Thu Feb 11, 2021 12:08 am
Thu Feb 11, 2021 12:40 am
"team_twitter_url.tga": {
"Mips": 11,
"Min": [ 0.0, 0.0, 0.0, 1.0 ],
"Max": [ 1.0, 1.0, 1.0, 1.0 ],
"Mask": 4278190080,
"Binary": "team_twitter_url.b48b99ecc62f8dd3.dds"
"team_twitter_url.tga": {
"Mips": 11,
"Min": [ 0.0, 0.0, 0.0, 1.0 ],
"Max": [ 1.0, 1.0, 1.0, 1.0 ],
"Mask": 4278190080,
"Binary": "team_twitter_url.82ae99a2f6f2b2e2.dds"
Thu Feb 11, 2021 4:34 am
DEIBYS2KMOD wrote:MB22 wrote:RELEASED!
Download link is attached into the first post.
As a part of download package you'll find a tutorial how to apply these textures to your arenas.
Hello, thanks for your work, I have a question, when placing the texture and placing the code, the edge of the board loses the original color and becomes the color of the advertising texture, any solution for this problem? thanks
[ Image ]
Thu Feb 11, 2021 5:29 am
rtomb_03 wrote:DEIBYS2KMOD wrote:MB22 wrote:RELEASED!
Download link is attached into the first post.
As a part of download package you'll find a tutorial how to apply these textures to your arenas.
Hello, thanks for your work, I have a question, when placing the texture and placing the code, the edge of the board loses the original color and becomes the color of the advertising texture, any solution for this problem? thanks
[ Image ]
yes it happens.. that’s why im not using this method (separate twitter texture) cause it also affects the rim glossiness.. unless you are using looyh’s updated stanchion design, it works fine, and it needs the slim version texture to work properly.. for default 2k stanchion it is better to put on the top of basket backboard texture, and clear the text on the original team twitter dds.
Thu Feb 11, 2021 3:01 pm
MB22 wrote:Check texture name (cos I changed some of them due to proper formatting) with the texture name inside BASKETS.SCNE, under row "binary".
If not, I use the same stadiums, so here you are what I edited:
Lakers:"team_twitter_url.tga": {
"Mips": 11,
"Min": [ 0.0, 0.0, 0.0, 1.0 ],
"Max": [ 1.0, 1.0, 1.0, 1.0 ],
"Mask": 4278190080,
"Binary": "team_twitter_url.b48b99ecc62f8dd3.dds"
Hornets:"team_twitter_url.tga": {
"Mips": 11,
"Min": [ 0.0, 0.0, 0.0, 1.0 ],
"Max": [ 1.0, 1.0, 1.0, 1.0 ],
"Mask": 4278190080,
"Binary": "team_twitter_url.82ae99a2f6f2b2e2.dds"
Might be these somehow need MIPS row.
I included mips row into tutorial (belive it will also not cause problems to other stadiums), added Celtics & Suns new ads, re-packed it and you can download updated pack from the link in the first post
Thu Feb 11, 2021 11:41 pm
Sun Mar 28, 2021 5:51 am
Sun Mar 28, 2021 8:05 am
Sun Mar 28, 2021 11:33 am
Mon Apr 05, 2021 1:36 am
Mon Apr 05, 2021 6:34 am
MB22 wrote:@kidhybrid89, thanks!
I will use opportunity to ask a community for a help/advice - I knew it before but I forgot it, can anyone point me how can I adjust arenas LED lighting values so it's not looking too strong and too shiny (led panels, shot clock, etc...)?
Thanks in advance!
Mon Apr 05, 2021 8:17 am
Mon Apr 05, 2021 8:22 am
Thu Apr 08, 2021 9:49 pm
MB22 wrote:Guys, another help required!
I recently started figuring out shoe editing, run thru few models so far, but when I searched for PG5 for edit, these shoes are not on a Shoe list, even though I see them inside 2KTool regularly.
Matter of fact, when I assign these shoes via 2kTool they are shown in-game as 2k default shoes (see screens below).
[ Image ]
[ Image ]
Any help/suggestion on what am I missing is highly appreciated.
Tue Jun 15, 2021 4:03 pm