A hub for everything related to NBA 2K13 modding. Releases, previews, requests, and other modding discussion belongs here.
Sun Oct 07, 2012 11:36 pm
NBA 2K13 Roster Editor
by Lefteris "Leftos" AslanoglouQuick NotesI'll be trying to automate and program any roster hex edits we discover before REDitor comes out.
Make note that Player ID isn't the same as CFID or any other ID. The Player ID just denotes the position of the player in the player table of the roster.
Any hex edits that you discover and you want me to implement, post
here.
How pasting works for the Players tab
Read the included PDF.
FAQ & Lesser Known Features Video Tutorialhttps://vimeo.com/52282734How To Make All The Tabs Work (Find Offsets in Any Roster) (v0.20+)
A tutorial by JaoSming
Credits- JaoSming, for helping with researching the roster format
- HyperBaller21, for helping with making the editor compatible with 360 files
- Solovoy, for helping with researching the roster format
- Vlad Zola Jr., for his work on REDitor all these years and his invaluable research and tools
- All of the NLSC and OS community, especially the roster modders, who are the ones I'm doing this for. They make the game better and have supported me since Day 1.
DownloadNBA 2K13 Roster EditorSource Code Repository & Open Wikihttps://github.com/leftos/nba-2k13-roster-editorScreenshots
Donate and support my workIf you enjoy using my tools and want to show your appreciation, all you have to do is say a hello and a thank you in a reply here. If, however, you want to show a little more appreciation, you can always consider making a small donation towards my everyday and studies expenses. Any donation, no matter the amount, will give me even greater incentive to develop these tools and helping the community.
Click here to donate!
Sun Oct 07, 2012 11:56 pm
Thanks for that, your tools are awesome
Mon Oct 08, 2012 1:45 am
v0.2 released!
- You can now save the changes to each player.
Mon Oct 08, 2012 10:51 am
Fantastic, hopefully the continued research will allow more features to be added soon. Killing it so far with the tools, man.
Mon Oct 08, 2012 10:58 am
And they're killing me.

But I'll do what I can! Appreciate the kind words.
Mon Oct 08, 2012 12:00 pm
Leftos, you're a genius man, I really appreciate the effort you put in modding and editing this game. I don't have any money in my PayPal account, should I come across with some (definetely before the end of the year) I'll hit you up with a donation. You deserve it!!
Keep up the good work!
Mon Oct 08, 2012 3:41 pm
I can't find my rosters folder
Mon Oct 08, 2012 6:44 pm
leftos, you should be considered a freelance worker for 2k and get paid for the work they don't do
Mon Oct 08, 2012 7:12 pm
blazinskillz, it's exactly this:
%APPDATA%\2K Sports\NBA 2K13\Saves
Mon Oct 08, 2012 11:49 pm
photo hostingDownload
v0.2.4, have fun!
Mon Oct 08, 2012 11:56 pm
Roster containing the '92 Dream Team players in the 76ers' slots: http://www.mediafire.com/download.php?cx9f3vckxgcmhf5
Tue Oct 09, 2012 12:13 am
lovin' the tools, Leftos
Tue Oct 09, 2012 12:22 am
I'm starting work on a base roster with all the 2nd rounders assigned to their proper teams.
NLSC ROSTER MODDERS, START YOUR ENGINES!
Tue Oct 09, 2012 12:36 am
Do you found something related with Blacktop mode?
Do you found Pablo Prigioni on the roster?
Tue Oct 09, 2012 12:40 am
Give me a second, I want to finish assigning the 2nd rounders first. You can download v0.2.4, it allows you to just enter a number for the first 76ers player, press Fill, it fills out the rest of the 76ers roster with consecutive IDs, you reload the roster in-game, and get 12 more players to show up in the 76ers squad.
Tue Oct 09, 2012 3:56 am
Tutorial
1. Save a roster in the game.
2. Run the tool.
3. Select PC or 360 under Mode, depending on what you have.
4. Open your roster.
5. Go to Team Roster.
6. Enter whatever IDs you want. (If you want to try some consecutive ones, for example 10-21, just enter 10 in the first box and click Fill with Consecutive.)
