Thu Feb 27, 2014 10:19 pm
Fri Feb 28, 2014 5:11 pm
Fri Feb 28, 2014 6:49 pm
Antigravity wrote: /*-----------------------------------------------------------.
/ Lift Gamma Gain settings /
'-----------------------------------------------------------*/
#define RGB_Lift float3(0.965, 0.980, 0.985) //[0.000 to 2.000] Adjust shadows for Red, Green and Blue
#define RGB_Gamma float3(1.000, 1.110, 1.150) //[0.000 to 2.000] Adjust midtones for Red, Green and Blue
#define RGB_Gain float3(1.000, 1.010, 1.025) //[0.000 to 2.000] Adjust highlights for Red, Green and Blue
Stadium Breath Mod wrote: /*-----------------------------------------------------------.
/ Lift Gamma Gain settings /
'-----------------------------------------------------------*/
#define RGB_Lift float3(0.965, 0.970, 0.985) //[0.000 to 2.000] Adjust shadows for Red, Green and Blue
#define RGB_Gamma float3(1.000, 1.110, 1.150) //[0.000 to 2.000] Adjust midtones for Red, Green and Blue
#define RGB_Gain float3(1.000, 1.010, 1.025) //[0.000 to 2.000] Adjust highlights for Red, Green and Blue
Antigravity wrote:[PROXY]
EnableProxyLibrary=1
InitProxyFunctions=1
ProxyLibrary=d3d9sweet.dll
[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=0
BugFixMode=0
FixSsaoHairTransparency=0
FixSubSurfaceScattering=0
FixTintGamma=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
UseMRTRendering=0
AdditionalConfigFile=enbseries2.ini
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=0
EnableMotionBlur=0
EnableWater=0
EnableShadow=0
EnableDepthOfField=0
EnableSunRays=0
EnableSunGlare=0
EnableSkyLighting=0
EnableImageBasedLighting=0
EnableSoftParticles=0
DepthBias=0
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=80
ChromePower=40
UseCurrentFrameReflection=1
ReflectionQuality=1
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=1
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=10
EnvBumpOffset=10
ReflectionFlip=0
[BLOOM]
BloomPowerDay=0
BloomFadeTime=0
BloomConstantDay=0
BloomQuality=0
BloomScreenLevelDay=0
BloomCurveDay=1
BloomPowerNight=8
BloomConstantNight=1
BloomCurveNight=10
BloomScreenLevelNight=100
BloomAdaptationScreenLevel=0
BloomAdaptationMultiplier=0
BloomAllowOversaturation=0
BloomMaxLimit=3
[SSAO]
UseFilter=1
OcclusionQuality=2
FilterQuality=2
DarkeningLevel=10
BrighteningLevel=40
IlluminationLevel=0
AdditiveIlluminationLevel=0
UseAmbientOcclusion=0
UseIndirectLighting=0
FadeDistance=10
UseForAlphaTest=0
UseForAlphaBlend=0
[COLORCORRECTION]
UsePaletteTexture=1
DarkeningAmountDay=100
ScreenLevelDay=100
ScreenLevelNight=100
DarkeningAmountNight=100
GammaCurveDay=-10
GammaCurveNight=3
ColorSaturationDay=0
ColorSaturationNight=100
[WATER]
UseWaterDeep=0
WaterDeepness=20
WaterQuality=0
[SHADOW]
ShadowFadeStart=80
ShadowFadeEnd=600
ShadowAmountDay=20
ShadowAmountNight=20
ShadowScreenLevelDay=60
ShadowScreenLevelNight=80
ShadowQuality=1
UseShadowFilter=1
FilterQuality=1
ShadowBlurRange=35
[ENGINE]
ForceAnisotropicFiltering=1
MaxAnisotropy=16
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=0
MotionBlurRotation=0
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=0
SpecularGlossinessMultiplier=0
[DEPTHOFFIELD]
DOFQuality=1
DOFNumberOfPasses=2
DOFFocusRange=20
DOFBlurinessRange=10
[PLUGIN]
WeatherMod=0
Stadium Breath Mod wrote:[PROXY]
EnableProxyLibrary=1
InitProxyFunctions=1
ProxyLibrary=d3d9sweet.dll
[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=0
BugFixMode=0
FixSsaoHairTransparency=0
FixSubSurfaceScattering=0
FixTintGamma=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
UseMRTRendering=0
