Patchmaking tutorials for NBA 2K12.
Sun Aug 12, 2012 9:47 pm
JaoSming wrote:iirc, there was a photoshop plugin for stuff like that......
but yes, you can use blender to UV map a WIP texture to the model
you could also just load up edit player, then switch shoes back and forth when you update the iff file, i think
Yup, I can easily view the sides of the shoes in "edit player", the problem is the soles underneath. can't really see if it is aligned properly with the shoe! I guess I'll just google the photoshop plugin for that. If I can't find it I think I'll just use blender!
Thanks for the quick response
Jao!
Mon Aug 27, 2012 8:40 pm
It's very good tutorial.Now,i can do cyberfaces.Thanks for tutorial.
Thu Mar 28, 2013 2:51 am
NBA 2kXX Mod Tool is not Executing...
Actually I have many questions.
--> Regarding the installation of Blender 2.49b, this version tells me that I should have thePython 2.6.2 installed but I had already installed it. So I've found out that I need to set the path of python in order for the Blender to know that I have Python installed. The problem is that I don't know how to set them and I'm a newbie in this kind of thing.
--> My NBA 2kXX Mod Tool is not Executing. I have the Java Runtime Environment installed, and when I click the tool, nothing happens.
--> Do I need to install NBA 2k series 2012 and below to make the Mod Tool work? I had NBA 2k13 installed.
--> Does this Mod Tool work for NBA 2k13?
--> Just so you know, I followed the instructions carefully. I have Windows 7 64-bit.
--> My main goal in using this Mod Tool is that I want to make my own custom cyberface for my NBA2k13 My Career.
Thank you very much jaosming
Thu Mar 28, 2013 3:09 am
i dont know the answer to your first question either. I am not a pro with these programs, so if you need help with them you mgiht want to try google or their own communities
no idea why the mod tool wornt work either, sorry
installation of games does not affect the mod tool
mod tool 2k1x works with 2K13
i also have windows 7 64-bit, so its not that
so, Im sorry I cant be of more help, but try searching the forums to see if there are any solutions someone else has posted
Fri Feb 14, 2014 9:49 pm
sir i have a question why i dont have import n2km in blender??????
Sat Feb 15, 2014 1:51 am
did you follow these instructions? did you get the old version of blender?
Sat Feb 15, 2014 8:30 am
Re: 3D Editing: Getting Started with Blender
Postby JaoSming on Sat Feb 15, 2014 1:51 am
did you follow these instructions? did you get the old version of blender?
yes i dl the old version of blender but i didnt dl the old version of python. i just dl the new version of python
Sat Feb 15, 2014 9:20 am
aint no thang, glad it was an easy fix, enjoy!
Sat Feb 15, 2014 9:44 am
ITS SAY YOU HAVE ILLEGAL CHARACTERZS FILE NAME. CHECK CONSOLE FOR MORE ......THIS IS ERROR I SAW WHEN I CLICK THE IMPORT N2KM FILE SIR PLZZ HELP IF ITS OK
Tue Feb 18, 2014 3:47 pm
i have edited already my cyberface why its not working it just same from old time. when i go 2 2kmxxx n2km editor its just the same from old cyberface
Tue Feb 18, 2014 3:48 pm
how can i export it corrrectly?????
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Sun May 11, 2014 8:32 pm
Jao how to put eyes in Cyberfaces?
Mon Jan 12, 2015 10:31 pm
why do when i edit a hair using blender... when i load it in. it's not working help pls!!!!
Tue Jun 16, 2015 7:54 am
in widowns 8.1 does anyone know what the right folder path is to have the import and export script work properly.
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