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Re: Duke Nukem Forever - June 10th/14th

Tue Jun 21, 2011 12:37 pm

Well,
Image

And Gearbox sent him all of this:
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In recognition of his unwavering faith, Gearbox is proud to reveal that slash000 has been bestowed with an assortment of Duke Nukem Forever goods including the 10th Duke Nukem Forever Balls of Steel Edition ever produced (complete with certificate of authenticity) signed by the development team, a Logitech G19 keyboard, and more:

Duke Nukem Forever PC Balls of Steel Edition #10, Signed by the Development Team
Duke Nukem Headshot, Signed by the Development Team
Logitech G19 Keyboard with GamePanel LCD Screen (Supported by Duke Nukem Forever PC)
Duke Nukem Forever Titty City Pint Glass
Duke Nukem Forever Titty City Shot Glass
Duke Nukem Forever First Access Club Shot Glass
Duke Nukem Forever First Access Club Mouse Pad
Duke Nukem Forever Belt Buckle
Duke Nukem Forever "Steroids"
Duke Nukem Forever Mini-Lithographs
Duke Nukem Forever gamerART Aluminum Mouse Pad
Duke Nukem Forever Hoody
Duke Burger T-Shirt
Hail to the King! T-Shirt
Come Get Some T-Shirt
Gearbox Swag Bag

Re: Duke Nukem Forever - June 10th/14th

Sun Jul 31, 2011 9:04 pm

Tried out the demo on 360 this evening. Not bad, but I think I'll pass on it for now. If I see the PC version in a bargain bin or ridiculously cheap on Steam at some point I might think about it.

Re: Duke Nukem Forever - June 10th/14th

Wed Aug 31, 2011 10:16 am

From Kotaku: It Sounds Like the Next Duke Nukem Game will be Better and will be Revealed ‘Soon’

"I hope some people kind of enjoyed it. When I dug through all the stuff that [the orignal development studio[ 3D Realms had done, I expected a trainwreck and I was actually quite pleased. I had a lot of fun with it. It was fun for me, and I'm really glad that we not only rescued the franchise but took the time to make sure the world could see what those guys had been doing for all of those years. And I'm also proud of the things we added to it. I think we did some things to make it a little better.

"I liked it. And we're no giving up. We've updated the game. I know the load times weren't very good on the 360 and so some of the patches improve that. I don't know if you guys noticed.

"And then, we also have some DLC coming. It's pretty cool. It's pretty fun. So if you like Duke… I think you're really going to like the DLC coming out that's being developed by the guys that actually made Duke Nukem Forever—the guys at Piranha, the guys at Triptych. The Triptych guys are the ex-3D Realms developers. And they're still working at our studio on the 10th floor, and they're committed. They're going to go all the way.

"And then soon… I know that you guys figured out that, when Gearbox acquired the franchise, we didn't do it just to make sure we could all play Duke Forever, but because we wanted to make our own Duke game. Soon, we'll talk about that, but not today.


Interesting that they knew it would be a "trainwreck". It's not surprising that they're looking to make their own Duke games, presumably with a different engine but after DNF will there be any interest?

Re: Duke Nukem Forever - June 10th/14th

Thu Sep 01, 2011 12:46 pm

It all depends really, if it's another first person shooter, I don't think a lot of people would come back to Duke since Forever was such a huge flop. However, if it was something in the style of Manhattan Project, I think personally I'd be interested because I really enjoyed that game for it's casual gameplay. The "story" parts of Forever were really weak and I think it was too in between having a story and being an all out shooter. I'm all for games having a linear path, but I think Duke Nukem needs a bit more room to move.

Re: Duke Nukem Forever - June 10th/14th

Thu Sep 01, 2011 1:18 pm

Agreed, they'll have to be creative with it. I might still pick up Forever for PC if I see it cheap or Steam's having a sale on it but for now I'm still passing.
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