Talk about NBA 2K13 here.
Wed Dec 12, 2012 5:23 am
hi, i already follow some tuts here about importing in 3dsmax...already place the n2kmodtool.ms in the script/startup folder of 3dsmax...and when I open the 3dsmax...nothing happens...still can't read the .n2km files when importing..
I can't switch to blender..since I started long ago of using 3dsmax (not in nba 2k modding)....
need help pls..
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