Main Site | Forum | Rules | Downloads | Wiki | Features | Podcast

NLSC Forum

A hub for everything related to NBA 2K13 modding. Releases, previews, requests, and other modding discussion belongs here.
Post a reply

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Thu Nov 08, 2012 10:35 am

amazing court :applaud: thanks bro...

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Thu Nov 08, 2012 10:36 am

great job on all of them bro, and i wanna say good luck with ya test brotha. (Y)

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Thu Nov 08, 2012 2:55 pm

how about the sacramento kings court! thanx :bowdown: :bowdown: :bowdown:

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Thu Nov 08, 2012 3:25 pm

Sixers85, thanks for hornets and bobcats update look great!

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Thu Nov 08, 2012 4:00 pm

Just in time for the Bobcats! :) Just got drafted by the Bobcats! :) Pick No. 2! :D (Y)

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Thu Nov 08, 2012 6:01 pm

Great.
I think blue inside the paint of cats is to deep and intense, but big thx anyway.

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Thu Nov 08, 2012 6:02 pm

please fix the bobcats SHOT CLOCK...

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Thu Nov 08, 2012 8:03 pm

Great Bobcast (Y) please do Knicks and Dallas next

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Thu Nov 08, 2012 9:32 pm

skoadam wrote:Great.
I think blue inside the paint of cats is to deep and intense, but big thx anyway.


yes, maybe you're right, i've tried a lot of combination with the poor material

It's not a perfect blue..seems to be a blu/violet..i will try to make it better for the " most orrible court in the nba"

2phER wrote:please fix the bobcats SHOT CLOCK...

:?: what have the shot clock?

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Thu Nov 08, 2012 9:34 pm

Sixers85 wrote:
skoadam wrote:Great.
I think blue inside the paint of cats is to deep and intense, but big thx anyway.


yes, maybe you're right, i've tried a lot of combination with the poor material

It's not a perfect blue..seems to be a blu/violet..i will try to make it better for the " most orrible court in the nba"


Hahaha, will be great.

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Thu Nov 08, 2012 9:38 pm

what's wrong in shot clock?

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Fri Nov 09, 2012 12:48 am

I found a really high-quality picture of the Nets Barclays Center, maybe you could use it for a small update for the floor texture:
http://cbsnewyork.files.wordpress.com/2 ... 703_10.jpg

Another good picture to see how the floor color looks in-game:
http://25.media.tumblr.com/tumblr_mcxwn ... 1_1280.jpg

Hope it helps! it's very hard to replicate this court..

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Fri Nov 09, 2012 12:45 pm

sorry to tell you this Sixers, I'll show you the difference of the colors of the real court of Bobcats and your work
the sky blue is perfect but your navy blue is a bit darker and have a smooth parquet inside the 3pt line

Image

Image

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Fri Nov 09, 2012 4:26 pm

Sixers... keep it up man, we all know you're busy with school and other things, but I want to say awesome job with the
recent releases. :applaud: :applaud: (Y) (Y)

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Fri Nov 09, 2012 5:18 pm

Personally I would not change the dark blue based on that photo only. It looks to be from a video and a washed out video at that. I am not saying it should not be changed either (I haven't looked for anything else to base a decision on). I am just glad I am not doing courts or jerseys with a gazillion different hues, shades, darkness and lights it has to be a pain. Thank You Sixers85 I will happily grab it changed or not. :)

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Fri Nov 09, 2012 5:33 pm

that's not only a photo, its a video highlights and most of the videos from nba.com are in HD quality. as you can see, the sky blue is quite similar to Sixers' :)

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Fri Nov 09, 2012 6:07 pm

OK, I did not check the video but even if it is in HD does not mean a lightness filter was not on the camera. All I was saying is if it was me, I would check for more references via photos or videos before changing the color. If you are correct and I am not saying you're not then to my admittedly poor eyesight the wood is a touch light as well based on the picture you posted.

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Fri Nov 09, 2012 8:15 pm

yes, i don't like the dark blue and the orange, I will change that colors and make other changes today after return to home and I will release a new version of the " most orrible court in NBA"

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Fri Nov 09, 2012 8:26 pm

I think the photo are not a good example to make court editing because the photo are more saturated and have the real aspect of the life...the photo show the real colors but the TV colors and expecially the game colors looks totally different

if I put the real RED on bulls court....the in game RED will be too brillant..like an unreal RED
so, I base my work on higlights

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Fri Nov 09, 2012 9:03 pm

Sixers85 wrote:I think the photo are not a good example to make court editing because the photo are more saturated and have the real aspect of the life...the photo show the real colors but the TV colors and expecially the game colors looks totally different

if I put the real RED on bulls court....the in game RED will be too brillant..like an unreal RED
so, I base my work on higlights


On Brooklyn court I don't think that the colour is the main problem, but the number of parquet rows is not correct (24 plus 2 half at sidelines on real floor, instead of 20). is there any possibility to correct it?

I think it is a hex editing issue, such as Jao made on the Celtics floor.

On the other hand the court is a very good job (like the other courts you made, as well), I like it :)

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Fri Nov 09, 2012 9:14 pm

yes..just fix the texture
but i don't undestand this 24 +2 half...how many strips are in one block ?( look at the pahoto posted by yosifun)

brooklyn court it's not the same of orlando or boston who have blocks with a perfect number of strips

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Fri Nov 09, 2012 9:29 pm

Yes, yosifun's picture is a good finding, very good.

I mean inside the floor, starting from the sideline, the wooden color part starts with a half strip, and then 24 ( one zig, and one zag, or 12 zig-zag :) ), and an other half strip on the other end.

Celtics: Yes, but with hex editing is there any possibility to adjust the floor tile size related to the courtsize?
I mean, when the tilesize is enough to cover the floor from sideline to sideline (for example) 10 times, can the relative (to the whole floor) size be hex edited , to cover it (for example) 12,5 times?

If it can be solved, the Brooklyn floor would be perfect... :)

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Fri Nov 09, 2012 11:17 pm

It must be hard to get thing exact, due to TV cam broadcast coloring, peoples graphics settings at desktop, (using any nvidia changes to warmth etc, monitors brightness & contrast setting and gamma) any photoshop enhancement by media photoshoots and all sorts of things. I have checked out 3 Brooklyn Nets courts all are slight different variations based on what source was used and how it interpreted.

Cant be an easy task.

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Sat Nov 10, 2012 12:49 am

Really nice work!! (Y)

Re: [SIXERS85] 30 stadium project- BOBCATS & HORNETS release

Sat Nov 10, 2012 3:36 am

Sendar wrote:Yes, yosifun's picture is a good finding, very good.

I mean inside the floor, starting from the sideline, the wooden color part starts with a half strip, and then 24 ( one zig, and one zag, or 12 zig-zag :) ), and an other half strip on the other end.

Celtics: Yes, but with hex editing is there any possibility to adjust the floor tile size related to the courtsize?
I mean, when the tilesize is enough to cover the floor from sideline to sideline (for example) 10 times, can the relative (to the whole floor) size be hex edited , to cover it (for example) 12,5 times?

If it can be solved, the Brooklyn floor would be perfect... :)


returning to home

sendar I understand the 24+2 ( uo and down)...but I think you ask too much. it's not hex ,but 3d..and it's a scale dimension of the texture. in 3d there is the porzion of the texture parquet, but the texture it's only one ( a 512x512 texture). this texture is moltiplicated for the 3d structure space.
maybe it possible but needed a lot..a lot..of work and i don't know if the result is good...you need to consider that in some court 3d editing have bugs


maybe it possibile to make the perfect 24+2half...but
Post a reply