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Re: [Tool] Roster Editor

Sat Mar 02, 2013 1:50 pm

Leftos, in the Jersey tab, if I change the far left column of a jersey from, say, ThunderAway to ThunderHome (let's say, for their Alt jersey), will that make them wear their 'Home' shoes for the games? Will the same file still be applicable for that jersey?

Just using this as an example, since they're playing the Nuggets right now, on the Road, but wearing their white socks and home sneakers, and I want to get it that way in my game (if it isn't already). Same for the Heat's 'White Hot' jersey... if I change it to HeatAway, will they wear their Road/Black shoes, and I can just set the accessories and socks to black so it'll be accurate?

Thank you.

Re: [Tool] Roster Editor

Sat Mar 02, 2013 3:16 pm

LEFTOS, please help!! i get this error log whenever i try to start

System.Windows.Markup.XamlParseException: The invocation of the constructor on type 'NBA_2K13_Roster_Editor.MainWindow' that matches the specified binding constraints threw an exception. ---> System.ArgumentException: Requested value 'Custom' was not found.
at System.Enum.EnumResult.SetFailure(ParseFailureKind failure, String failureMessageID, Object failureMessageFormatArgument)
at System.Enum.TryParseEnum(Type enumType, String value, Boolean ignoreCase, EnumResult& parseResult)
at System.Enum.Parse(Type enumType, String value, Boolean ignoreCase)
at System.Enum.Parse(Type enumType, String value)
at NBA_2K13_Roster_Editor.MainWindow..ctor() in e:\Development\Visual Studio 2010\Projects\NBA 2K13 Roster Editor\NBA 2K13 Roster Editor\MainWindow.xaml.cs:line 125
--- End of inner exception stack trace ---
at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri)
at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream)
at System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc)
at System.Windows.Application.LoadComponent(Uri resourceLocator, Boolean bSkipJournaledProperties)
at System.Windows.Application.DoStartup()
at System.Windows.Application.<.ctor>b__1(Object unused)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)

Requested value 'Custom' was not found.

Re: [Tool] Roster Editor

Sat Mar 02, 2013 7:52 pm

Guys, whenever you post error reports, surround them with code tags. Start with [ code] without the space and end with [ /code] again without the space.

I'll fix both those issues and release a new version.

bigh0rt, I'm not the right person to ask for that, I haven't experimented with the Jerseys tab at all to know how it works. Hopefully someone else sees your question and answers.

To the one who asked where the Shoe Trim options are, they are at the end of the Gear-related columns (the ones starting with GHeadband or GSomething anyway).

Re: [Tool] Roster Editor

Sat Mar 02, 2013 8:41 pm

bigh0rt wrote:Leftos, in the Jersey tab, if I change the far left column of a jersey from, say, ThunderAway to ThunderHome (let's say, for their Alt jersey), will that make them wear their 'Home' shoes for the games? Will the same file still be applicable for that jersey?

Just using this as an example, since they're playing the Nuggets right now, on the Road, but wearing their white socks and home sneakers, and I want to get it that way in my game (if it isn't already). Same for the Heat's 'White Hot' jersey... if I change it to HeatAway, will they wear their Road/Black shoes, and I can just set the accessories and socks to black so it'll be accurate?

Thank you.

shoes are controlled by the jersey colors, not by the home/away thing, afaik. this might be beyond this editor's capabilities, so, wait for REDitor?

Re: [Tool] Roster Editor

Sat Mar 02, 2013 9:39 pm

v0.22.4.2 released!

