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NBA 2K13 Hands-on preview by DaWolf (OS)

Thu Aug 16, 2012 6:36 am

http://www.operationsports.com/previews ... -gamescom/
A hands on preview was posted about getting a hands-on preview of a build of 2K13 at gamescom

Re: NBA 2K13 Hands-on preview by DaWolf (OS)

Thu Aug 16, 2012 6:48 am

he noted later in the thread that the last-second shot clock shooting was an animation he triggers, not automatic as stated.

Re: NBA 2K13 Hands-on preview by DaWolf (OS)

Thu Aug 16, 2012 8:01 am

I actually made a video about this article as well: http://www.youtube.com/watch?v=DAGuCRJAH0c

Re: NBA 2K13 Hands-on preview by DaWolf (OS)

Thu Aug 16, 2012 9:01 am

No more sliding, warping and magical defense. If you are beaten by a player you have no chance to recover. That also means that you can’t recover from an opponent’s fast break, if you are not running back at the same speed than the offensive player. I can’t comment on the speed issue at the moment but fast breaks seemed pretty much the same to me as in NBA 2K12. But defensive movement and momentum were really the high points of the game for me today.


Good to hear, but my concern is, does it work both ways? Can the CPU still magically recover and stick to you like glue, as it was a little too adept at doing at times in NBA 2K12?

On the whole, a good write-up. Worth checking out. (Y)

Re: NBA 2K13 Hands-on preview by DaWolf (OS)

Thu Aug 16, 2012 3:22 pm

Some good sounding improvements such as defenders not being able to magically recover once beaten.

I do not like the game auto throwing up a last second shot. Taking control away from the player is a bad thing. If the game does it for you, then you didn't win, the game won for you.

Re: NBA 2K13 Hands-on preview by DaWolf (OS)

Thu Aug 16, 2012 10:39 pm

JaoSming wrote:he noted later in the thread that the last-second shot clock shooting was an animation he triggers, not automatic as stated.

fjccommish wrote:I do not like the game auto throwing up a last second shot. Taking control away from the player is a bad thing. If the game does it for you, then you didn't win, the game won for you.

Re: NBA 2K13 Hands-on preview by DaWolf (OS)

Thu Aug 16, 2012 10:47 pm

Nothing I read detracts from my earlier statement of this game being a must buy. If anything it inreases it.

Re: NBA 2K13 Hands-on preview by DaWolf (OS)

Fri Aug 17, 2012 9:28 am

Thanks Jao, I didn't see that the first time reading the thread.

But still, is it an animation triggered by shooting, or an animation triggered by a button press? In other words,

JaoSming wrote:
JaoSming wrote:he noted later in the thread that the last-second shot clock shooting was an animation he triggers, not automatic as stated.

fjccommish wrote:I do not like the game auto throwing up a last second shot. Taking control away from the player is a bad thing. If the game does it for you, then you didn't win, the game won for you.

Re: NBA 2K13 Hands-on preview by DaWolf (OS)

Fri Aug 17, 2012 9:42 am

You can do manual flopping anywhere on the court by double tapping B.

Re: NBA 2K13 Hands-on preview by DaWolf (OS)

Fri Aug 17, 2012 7:17 pm

chicagoRAW wrote:You can do manual flopping anywhere on the court


We're already able to do that in NBA 2K12. :-|

Re: NBA 2K13 Hands-on preview by DaWolf (OS)

Fri Aug 17, 2012 11:12 pm

Sounds like they fixed the double teaming of the post player (Y)

That was a killer bug in 2K12 & major reason game never got played much.

Re: NBA 2K13 Hands-on preview by DaWolf (OS)

Sat Aug 18, 2012 4:06 am

gogadantes wrote:
chicagoRAW wrote:You can do manual flopping anywhere on the court


We're already able to do that in NBA 2K12. :-|


Do you know what manual flopping is?

Re: NBA 2K13 Hands-on preview by DaWolf (OS)

Sat Aug 18, 2012 11:16 pm

chicagoRAW wrote:
gogadantes wrote:
chicagoRAW wrote:You can do manual flopping anywhere on the court


We're already able to do that in NBA 2K12. :-|


Do you know what manual flopping is?


Yes I do, smartass :-x . Flopping done manually. And we can already do it in NBA 2K12.

Re: NBA 2K13 Hands-on preview by DaWolf (OS)

Sun Aug 19, 2012 1:02 am

gogadantes wrote:
chicagoRAW wrote:
gogadantes wrote:
chicagoRAW wrote:You can do manual flopping anywhere on the court


We're already able to do that in NBA 2K12. :-|


Do you know what manual flopping is?


Yes I do, smartass :-x . Flopping done manually. And we can already do it in NBA 2K12.

It's being described in 2k13 as being able to "manually" flop anywhere, anytime, for any reason. In 2k12, you had to be hit by the player with the ball. It is a bit different, from the current sounds of things.

Re: NBA 2K13 Hands-on preview by DaWolf (OS)

Sun Aug 19, 2012 4:03 am

JaoSming wrote:It's being described in 2k13 as being able to "manually" flop anywhere, anytime, for any reason. In 2k12, you had to be hit by the player with the ball. It is a bit different, from the current sounds of things.


Ah, nope, Jao. In NBA 2K12 you can also flop manually anywhere at any time, for any reason as well.

When you're on D, try holding the take charge button (B button), and then quickly flick the shot stick away from the ball handler/the guy your guarding, whilst still holding the charge button. You might have to flick it once or twice in a row. Look what happens then :wink:

Re: NBA 2K13 Hands-on preview by DaWolf (OS)

Sun Aug 19, 2012 4:52 am

will definitely try that when I get home, didn't know that (Y)

Re: NBA 2K13 Hands-on preview by DaWolf (OS)

Sun Aug 19, 2012 10:02 am

JaoSming wrote:will definitely try that when I get home, didn't know that (Y)

HA

Re: NBA 2K13 Hands-on preview by DaWolf (OS)

Sun Aug 19, 2012 11:17 am

See? :mrgreen:
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