A hub for everything related to NBA 2K15 modding. Releases, previews, requests, and other modding discussion belongs here.
Thu Dec 18, 2014 12:23 am
first of all congrats, hope this will speed up other(not current) courts.
whats the reso?
Thu Dec 18, 2014 12:25 am
The parquet is standard resolution since we don't have 3D editing yet. Everything else is at least 2x resolution.
Thu Dec 18, 2014 1:07 am
excellent work TBM! sweetness.
Thu Dec 18, 2014 2:16 am
i hope some day we can tweak court reflection like we did in 2k14.
Thu Dec 18, 2014 3:58 am
Stanchion preview:
Thu Dec 18, 2014 4:36 am
Can you update jeremy lin's cyberface? Thank you!
Thu Dec 18, 2014 6:18 am

Slight problem with the court.
Thu Dec 18, 2014 6:22 am
PepsiWithCoke wrote:[
Image ]
Slight problem with the court.
did you rename the file to? unknown_
Thu Dec 18, 2014 6:40 am
That just made it worse.
Thu Dec 18, 2014 7:12 am
you have to rename the court uknown_243063.iff
Thu Dec 18, 2014 7:19 am
you don't have to rename the file. It doesn't matter the name of the file as long as you import it using the tool.
Thu Dec 18, 2014 10:37 am
i have the same problem with court.i used greg's tool to import!
Thu Dec 18, 2014 11:54 am
Try reimporting the court again. Also, make sure 2K15 is closed.
Thu Dec 18, 2014 1:21 pm
TBM wrote:Stanchion preview:
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Image ]
How did u have success with the backboard when switching out State Farm with esurance logo? It tends to always freeze when loading after I make that edit...Bulls/Jazz
Nice job on the Warriors Court, it's nice to have sum1 as knowledgeable as TBM to help us enjoy some sort of mods with this years gm.
Thu Dec 18, 2014 1:27 pm
Im1averageJoe wrote:TBM wrote:Stanchion preview:
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Image ]
How did u have success with the backboard when switching out State Farm with esurance logo? It tends to always freeze when loading after I make that edit...Bulls/Jazz
Just make sure you're saving that file as a DTX1 without alpha. That's my only guess as to why it isn't working for you.
Thu Dec 18, 2014 2:26 pm
TBM wrote:The parquet is standard resolution since we don't have 3D editing yet. Everything else is at least 2x resolution.
but the mapping is fine so 1024x1024 still woulda been good.
Thu Dec 18, 2014 2:40 pm
Show me a good 1024x1024 texture to use and I'd be happy to.
Fri Dec 19, 2014 7:34 am
hi, i had a look on the woodfloors, for now you can't change the color of the wood but just the pattern of the floor is that correct (or the normalmap also with the color & amount of reflexion) ?
Fri Dec 19, 2014 7:37 am
you probably need to edit the hex to change the color on most floors. Charlotte is one exception.
Fri Dec 19, 2014 7:45 am
mmmm this is gonna be a pain ! thx 4 answer !
Fri Dec 19, 2014 7:56 am
This is of course just until we get one texture floors going.
Fri Dec 19, 2014 8:01 am
one texture floor is not a good solution, repetitive pattern are more effective for performance. 1 big is way to much ressource used for nothing... at least for me, as my rig is a bit getting old and can't play with everything maxed out ! so i guess i won't mod this year :p !!
and btw you will still have to manage the color because even if one texture is used...light is still projected on the floor !
Fri Dec 19, 2014 8:06 am
You did one texture floors in 2K14, though.
Fri Dec 19, 2014 8:09 am
no i made a highrez woodfloors and one texture for logo etc... but i kept the hardwood in a solo image.
but i change the values of the lights everytime because it fucked up with the color i gave to the texture
anyway do it !! ppl with a good rig will enjoy and any experimentation & enhancement is good for the community :p !!!
Fri Dec 19, 2014 9:10 am
yeah I particularly dislike that one texture method too.
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