- Fixed the tool crashing on startup in some occurrences when a registry setting was saved in the wrong format

Re: [Tool] Roster Editor

Sat Mar 02, 2013 11:34 pm

Using version 0.22.4.2 I am getting a different startup crash issue

Exception information:
System.Windows.Markup.XamlParseException: Add value to collection of type 'System.Windows.Controls.UIElementCollection' threw an exception. ---> System.IO.FileNotFoundException: The system cannot find the file specified. (Exception from HRESULT: 0x80070002)
at System.Windows.Media.MediaSystem.ConnectTransport()
at System.Windows.Media.MediaSystem.Startup(MediaContext mc)
at System.Windows.Media.MediaContext..ctor(Dispatcher dispatcher)
at System.Windows.Media.MediaContext.From(Dispatcher dispatcher)
at System.Windows.Media.Visual.VerifyAPIReadWrite()
at System.Windows.Media.VisualCollection.Add(Visual visual)
at System.Windows.Controls.UIElementCollection.AddInternal(UIElement element)
at System.Windows.Controls.UIElementCollection.Add(UIElement element)
at System.Windows.Controls.UIElementCollection.System.Collections.IList.Add(Object value)
at System.Xaml.Schema.XamlTypeInvoker.AddToCollection(Object instance, Object item)
at MS.Internal.Xaml.Runtime.ClrObjectRuntime.Add(Object collection, XamlType collectionType, Object value, XamlType valueXamlType)
--- End of inner exception stack trace ---
at System.Windows.Markup.XamlReader.RewrapException(Exception e, IXamlLineInfo lineInfo, Uri baseUri)
at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri)
at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream)
at System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc)
at System.Windows.Application.LoadComponent(Uri resourceLocator, Boolean bSkipJournaledProperties)
at System.Windows.Application.DoStartup()
at System.Windows.Application.<.ctor>b__1(Object unused)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)

Inner Exception information:
The system cannot find the file specified. (Exception from HRESULT: 0x80070002)

Re: [Tool] Roster Editor

Sat Mar 02, 2013 11:48 pm

Did you miss the part where I said surround the error reports in code tags? -sigh-

I'll look into it and fix it.

EDIT: Are you sure you extracted all files into the same folder before running?

Re: [Tool] Roster Editor

Sun Mar 03, 2013 12:35 am

JaoSming wrote:
bigh0rt wrote:Leftos, in the Jersey tab, if I change the far left column of a jersey from, say, ThunderAway to ThunderHome (let's say, for their Alt jersey), will that make them wear their 'Home' shoes for the games? Will the same file still be applicable for that jersey?

Just using this as an example, since they're playing the Nuggets right now, on the Road, but wearing their white socks and home sneakers, and I want to get it that way in my game (if it isn't already). Same for the Heat's 'White Hot' jersey... if I change it to HeatAway, will they wear their Road/Black shoes, and I can just set the accessories and socks to black so it'll be accurate?

Thank you.

shoes are controlled by the jersey colors, not by the home/away thing, afaik. this might be beyond this editor's capabilities, so, wait for REDitor?

They're controlled, to a larger degree, on whether a team is Home or Away (and more accurately, whether the jersey is designated as a Home or Away jersey). I need to experiment some to see, because overwriting a Road jersey (e.g. r1a015) with a white Home Jersey, and then using that jersey at Home with the team will result in them wearing their Road Shoes (typically black). So I know I can achieve what I want that way. I'm just trying to figure out what field exactly is what causes them to wear their Road shoes. Whether it's the 'TeamAway' designation in the first column, or something else.

Hopefully sometime today or tomorrow I'll get some time where I can mess with it and experiment.

Re: [Tool] Roster Editor

Sun Mar 03, 2013 1:03 am

and that is the main thing, just experimenting. Good luck

Re: [Tool] Roster Editor

Sun Mar 03, 2013 6:01 am

First of all, thanks for the tool, Leftos.

I just have one problem: I tried to paste one roster's (Slimm's) playbooks to another roster (Alby's) and everything seems to go well but I get a CTD when I try to load the roster in the game. Do you know what causes it?

Re: [Tool] Roster Editor

Sun Mar 03, 2013 6:49 am

No idea whatsoever. Does the Albys roster load without the changes? I have copied Playbooks previously without any CTDs.

Re: [Tool] Roster Editor

Sun Mar 03, 2013 8:42 pm

Thanks for the new update, Leftos. Anyway, I just wanted to ask: will you be implementing a feature that will allow us to add more jersey slots to teams? Or is that the REDitor's job? :)

Re: [Tool] Roster Editor

Sun Mar 03, 2013 8:51 pm

Gigabyte, you guessed it right the second time. REDitor.

