Tue Feb 18, 2020 10:46 am
Tue Feb 18, 2020 11:18 am
Tue Feb 18, 2020 11:40 am
Wed Feb 19, 2020 3:38 am
Andrew wrote:Using the EA Graphics Editor, open the plyrface.viv file from NBA Live 07. Extract Van Exel's face file (nivanex.fsh). Open the plyrlodb.viv file to extract his headshape (nivanexB.ebo). Place both of these files in your NBA Live 08 sgsm folder.
The aforementioned .viv files can be found under sgsm\players. The loose files are placed directly in the sgsm folder. The Extract button in EAGE (available in our Downloads section) should be pretty easy to find. Just scroll down the list of files and highlight Van Exel's, then click Extract.
Wed Feb 19, 2020 5:00 am
Wed Feb 19, 2020 5:09 am
Andrew wrote:There's an import function in EAGE and it's basically doing the reverse of what you did (go to import, select the files), but generally speaking, I'd advise against it. The whole reason CustomArt was implemented was to let us easily replace files without having to import to the .viv containers. If something gets messed up and the file is corrupted, you have to import everything all over again. There's no limit when it comes to how many files you can have in the sgsm folder and no advantage to importing to the .vivs. If you look at any big roster projects for NBA Live 08, such as my old rosters, you'll see that they place a ton of files in sgsm and there's no harm in it.
Wed Feb 19, 2020 7:41 pm
Andrew wrote:There's an import function in EAGE and it's basically doing the reverse of what you did (go to import, select the files), but generally speaking, I'd advise against it. The whole reason CustomArt was implemented was to let us easily replace files without having to import to the .viv containers. If something gets messed up and the file is corrupted, you have to import everything all over again. There's no limit when it comes to how many files you can have in the sgsm folder and no advantage to importing to the .vivs. If you look at any big roster projects for NBA Live 08, such as my old rosters, you'll see that they place a ton of files in sgsm and there's no harm in it.
Wed Feb 19, 2020 9:58 pm
Thu Feb 20, 2020 9:04 am
Murat wrote:No, unfortunately it doesn't. You can use OpenOffice or Excel to copy his data.
Thu Feb 20, 2020 11:28 am
Sat Feb 22, 2020 9:23 pm
Andrew wrote:NBA Live 2005-08 have the same databases and database layouts, give or take a few fields. NBA Live 2004 doesn't use appearance.dbf; it just stored that data in players.dbf. Appearance data was split off into its own file beginning with NBA Live 2005.