mp3 wrote:Being able to simply dribble the basketball with a decent ball handler with dribbling it off your own foot. Not much to ask from a video game really.
mp3 wrote:Being able to simply dribble the basketball with a decent ball handler without dribbling it off your own foot. Not much to ask from a video game really.
Hadley88 wrote:I expect that thex fixed the 144FPS Bug! If I fucking start the Game, play a few seconds at 144FPS and see that the Replays are still completely broken at that Framerate I'm going to fucking rage!
JWL3 wrote:mp3 wrote:Being able to simply dribble the basketball with a decent ball handler without dribbling it off your own foot. Not much to ask from a video game really.
That's never ever happened to me in 550 hrs of 2K16. To the contrary, I'd welcome a looser ball. Right now, as a PG playmaker, I fling passes willy nilly and the receiver ALWAYS catches them. Unless someone steals it, someone impedes his path, or it's an inbounds full court pass. I'd actually prefer if the game penalized chucking passes into crowds or cross court passes. It'd also be nice if the receiver has to be LOOKING in your direction for the pass to connect.
Hadley88 wrote:I expect that thex fixed the 144FPS Bug! If I fucking start the Game, play a few seconds at 144FPS and see that the Replays are still completely broken at that Framerate I'm going to fucking rage!
Book_Gazette wrote:Well I've got a PC to build pretty soon. Just what I'm gonna expect is a very different game and it will hopefully run medium-high and be record-able for my YouTube channel. I am hopefully going to try to get the PC community hopefully larger.
Dee4Three wrote:Book_Gazette wrote:Well I've got a PC to build pretty soon. Just what I'm gonna expect is a very different game and it will hopefully run medium-high and be record-able for my YouTube channel. I am hopefully going to try to get the PC community hopefully larger.
Just a heads up... something that works well for me. If you get a AMD card, use RAPTR Gaming Evolved to record if you want no FPS drop. I use it all the time, and it just comes when you update your graphics driver. I record at 60 FPS using it. You can do manual recording (Where you start the recording and stop it by hitting a key on the keybord), or quick recordings after the action has already taken place (hit a key on the keybord and it will say "Saving last 30 seconds", or whatever time you chose to record. That's good for saving replays if you want to do a highlight reel.
Book_Gazette wrote:Dee4Three wrote:Book_Gazette wrote:Well I've got a PC to build pretty soon. Just what I'm gonna expect is a very different game and it will hopefully run medium-high and be record-able for my YouTube channel. I am hopefully going to try to get the PC community hopefully larger.
Just a heads up... something that works well for me. If you get a AMD card, use RAPTR Gaming Evolved to record if you want no FPS drop. I use it all the time, and it just comes when you update your graphics driver. I record at 60 FPS using it. You can do manual recording (Where you start the recording and stop it by hitting a key on the keybord), or quick recordings after the action has already taken place (hit a key on the keybord and it will say "Saving last 30 seconds", or whatever time you chose to record. That's good for saving replays if you want to do a highlight reel.
Thanks, I'm thinking about OBS and not the fraps-crap I used for PES that recorded the cutscenes at like 4fps.
A friend is helping me with the build and are looking for a very low power 2gb card. Any recommendations?
Looking for Medium-High at a budget
JWL3 wrote:According to this review in Forbes
http://www.forbes.com/sites/brianmaziqu ... 1cd1f779e0
The writer says that the game plays a lot quicker. Instead of a slight lag when you catch, you can almost immediately shoot it. Ditto with dribbling. The lag always threw me off and I was never able to pull off the crazy effective dribbling moves I see in MyPark. Gone are signature size-up dribbles also. And much better collision detection.
I'm excited!
mp3 wrote:JWL3 wrote:mp3 wrote:Being able to simply dribble the basketball with a decent ball handler without dribbling it off your own foot. Not much to ask from a video game really.
That's never ever happened to me in 550 hrs of 2K16. To the contrary, I'd welcome a looser ball. Right now, as a PG playmaker, I fling passes willy nilly and the receiver ALWAYS catches them. Unless someone steals it, someone impedes his path, or it's an inbounds full court pass. I'd actually prefer if the game penalized chucking passes into crowds or cross court passes. It'd also be nice if the receiver has to be LOOKING in your direction for the pass to connect.
Your lucky then, it wasn't an issue when the game was released but something that came after a few patches.
Nick wrote:I'm also expecting there to be some other new problem that comes up with 2k17 that will piss everyone off.
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