_1TK wrote:Are you able to get your jerseys to have that default no gloss look?
I can't get it anymore for some reason and still getting the same darkness result on a different jersey...
show me the region file that use in the jersey
Fri Jun 04, 2021 9:56 am
Fri Jun 04, 2021 2:09 pm
pinoy21 wrote:I recreate the jersey your editing using the normal and region i gave to you.
There is no shining effect. The shining effect will occur only when you edit the region and when using different tweak like from the previous nba 2k
[ Image ]
Mon Jun 07, 2021 2:42 am
pinoy21 wrote:I recreate the jersey your editing using the normal and region i gave to you.
There is no shining effect. The shining effect will occur only when you edit the region and when using different tweak like from the previous nba 2k
[ Image ]
Mon Jun 07, 2021 5:23 am
Mon Jun 07, 2021 7:39 am
pinoy21 wrote:try this jersey file i made that i used on the screen shot.
and try also the color scheme i make on jersey region.
Mon Jun 07, 2021 8:13 am
pinoy21 wrote:try this jersey file i made that i used on the screen shot.
and try also the color scheme i make on jersey region.
Mon Jun 07, 2021 1:07 pm
Gaming_1TK wrote:Woah, I think I figured out the culprit! I exported the Brooklyn 2006 from manifest again, opened the normal file in Photoshop and exported it again without making edits, put that normal.dds file in and then edited the txtr file... What do you know, The aluminum type effect appears. I knew all along it was something to do with the normal file, the problem comes from either the way I'm exporting the normal.dds or editing the normal.txtr file. Which do you think it is?
Tue Jun 08, 2021 3:06 am
pinoy21 wrote:Gaming_1TK wrote:Woah, I think I figured out the culprit! I exported the Brooklyn 2006 from manifest again, opened the normal file in Photoshop and exported it again without making edits, put that normal.dds file in and then edited the txtr file... What do you know, The aluminum type effect appears. I knew all along it was something to do with the normal file, the problem comes from either the way I'm exporting the normal.dds or editing the normal.txtr file. Which do you think it is?
I think were not in same method of exporting dds file because i'm using intel texture works plugin , If you are using a photoshop you must try the intel texture also
And also when it comes in .TXTR file i only delete this lines,
[ Image ]