AdditionalConfigFile=enbseries2.ini
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=0
EnableMotionBlur=0
EnableWater=0
EnableShadow=0
EnableDepthOfField=0
EnableSunRays=0
EnableSunGlare=0
EnableSkyLighting=0
EnableImageBasedLighting=0
EnableSoftParticles=0
DepthBias=0
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=80
ChromePower=40
UseCurrentFrameReflection=1
ReflectionQuality=1
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=1
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=10
EnvBumpOffset=10
ReflectionFlip=0
[BLOOM]
BloomPowerDay=0
BloomFadeTime=0
BloomConstantDay=0
BloomQuality=0
BloomScreenLevelDay=0
BloomCurveDay=1
BloomPowerNight=8
BloomConstantNight=1
BloomCurveNight=10
BloomScreenLevelNight=100
BloomAdaptationScreenLevel=0
BloomAdaptationMultiplier=0
BloomAllowOversaturation=0
BloomMaxLimit=3
[SSAO]
UseFilter=1
OcclusionQuality=2
FilterQuality=2
DarkeningLevel=10
BrighteningLevel=40
IlluminationLevel=0
AdditiveIlluminationLevel=0
UseAmbientOcclusion=0
UseIndirectLighting=0
FadeDistance=10
UseForAlphaTest=0
UseForAlphaBlend=0
[COLORCORRECTION]
UsePaletteTexture=1
DarkeningAmountDay=100
ScreenLevelDay=100
ScreenLevelNight=100
DarkeningAmountNight=100
GammaCurveDay=-10
GammaCurveNight=3
ColorSaturationDay=0
ColorSaturationNight=100
[WATER]
UseWaterDeep=0
WaterDeepness=20
WaterQuality=0
[SHADOW]
ShadowFadeStart=80
ShadowFadeEnd=600
ShadowAmountDay=20
ShadowAmountNight=20
ShadowScreenLevelDay=60
ShadowScreenLevelNight=80
ShadowQuality=1
UseShadowFilter=1
FilterQuality=1
ShadowBlurRange=35
[ENGINE]
ForceAnisotropicFiltering=1
MaxAnisotropy=16
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=0
MotionBlurRotation=0
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=0
SpecularGlossinessMultiplier=0
[DEPTHOFFIELD]
DOFQuality=1
DOFNumberOfPasses=2
DOFFocusRange=20
DOFBlurinessRange=10
[PLUGIN]
WeatherMod=0
Fri Feb 28, 2014 6:53 pm
grifter15 wrote:Hope you like it guys this ENB is diffirent to others you will like this promise.. make some feedback for some adjustment.. TRY IT FIRST BEFORE YOU CRITICISE!! THANKS…
Sat Mar 01, 2014 8:35 am
Sat Mar 01, 2014 7:41 pm
Sun Mar 02, 2014 10:59 am
Kenshin_LJ wrote:You can tell where is the face of Gasol and Lebron?
I Can Download it?
Thanks!
Sun Mar 02, 2014 11:07 am
Pika wrote:grifter15 wrote:Hope you like it guys this ENB is diffirent to others you will like this promise.. make some feedback for some adjustment.. TRY IT FIRST BEFORE YOU CRITICISE!! THANKS…
Oh my even this?![]()
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Sun Mar 02, 2014 11:09 am
DMavs wrote:IIT! Thanks for sharing!
Mon Mar 03, 2014 6:13 pm
grifter15 wrote:Pika wrote:grifter15 wrote:Hope you like it guys this ENB is diffirent to others you will like this promise.. make some feedback for some adjustment.. TRY IT FIRST BEFORE YOU CRITICISE!! THANKS…
Oh my even this?![]()
![]()
![]()
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hahaha even in moddingway there's nobody believes you because all of the graphical worker work you always claiming that its your work even its not.. try to see again the values of my work i think you over look it.. hohohoho... like what they say to you you are always JEALOUS because some can do a great work than you.. as we can see you dont cant respect anybody's work mostly on graphical works.. just be humble man enjoy the thing that some one can create a great work than yours instead of keep on bashing someones work nor CRYING OUT LOUD THERE.. wahahaha goodluck sir
Tue Mar 04, 2014 12:02 am