Mon Oct 22, 2012 4:10 am
Mon Oct 22, 2012 4:13 am
Mon Oct 22, 2012 4:16 am
Marek wrote:Thanks maumau for the release! Good work!
Mon Oct 22, 2012 6:00 am
Mon Oct 22, 2012 6:22 am
Mon Oct 22, 2012 8:00 am
Mon Oct 22, 2012 8:57 am
Mon Oct 22, 2012 9:29 am
maumau78 wrote:Maybe hex editing camera but I think i can improve rim models even more...working on net shape/stiffness also would be' cool....we'll see
Mon Oct 22, 2012 1:05 pm
Mon Oct 22, 2012 7:38 pm
Venoms wrote:i try this..........but the 24 shot clock not compatible....
can you fix it?....thanks............. anyway great work
Mon Oct 22, 2012 7:39 pm
Jay1990 wrote:maumau78 wrote:Maybe hex editing camera but I think i can improve rim models even more...working on net shape/stiffness also would be' cool....we'll see
Stiffness can definitely be edited, the guy who knows how won't share though :/. It would be awesome if net shape could be edited.
Question, is it possible to make the clothes tight but keep the net loose? Clothes are way too baggy imo.
Mon Oct 22, 2012 7:41 pm
bhilogy wrote:been waiting for this maumau78, is the global.iff you are using are included in this pack?
Mon Oct 22, 2012 10:22 pm
Mon Oct 22, 2012 10:58 pm
xcloudx wrote:great rims! finally someone who get rid of those horrible default orange...
However, don't you think that now the red is too intense? or maybe too bright...
Mon Oct 22, 2012 11:12 pm
Tue Oct 23, 2012 12:24 am
Tue Oct 23, 2012 3:29 am
Tue Oct 23, 2012 3:49 am
Tue Oct 23, 2012 5:00 am
hrbulls wrote:maumau78, loving the work!
EDIT: what are the rim & net dds files I need in order for me to import into my current s###.iff?
Tue Oct 23, 2012 7:40 am
maumau78 wrote:How did you put black socks on Heat? Is this 2k13?
Tue Oct 23, 2012 2:08 pm
maumau78 wrote:Venoms wrote:i try this..........but the 24 shot clock not compatible....
can you fix it?....thanks............. anyway great work
Hi Venoms..can you explain this BUG??
maybe with a picture....
Thx
Tue Oct 23, 2012 3:09 pm
Tue Oct 23, 2012 4:22 pm
Tue Oct 23, 2012 5:20 pm
maumau78 wrote:Oh yeah did you find just this bug?
Wed Oct 24, 2012 1:48 am
maumau78 wrote:hrbulls wrote:maumau78, loving the work!
EDIT: what are the rim & net dds files I need in order for me to import into my current s###.iff?
Thx hrbulls!
Net is on the gamedata.iff
Rim usually is in the slot 22 of every stadium (texture number 12 but this may vary for every stadium)