7. Click on Save.
8. If on 360, do whatever you 360 guys have to do after hex-editing a roster. Rehash, resign, I'm not sure what you guys call that. Someone with 360 experience should be able to clear this step up.
9. Load the roster in-game, you should see the new players instead of the 76ers players in the 76ers page of the Manage Roster screen.
10. From there, you can:
- Assign players to teams.
-- If you assign to a team other than the 76ers, fine.
-- If you want to assign to the 76ers, after assigning the player, the 76ers roster will seem glitched. Just go to Save Roster, save it, and apply the same IDs to the roster using steps 2-8. When you reload it, you should be fine.
- Unhide players.
-- To unhide a player, assign him to any team other than the 76ers and then release him. He should be visible in the FA pool now.
To return the roster to its normal state after you do all the edits you want, save it in-game, open it in the Editor, put 0 in the first box, press Fill with consecutive, save it, and then open it in-game. You should have the normal 12 76ers in their squad, plus any players you assigned to them.
Tue Oct 09, 2012 4:21 am
Leftos can u try to add possibility of adding existitng cf to mycareer mode?
Tue Oct 09, 2012 6:38 am
NOTE: I added 2507 and onward and loaded the roster and crashed to desktop. I know for a fact 2507 is Joel Freeland with black arms as I have him on a roster I made based on your Base roster but its possible there are no other consecutive numbers?
I changed to a lower starting number of 1050 and got all the ******* guys (Generic placeholders)
Tue Oct 09, 2012 6:50 am
DukeW74, you're probably confusing CyberFace/Portrait ID with Player ID. They're not equal. This tool goes by the Player ID, which is the player's position in the roster. It's the first column when you open a 2K12 roster in REDitor. As you can see, the Player ID isn't the same as the CF ID in most cases.
Here's some info I posted on OS about this:
You can find a player's ID by opening the default 2K roster (or using Reset Roster, but make sure you save a 2K default one NOW, before the update hits), and going into Rotations.
IDs start at the 76ers and go down the default rotations, like so:
0: Holiday
1: Richardson
2: Turner
3: Hawes
4: Bynum
5: T. Young
...
12: Sessions
13. Henderson
14. Michael Kidd-Gilchrist
...
etc.
Then after the 30 current teams, starting with PID 384 are the 12 slots of the '92 Dream Team and then the 12 slots for the '12 Olympic Team.
Then, the players from the classic teams, again in the rotation order shown in the Rotations screen as above.
Then the 2K and celebrity teams.
Then starting with 1289 are the Free Agents. Some of them are already in the FA pool, others are hidden, and then follow the 2nd round rookies (starting at about 1409) and other players.
skoadam, when I find out where the CF ID is, sure.
Tue Oct 09, 2012 7:14 am
v0.2.6 released!
The tool now supports both signature skills and team roster editing for X360 rosters as well.
Tue Oct 09, 2012 9:23 am
Leftos, Actually I was not confused, I knew from reading the threads what the ID was. All I was saying was when I searched for 2507 and above, saved and loaded the roster, the game crashed. I guess all I was trying to say is there is most likely a limit as to when the roster runs out of numbers (ID's) and will crash when it is loaded which is to be expected. 2K12 had 1566 ID's on the last update but UBR had 2920.
Tue Oct 09, 2012 9:36 am

you also can assign shoes to the Dream Team with this tool...
Last edited by
Orion Pax on Tue Oct 09, 2012 9:52 am, edited 1 time in total.
Tue Oct 09, 2012 9:48 am
DukeW74 wrote:Leftos, Actually I was not confused, I knew from reading the threads what the ID was. All I was saying was when I searched for 2507 and above, saved and loaded the roster, the game crashed. I guess all I was trying to say is there is most likely a limit as to when the roster runs out of numbers (ID's) and will crash when it is loaded which is to be expected. 2K12 had 1566 ID's on the last update but UBR had 2920.
There is a player limit. I don't know the number, but is below 2000. UBR had more PIDs because of the clone feature in Reditor.
Tue Oct 09, 2012 11:02 am
Outstanding.
Tue Oct 09, 2012 11:47 am
v0.3 released!
- Adds CF ID and Portrait ID editing (PC & X360)
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