Re: [Tool] Roster Editor

Mon Mar 04, 2013 12:22 am

Bro, how to put the hidden players to the free agents pool? I cant seem to remove the check from the "IsHidden" and place it in "IsInFAPool".. thanks a lot.. (Y)

Re: [Tool] Roster Editor

Mon Mar 04, 2013 12:35 am

@_King12_ wrote:Bro, how to put the hidden players to the free agents pool? I cant seem to remove the check from the "IsHidden" and place it in "IsInFAPool".. thanks a lot.. (Y)

Dude, you take the player's ID (the number found at the very first column) and you type it in one of the teams or the Free Agents pool in the Teams tab. Save, and refresh. :) From in-game, you can rebuild the rotations and all that stuff. :cheeky:

Re: [Tool] Roster Editor

Mon Mar 04, 2013 12:37 am

Gigabyte wrote:
@_King12_ wrote:Bro, how to put the hidden players to the free agents pool? I cant seem to remove the check from the "IsHidden" and place it in "IsInFAPool".. thanks a lot.. (Y)

Dude, you take the player's ID (the number found at the very first column) and you type it in one of the teams or the Free Agents pool in the Teams tab. Save, and refresh. :) From in-game, you can rebuild the rotations and all that stuff. :cheeky:


thanks for this brother.. (Y) :D

Re: [Tool] Roster Editor

Mon Mar 04, 2013 1:09 am

@_King12_ wrote:
Gigabyte wrote:
@_King12_ wrote:Bro, how to put the hidden players to the free agents pool? I cant seem to remove the check from the "IsHidden" and place it in "IsInFAPool".. thanks a lot.. (Y)

Dude, you take the player's ID (the number found at the very first column) and you type it in one of the teams or the Free Agents pool in the Teams tab. Save, and refresh. :) From in-game, you can rebuild the rotations and all that stuff. :cheeky:


thanks for this brother.. (Y) :D

Yeah, sure. :) Happy to help. :D

Re: [Tool] Roster Editor

Mon Mar 04, 2013 3:37 am

@_King12_, don't forget to check the Player's IsFA1&2 after adding his ID in the Free Agents team entry.

Re: [Tool] Roster Editor

Mon Mar 04, 2013 4:02 am

Im am using the newest version v23.0.0.1 and I am trying to use dumbpasting to paste jersey colors from one roster file to another. However, whenever I paste the jersey codes to the other roster nothing happens although the editor says in the lower left hand corner paste completed. Any suggestions? (The pasting works from Editor to Excell but not from editor to editor). Thanks

Re: [Tool] Roster Editor

Mon Mar 04, 2013 5:03 am

PackersFan125, yeah, I found the error. The way the clipboard information is parsed right now, if the line begins with a '#' character, it thinks this line is commented out. I'll fix this issue and upload a new version.

EDIT: Fixed in v0.23.0.2.

Re: [Tool] Roster Editor

Mon Mar 04, 2013 6:38 am

Wow, thank you very much Leftos. Sorry for being such a bother, I really appreciate your willingness to help.

Re: [Tool] Roster Editor

Mon Mar 04, 2013 6:40 am

PackersFan125, you're not. Giving me bug reports isn't a bother, it's a necessity as I don't have the time to test everything.

Re: [Tool] Roster Editor

Tue Mar 05, 2013 4:44 am

Leftos, I think your latest NBA 2K13 Roster Editor v0.23.0.2 has a bug, after I use it to mycareer save it suddenly freezes the game after i select quit. I've tried making new mycareer 5x still same result, you can play rookie showcase but after that in game 1 it freezes. Then I tried using the NBA 2K13 Roster Editor v0.23.0.1 everything works perfectly. Or maybe It's just my me, Can you try it to your mycareer? thanks!

Re: [Tool] Roster Editor

Tue Mar 05, 2013 5:32 am

blink821, what exactly are you editing with it?

Re: [Tool] Roster Editor

Tue Mar 05, 2013 5:38 am

First I edit the team color of the team that draft me, then the attributes. I tried it 5x on new mycareer still same result.
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